summaryrefslogtreecommitdiffstats
path: root/kjs/lookup.h
blob: a77b0b6332c0858822ace74f22c479768046e2fc (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
// -*- c-basic-offset: 2 -*-
/*
 *  This file is part of the KDE libraries
 *  Copyright (C) 1999-2000 Harri Porten ([email protected])
 *  Copyright (C) 2003 Apple Computer, Inc.
 *
 *  This library is free software; you can redistribute it and/or
 *  modify it under the terms of the GNU Lesser General Public
 *  License as published by the Free Software Foundation; either
 *  version 2 of the License, or (at your option) any later version.
 *
 *  This library is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 *  Lesser General Public License for more details.
 *
 *  You should have received a copy of the GNU Lesser General Public
 *  License along with this library; if not, write to the Free Software
 *  Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 *
 */

#ifndef _KJSLOOKUP_H_
#define _KJSLOOKUP_H_

#include "identifier.h"
#include "value.h"
#include "object.h"
#include "interpreter.h"
#include <stdio.h>

namespace KJS {

  /**
   * An entry in a hash table.
   */
  struct HashEntry {
    /**
     * s is the offset to the string key (e.g. a property name)
     */
    unsigned short soffset;
    /**
     * value is the result value (usually an enum value)
     */
    short int value;
    /**
     * attr is a set for flags (e.g. the property flags, see object.h)
     */
    unsigned char attr;
    /**
     * params is another number. For property hashtables, it is used to
     * denote the number of argument of the function
     */
    unsigned char params;
    /**
     * next is the index to the next entry for the same hash value
     */
    short next;
  };

  /**
   * A hash table
   * Usually the hashtable is generated by the create_hash_table script, from a .table file.
   *
   * The implementation uses an array of entries, "size" is the total size of that array.
   * The entries between 0 and hashSize-1 are the entry points
   * for each hash value, and the entries between hashSize and size-1
   * are the overflow entries for the hash values that need one.
   * The "next" pointer of the entry links entry points to overflow entries,
   * and links overflow entries between them.
   */
  struct HashTable {
    /**
     * type is a version number. Currently always 2
     */
    int type;
    /**
     * size is the total number of entries in the hashtable, including the null entries,
     * i.e. the size of the "entries" array.
     * Used to iterate over all entries in the table
     */
    int size;
    /**
     * pointer to the array of entries
     * Mind that some entries in the array are null (0,0,0,0).
     */
    const HashEntry *const entries;
    /**
     * the maximum value for the hash. Always smaller than size.
     */
    int hashSize;

    /**
     * pointer to the string table.
     */
    const char* const sbase;
  };

  /**
   * @short Fast keyword lookup.
   */
  class KJS_EXPORT Lookup {
  public:
    /**
     * Find an entry in the table, and return its value (i.e. the value field of HashEntry)
     */
    static int find(const struct HashTable *table, const Identifier &s);
    static int find(const struct HashTable *table,
		    const UChar *c, unsigned int len);

    /**
     * Find an entry in the table, and return the entry
     * This variant gives access to the other attributes of the entry,
     * especially the attr field.
     */
    static const HashEntry* findEntry(const struct HashTable *table,
                                      const Identifier &s);
    static const HashEntry* findEntry(const struct HashTable *table,
                                      const UChar *c, unsigned int len);

    /**
     * Calculate the hash value for a given key
     */
    static unsigned int hash(const Identifier &key);
    static unsigned int hash(const UChar *c, unsigned int len);
    static unsigned int hash(const char *s);
  };

  class ExecState;
  class UString;
  /**
   * @internal
   * Helper for lookupFunction and lookupValueOrFunction
   */
  template <class FuncImp>
  inline Value lookupOrCreateFunction(ExecState *exec, const Identifier &propertyName,
                                      const ObjectImp *thisObj, int token, int params, int attr)
  {
      // Look for cached value in dynamic map of properties (in ObjectImp)
      ValueImp * cachedVal = thisObj->ObjectImp::getDirect(propertyName);
      /*if (cachedVal)
        fprintf(stderr, "lookupOrCreateFunction: Function -> looked up in ObjectImp, found type=%d\n", cachedVal->type());*/
      if (cachedVal)
        return Value(cachedVal);

