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Diffstat (limited to 'tdehtml/rendering/render_inline.h')
-rw-r--r-- | tdehtml/rendering/render_inline.h | 94 |
1 files changed, 94 insertions, 0 deletions
diff --git a/tdehtml/rendering/render_inline.h b/tdehtml/rendering/render_inline.h new file mode 100644 index 000000000..97392999e --- /dev/null +++ b/tdehtml/rendering/render_inline.h @@ -0,0 +1,94 @@ +/* + * This file is part of the render object implementation for KHTML. + * + * Copyright (C) 1999-2003 Lars Knoll ([email protected]) + * (C) 1999-2003 Antti Koivisto ([email protected]) + * (C) 2002-2003 Dirk Mueller ([email protected]) + * (C) 2003 Apple Computer, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public License + * along with this library; see the file COPYING.LIB. If not, write to + * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + * Boston, MA 02110-1301, USA. + * + */ + +#ifndef RENDER_INLINE_H +#define RENDER_INLINE_H + +#include "render_flow.h" + +namespace tdehtml { + +class RenderInline : public RenderFlow +{ +public: + RenderInline(DOM::NodeImpl* node) : RenderFlow( node ), m_isContinuation( false ) {} + + virtual const char *renderName() const; + + virtual bool isRenderInline() const { return true; } + virtual bool isInlineFlow() const { return true; } + virtual bool childrenInline() const { return true; } + + virtual bool isInlineContinuation() const; + + virtual void addChildToFlow(RenderObject* newChild, RenderObject* beforeChild); + + void splitInlines(RenderBlock* fromBlock, RenderBlock* toBlock, RenderBlock* middleBlock, + RenderObject* beforeChild, RenderFlow* oldCont); + + void splitFlow(RenderObject* beforeChild, RenderBlock* newBlockBox, + RenderObject* newChild, RenderFlow* oldCont); + + virtual void setStyle(RenderStyle* _style); + virtual void attach(); + + virtual void layout() {} // Do nothing for layout() + + virtual void paint(PaintInfo&, int tx, int ty); + + virtual bool nodeAtPoint(NodeInfo& info, int _x, int _y, int _tx, int _ty, HitTestAction hitTestAction, bool inside); + + virtual void calcMinMaxWidth(); + + // overrides RenderObject + virtual bool requiresLayer() const { return isRelPositioned(); } + + virtual short width() const; + virtual int height() const; + + virtual int inlineXPos() const; + virtual int inlineYPos() const; + + // used to calculate offsetWidth/Height. Overridden by inlines (render_flow) to return + // the remaining width on a given line (and the height of a single line). + virtual int offsetLeft() const; + virtual int offsetTop() const; + + virtual void caretPos(int offset, int flags, int &_x, int &_y, int &width, int &height); + void paintOutlines(TQPainter *p, int tx, int ty); + +protected: + static RenderInline* cloneInline(RenderFlow* src); + void paintOutlinePath(TQPainter *p, int tx, int ty, const TQPoint *begin, const TQPoint *end, BorderSide startingBS, int initialDirection, BorderSide endingBS); + +private: + bool m_isContinuation : 1; // Whether or not we're a continuation of an inline. + +}; + +} // namespace + +#endif // RENDER_BLOCK_H + |