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/*
* This file is part of the KDE libraries
* Copyright (C) 1999-2000 Harri Porten ([email protected])
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
*/
#ifndef _NUMBER_OBJECT_H_
#define _NUMBER_OBJECT_H_
#include "internal.h"
#include "function_object.h"
namespace KJS {
class NumberInstanceImp : public ObjectImp {
public:
NumberInstanceImp(ObjectImp *proto);
virtual const ClassInfo *classInfo() const { return &info; }
static const ClassInfo info;
};
/**
* @internal
*
* The initial value of Number.prototype (and thus all objects created
* with the Number constructor
*/
class NumberPrototypeImp : public NumberInstanceImp {
public:
NumberPrototypeImp(ExecState *exec,
ObjectPrototypeImp *objProto,
FunctionPrototypeImp *funcProto);
};
/**
* @internal
*
* Class to implement all methods that are properties of the
* Number.prototype object
*/
class NumberProtoFuncImp : public InternalFunctionImp {
public:
NumberProtoFuncImp(ExecState *exec, FunctionPrototypeImp *funcProto,
int i, int len, const Identifier &_ident);
virtual bool implementsCall() const;
virtual Value call(ExecState *exec, Object &thisObj, const List &args);
enum { ToString, ToLocaleString, ValueOf, ToFixed, ToExponential, ToPrecision };
private:
int id;
};
/**
* @internal
*
* The initial value of the the global variable's "Number" property
*/
class NumberObjectImp : public InternalFunctionImp {
public:
NumberObjectImp(ExecState *exec,
FunctionPrototypeImp *funcProto,
NumberPrototypeImp *numberProto);
virtual bool implementsConstruct() const;
virtual Object construct(ExecState *exec, const List &args);
virtual bool implementsCall() const;
virtual Value call(ExecState *exec, Object &thisObj, const List &args);
Value get(ExecState *exec, const Identifier &p) const;
Value getValueProperty(ExecState *exec, int token) const;
virtual const ClassInfo *classInfo() const { return &info; }
static const ClassInfo info;
enum { NaNValue, NegInfinity, PosInfinity, MaxValue, MinValue };
Completion execute(const List &);
Object construct(const List &);
};
} // namespace
#endif
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