      ObjectImp* func = new FuncImp( exec, token, params );
      Value val( func );
      func->setFunctionName( propertyName );
      ObjectImp *thatObj = const_cast<ObjectImp *>(thisObj);
      thatObj->ObjectImp::put(exec, propertyName, val, attr);
      return val;
  }

  /**
   * Helper method for property lookups
   *
   * This method does it all (looking in the hashtable, checking for function
   * overrides, creating the function or retrieving from cache, calling
   * getValueProperty in case of a non-function property, forwarding to parent if
   * unknown property).
   *
   * Template arguments:
   *   - @c FuncImp the class which implements this object's functions
   *   - @c ThisImp the class of "this". It must implement the 
   *        getValueProperty(exec,token) method, for non-function properties.
   *   - @c ParentImp the class of the parent, to propagate the lookup.
   *
   * Method arguments:
   * @param exec execution state, as usual
   * @param propertyName the property we're looking for
   * @param table the static hashtable for this class
   * @param thisObj "this"
   */
  template <class FuncImp, class ThisImp, class ParentImp>
  inline Value lookupGet(ExecState *exec, const Identifier &propertyName,
                         const HashTable* table, const ThisImp* thisObj)
  {
    const HashEntry* entry = Lookup::findEntry(table, propertyName);

    if (!entry) // not found, forward to parent
      return thisObj->ParentImp::get(exec, propertyName);

    //fprintf(stderr, "lookupGet: found value=%d attr=%d\n", entry->value, entry->attr);
    if (entry->attr & Function)
      return lookupOrCreateFunction<FuncImp>(exec, propertyName, thisObj, entry->value, entry->params, entry->attr);
    return thisObj->getValueProperty(exec, entry->value);
  }

  /**
   * Simplified version of lookupGet in case there are only functions.
   * Using this instead of lookupGet prevents 'this' from implementing a dummy getValueProperty.
   */
  template <class FuncImp, class ParentImp>
  inline Value lookupGetFunction(ExecState *exec, const Identifier &propertyName,
                         const HashTable* table, const ObjectImp* thisObj)
  {
    const HashEntry* entry = Lookup::findEntry(table, propertyName);

    if (!entry) // not found, forward to parent
      return static_cast<const ParentImp *>(thisObj)->ParentImp::get(exec, propertyName);

    if (entry->attr & Function)
      return lookupOrCreateFunction<FuncImp>(exec, propertyName, thisObj, entry->value, entry->params, entry->attr);

    fprintf(stderr, "Function bit not set! Shouldn't happen in lookupGetFunction!\n" );
    return Undefined();
  }

  /**
   * Simplified version of lookupGet in case there are no functions, only "values".
   * Using this instead of lookupGet removes the need for a FuncImp class.
   */
  template <class ThisImp, class ParentImp>
  inline Value lookupGetValue(ExecState *exec, const Identifier &propertyName,
                           const HashTable* table, const ThisImp* thisObj)
  {
    const HashEntry* entry = Lookup::findEntry(table, propertyName);

    if (!entry) // not found, forward to parent
      return thisObj->ParentImp::get(exec, propertyName);

    if (entry->attr & Function)
      fprintf(stderr, "Function bit set! Shouldn't happen in lookupGetValue! propertyName was %s\n", propertyName.ascii() );
    return thisObj->getValueProperty(exec, entry->value);
  }

  /**
   * This one is for "put".
   * Lookup hash entry for property to be set, and set the value.
   */
  template <class ThisImp, class ParentImp>
  inline void lookupPut(ExecState *exec, const Identifier &propertyName,
                        const Value& value, int attr,
                        const HashTable* table, ThisImp* thisObj)
  {
    const HashEntry* entry = Lookup::findEntry(table, propertyName);

    if (!entry) // not found: forward to parent
      thisObj->ParentImp::put(exec, propertyName, value, attr);
    else if (entry->attr & Function) // function: put as override property
      thisObj->ObjectImp::put(exec, propertyName, value, attr);
    else if (entry->attr & ReadOnly) // readonly! Can't put!
#ifdef KJS_VERBOSE
      fprintf(stderr,"WARNING: Attempt to change value of readonly property '%s'\n",propertyName.ascii());
#else
      ; // do nothing
#endif
    else
      thisObj->putValueProperty(exec, entry->value, value, attr);
  }


