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/*
* Copyright (C) 1998-2000 Netscape Communications Corporation.
*
* Other contributors:
* Nick Blievers <[email protected]>
* Jeff Hostetler <[email protected]>
* Tom Rini <[email protected]>
* Raffaele Sena <[email protected]>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Alternatively, the contents of this file may be used under the terms
* of either the Mozilla Public License Version 1.1, found at
* http://www.mozilla.org/MPL/ (the "MPL") or the GNU General Public
* License Version 2.0, found at http://www.fsf.org/copyleft/gpl.html
* (the "GPL"), in which case the provisions of the MPL or the GPL are
* applicable instead of those above. If you wish to allow use of your
* version of this file only under the terms of one of those two
* licenses (the MPL or the GPL) and not to allow others to use your
* version of this file under the LGPL, indicate your decision by
* deletingthe provisions above and replace them with the notice and
* other provisions required by the MPL or the GPL, as the case may be.
* If you do not delete the provisions above, a recipient may use your
* version of this file under any of the LGPL, the MPL or the GPL.
*/
#ifndef ARENA_H
#define ARENA_H
#if defined(HAVE_VALGRIND_MEMCHECK_H) && !defined(NDEBUG)
#include <valgrind/memcheck.h>
#define VALGRIND_SUPPORT
#else
#define VALGRIND_CREATE_MEMPOOL(base, redZone, zeroed)
#define VALGRIND_DESTROY_MEMPOOL(base)
#define VALGRIND_MEMPOOL_ALLOC(base, addr, size)
#define VALGRIND_MEMPOOL_FREE(base, addr)
#endif
#define ARENA_ALIGN_MASK 3
typedef unsigned long uword;
namespace khtml {
struct Arena {
Arena* next; // next arena
uword base; // aligned base address
uword limit; // end of arena (1+last byte)
uword avail; // points to next available byte in arena
};
struct ArenaPool {
Arena first; // first arena in pool list.
Arena* current; // current arena.
unsigned int arenasize;
unsigned int largealloc; // threshold for fractional allocation strategy
unsigned int cumul; // total bytes in pool.
uword mask; // Mask (power-of-2 - 1)
};
void InitArenaPool(ArenaPool *pool, const char *name,
unsigned int size, unsigned int align);
void FinishArenaPool(ArenaPool *pool);
void FreeArenaPool(ArenaPool *pool);
void* ArenaAllocate(ArenaPool *pool, unsigned int nb);
void ArenaFinish(void);
#define ARENA_ALIGN(pool, n) (((uword)(n) + ARENA_ALIGN_MASK) & ~ARENA_ALIGN_MASK)
#define INIT_ARENA_POOL(pool, name, size) \
InitArenaPool(pool, name, size, ARENA_ALIGN_MASK + 1)
#define ARENA_ALLOCATE(p, pool, nb) \
Arena *_a = (pool)->current; \
unsigned int _nb = ARENA_ALIGN(pool, nb); \
uword _p = _a->avail; \
uword _q = _p + _nb; \
if (_q > _a->limit) \
_p = (uword)ArenaAllocate(pool, _nb); \
else { \
VALGRIND_MEMPOOL_ALLOC(_a->base, p, nb); \
_a->avail = _q; \
} \
p = (void *)_p;
#define ARENA_MARK(pool) ((void *) (pool)->current->avail)
#define UPTRDIFF(p,q) ((uword)(p) - (uword)(q))
#ifdef DEBUG
#define FREE_PATTERN 0xDA
#define CLEAR_UNUSED(a) (assert((a)->avail <= (a)->limit), \
memset((void*)(a)->avail, FREE_PATTERN, \
(a)->limit - (a)->avail))
#define CLEAR_ARENA(a) memset((void*)(a), FREE_PATTERN, \
(a)->limit - (uword)(a))
#else
#define CLEAR_UNUSED(a)
#define CLEAR_ARENA(a)
#endif
} // namespace
#endif
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