  /**
   * This template method retrieves or create an object that is unique
   * (for a given interpreter) The first time this is called (for a given
   * property name), the Object will be constructed, and set as a property
   * of the interpreter's global object. Later calls will simply retrieve
   * that cached object. Note that the object constructor must take 1 argument, exec.
   */
  template <class ClassCtor>
  inline KJS::Object cacheGlobalObject(ExecState *exec, const Identifier &propertyName)
  {
    ValueImp *obj = static_cast<KJS::ObjectImp*>(exec->interpreter()->globalObject().imp())->getDirect(propertyName);
    if (obj)
      return KJS::Object::dynamicCast(Value(obj));
    else
    {
      KJS::Object newObject(new ClassCtor(exec));
      exec->interpreter()->globalObject().put(exec, propertyName, newObject, Internal);
      return newObject;
    }
  }


  /**
   * Helpers to define prototype objects (each of which simply implements
   * the functions for a type of objects).
   * Sorry for this not being very readable, but it actually saves much copy-n-paste.
   * ParentProto is not our base class, it's the object we use as fallback.
   * The reason for this is that there should only be ONE DOMNode.hasAttributes (e.g.),
   * not one in each derived class. So we link the (unique) prototypes between them.
   *
   * Using those macros is very simple: define the hashtable (e.g. "DOMNodeProtoTable"), then
   * DEFINE_PROTOTYPE("DOMNode",DOMNodeProto)
   * IMPLEMENT_PROTOFUNC(DOMNodeProtoFunc)
   * IMPLEMENT_PROTOTYPE(DOMNodeProto,DOMNodeProtoFunc)
   * and use DOMNodeProto::self(exec) as prototype in the DOMNode constructor.
   * If the prototype has a "parent prototype", e.g. DOMElementProto falls back on DOMNodeProto,
   * then the last line will use IMPLEMENT_PROTOTYPE_WITH_PARENT, with DOMNodeProto as last argument.
   * PUBLIC_DEFINE_PROTOTYPE and PUBLIC_IMPLEMENT_PROTOTYPE are versions with support for separate compilation
   */

#define PUBLIC_DEFINE_PROTOTYPE(ClassName,ClassProto) \
  namespace KJS { \
  class ClassProto : public KJS::ObjectImp { \
    friend KJS::Object cacheGlobalObject<ClassProto>(KJS::ExecState *exec, const KJS::Identifier &propertyName); \
  public: \
    static KJS::Object self(KJS::ExecState *exec) \
    { \
      return cacheGlobalObject<ClassProto>( exec, "[[" ClassName ".prototype]]" ); \
    } \
  protected: \
    ClassProto( KJS::ExecState *exec ) \
      : KJS::ObjectImp( exec->interpreter()->builtinObjectPrototype() ) {} \
    \
  public: \
    virtual const KJS::ClassInfo *classInfo() const { return &info; } \
    static const KJS::ClassInfo info; \
    KJS::Value get(KJS::ExecState *exec, const KJS::Identifier &propertyName) const; \
    bool hasProperty(KJS::ExecState *exec, const KJS::Identifier &propertyName) const; \
  }; \
  }

#define IMPLEMENT_CLASSINFO(ClassName,ClassProto) \
  namespace KJS {\
  const KJS::ClassInfo ClassProto::info = { ClassName, 0, &ClassProto##Table, 0 }; \
  }

#define DEFINE_PROTOTYPE(ClassName,ClassProto) \
  PUBLIC_DEFINE_PROTOTYPE(ClassName,ClassProto) \
  IMPLEMENT_CLASSINFO(ClassName,ClassProto)

#define IMPLEMENT_PROTOTYPE(ClassProto,ClassFunc) \
    KJS::Value KJS::ClassProto::get(KJS::ExecState *exec, const KJS::Identifier &propertyName) const \
    { \
      /*fprintf( stderr, "%sProto::get(%s) [in macro, no parent]\n", info.className, propertyName.ascii());*/ \
      return lookupGetFunction<ClassFunc,KJS::ObjectImp>(exec, propertyName, &ClassProto##Table, this ); \
    } \
    bool KJS::ClassProto::hasProperty(KJS::ExecState *exec, const KJS::Identifier &propertyName) const \
    { /*stupid but we need this to have a common macro for the declaration*/ \
      return KJS::ObjectImp::hasProperty(exec, propertyName); \
    }

#define PUBLIC_IMPLEMENT_PROTOTYPE(ClassProto,ClassName,ClassFunc) \
    IMPLEMENT_PROTOTYPE(ClassProto,ClassFunc)\
    IMPLEMENT_CLASSINFO(ClassName,ClassProto)

#define IMPLEMENT_PROTOTYPE_WITH_PARENT(ClassProto,ClassFunc,ParentProto)  \
    KJS::Value KJS::ClassProto::get(KJS::ExecState *exec, const KJS::Identifier &propertyName) const \
    { \
      /*fprintf( stderr, "%sProto::get(%s) [in macro]\n", info.className, propertyName.ascii());*/ \
      KJS::Value val = lookupGetFunction<ClassFunc,KJS::ObjectImp>(exec, propertyName, &ClassProto##Table, this ); \
      if ( val.type() != UndefinedType ) return val; \
      /* Not found -> forward request to "parent" prototype */ \
      return ParentProto::self(exec).get( exec, propertyName ); \
    } \
    bool KJS::ClassProto::hasProperty(KJS::ExecState *exec, const KJS::Identifier &propertyName) const \
    { \
      if (KJS::ObjectImp::hasProperty(exec, propertyName)) \
        return true; \
      return ParentProto::self(exec).hasProperty(exec, propertyName); \
    }
    
#define PUBLIC_IMPLEMENT_PROTOTYPE_WITH_PARENT(ClassProto,ClassName,ClassFunc,ParentProto)  \
    IMPLEMENT_PROTOTYPE_WITH_PARENT(ClassProto,ClassFunc,ParentProto) \
    IMPLEMENT_CLASSINFO(ClassName,ClassProto)

#define IMPLEMENT_PROTOFUNC(ClassFunc) \
  namespace KJS { \
  class ClassFunc : public ObjectImp { \
  public: \
    ClassFunc(KJS::ExecState *exec, int i, int len) \
       : ObjectImp( /*proto? */ ), id(i) { \
       KJS::Value protect(this); \
       put(exec,lengthPropertyName,Number(len),DontDelete|ReadOnly|DontEnum); \
    } \
    virtual bool implementsCall() const { return true; } \
    /** You need to implement that one */ \
    virtual KJS::Value call(KJS::ExecState *exec, KJS::Object &thisObj, const KJS::List &args); \
  private: \
    int id; \
  }; \
  }

  // To be used in all call() implementations, before casting the type of thisObj
#define KJS_CHECK_THIS( ClassName, theObj ) \
  if (!theObj.isValid() || !theObj.inherits(&ClassName::info)) { \
    KJS::UString errMsg = "Attempt at calling a function that expects a "; \
    errMsg += ClassName::info.className; \
    errMsg += " on a "; \
    errMsg += thisObj.className(); \
    KJS::Object err = KJS::Error::create(exec, KJS::TypeError, errMsg.ascii()); \
    exec->setException(err); \
    return err; \
  }

  /*
   * List of things to do when porting an objectimp to the 'static hashtable' mechanism:
   * - write the hashtable source, between @begin and @end
   * - add a rule to build the .lut.h
   * - include the .lut.h
   * - mention the table in the classinfo (add a classinfo if necessary)
   * - write/update the class enum (for the tokens)
   * - turn get() into getValueProperty(), put() into putValueProperty(), using a switch and removing funcs
   * - write get() and/or put() using a template method
   * - cleanup old stuff (e.g. hasProperty)
   * - compile, test, commit ;)
   */
} // namespace

#endif