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|
/**
* This file is part of the HTML widget for KDE.
*
* Copyright (C) 1999-2003 Lars Knoll ([email protected])
* (C) 2003 Apple Computer, Inc.
* (C) 2005 Allan Sandfeld Jensen ([email protected])
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#include "rendering/render_canvas.h"
#include "rendering/render_layer.h"
#include "xml/dom_docimpl.h"
#include "tdehtmlview.h"
#include "tdehtml_part.h"
#include <kdebug.h>
#include <tdeglobal.h>
using namespace tdehtml;
//#define BOX_DEBUG
//#define SPEED_DEBUG
RenderCanvas::RenderCanvas(DOM::NodeImpl* node, TDEHTMLView *view)
: RenderBlock(node)
{
// init RenderObject attributes
setInline(false);
setIsAnonymous(false);
m_view = view;
// try to contrain the width to the views width
m_minWidth = 0;
m_height = 0;
m_width = m_minWidth;
m_maxWidth = m_minWidth;
m_rootWidth = m_rootHeight = 0;
m_viewportWidth = m_viewportHeight = 0;
m_cachedDocWidth = m_cachedDocHeight = -1;
setPositioned(true); // to 0,0 :)
m_staticMode = false;
m_pagedMode = false;
m_printImages = true;
m_pageTop = 0;
m_pageBottom = 0;
m_page = 0;
m_maximalOutlineSize = 0;
m_selectionStart = 0;
m_selectionEnd = 0;
m_selectionStartPos = -1;
m_selectionEndPos = -1;
m_needsWidgetMasks = false;
// Create a new root layer for our layer hierarchy.
m_layer = new (node->getDocument()->renderArena()) RenderLayer(this);
}
RenderCanvas::~RenderCanvas()
{
delete m_page;
}
void RenderCanvas::setStyle(RenderStyle* style)
{
/*
if (m_pagedMode)
style->setOverflow(OHIDDEN); */
RenderBlock::setStyle(style);
}
void RenderCanvas::calcHeight()
{
if (m_pagedMode || !m_view)
m_height = m_rootHeight;
else
m_height = m_view->visibleHeight();
}
void RenderCanvas::calcWidth()
{
// the width gets set by TDEHTMLView::print when printing to a printer.
if(m_pagedMode || !m_view)
{
m_width = m_rootWidth;
return;
}
m_width = m_view ? m_view->frameWidth() : m_minWidth;
if (style()->marginLeft().isFixed())
m_marginLeft = style()->marginLeft().value();
else
m_marginLeft = 0;
if (style()->marginRight().isFixed())
m_marginRight = style()->marginRight().value();
else
m_marginRight = 0;
}
void RenderCanvas::calcMinMaxWidth()
{
TDEHTMLAssert( !minMaxKnown() );
RenderBlock::calcMinMaxWidth();
m_maxWidth = m_minWidth;
setMinMaxKnown();
}
//#define SPEED_DEBUG
void RenderCanvas::layout()
{
if (m_pagedMode) {
m_minWidth = m_width;
// m_maxWidth = m_width;
}
m_needsFullRepaint = markedForRepaint() || !view() || view()->needsFullRepaint() || m_pagedMode;
setChildNeedsLayout(true);
setMinMaxKnown(false);
for(RenderObject* c = firstChild(); c; c = c->nextSibling())
c->setChildNeedsLayout(true);
int oldWidth = m_width;
int oldHeight = m_height;
m_cachedDocWidth = m_cachedDocHeight = -1;
if (m_pagedMode || !m_view) {
m_width = m_rootWidth;
m_height = m_rootHeight;
}
else
{
m_viewportWidth = m_width = m_view->visibleWidth();
m_viewportHeight = m_height = m_view->visibleHeight();
}
#ifdef SPEED_DEBUG
TQTime qt;
qt.start();
#endif
if ( recalcMinMax() )
recalcMinMaxWidths();
#ifdef SPEED_DEBUG
kdDebug() << "RenderCanvas::calcMinMax time used=" << qt.elapsed() << endl;
qt.start();
#endif
bool relayoutChildren = (oldWidth != m_width) || (oldHeight != m_height);
RenderBlock::layoutBlock( relayoutChildren );
#ifdef SPEED_DEBUG
kdDebug() << "RenderCanvas::layout time used=" << qt.elapsed() << endl;
qt.start();
#endif
updateDocumentSize();
layer()->updateLayerPositions( layer(), needsFullRepaint(), true );
if (!m_pagedMode && m_needsWidgetMasks)
layer()->updateWidgetMasks(layer());
scheduleDeferredRepaints();
setNeedsLayout(false);
#ifdef SPEED_DEBUG
kdDebug() << "RenderCanvas::end time used=" << qt.elapsed() << endl;
#endif
}
void RenderCanvas::updateDocumentSize()
{
// update our cached document size
int hDocH = m_cachedDocHeight = docHeight();
int hDocW = m_cachedDocWidth = docWidth();
if (!m_pagedMode && m_view) {
bool vss = m_view->verticalScrollBar()->isShown();
bool hss = m_view->horizontalScrollBar()->isShown();
TQSize s = m_view->viewportSize(m_cachedDocWidth, m_cachedDocHeight);
// if we are about to show a scrollbar, and the document is sized to the viewport w or h,
// then reserve the scrollbar space so that it doesn't trigger the _other_ scrollbar
if (!vss && m_width - m_view->verticalScrollBar()->sizeHint().width() == s.width() &&
m_cachedDocWidth <= m_width)
hDocW = kMin( m_cachedDocWidth, s.width() );
if (!hss && m_height - m_view->horizontalScrollBar()->sizeHint().height() == s.height() &&
m_cachedDocHeight <= m_height)
hDocH = kMin( m_cachedDocHeight, s.height() );
// likewise, if a scrollbar is shown, and we have a cunning plan to turn it off,
// think again if we are falling downright in the hysteresis zone
if (vss && s.width() > m_cachedDocWidth && m_cachedDocWidth > m_view->visibleWidth())
hDocW = s.width()+1;
if (hss && s.height() > m_cachedDocHeight && m_cachedDocHeight > m_view->visibleHeight())
hDocH = s.height()+1;
m_view->resizeContents(hDocW, hDocH);
setWidth( m_viewportWidth = s.width() );
setHeight( m_viewportHeight = s.height() );
}
layer()->resize( kMax( m_cachedDocWidth,int( m_width ) ), kMax( m_cachedDocHeight,m_height ) );
}
void RenderCanvas::updateDocSizeAfterLayerTranslation( RenderObject* o, bool posXOffset, bool posYOffset )
{
if (needsLayout())
return;
int rightmost, lowest;
o->absolutePosition( rightmost, lowest );
if (posXOffset) {
rightmost += o->rightmostPosition(false, true);
setCachedDocWidth( kMax(docWidth(), rightmost) );
} else {
setCachedDocWidth( -1 );
}
if (posYOffset) {
lowest += o->lowestPosition(false, true);
setCachedDocHeight( kMax(docHeight(), lowest) );
} else {
setCachedDocHeight( -1 );
}
// kdDebug() << " posXOffset: " << posXOffset << " posYOffset " << posYOffset << " m_cachedDocWidth " << m_cachedDocWidth << " m_cachedDocHeight " << m_cachedDocHeight << endl;
updateDocumentSize();
}
bool RenderCanvas::needsFullRepaint() const
{
return m_needsFullRepaint || m_pagedMode;
}
void RenderCanvas::repaintViewRectangle(int x, int y, int w, int h, bool asap)
{
TDEHTMLAssert( view() );
view()->scheduleRepaint( x, y, w, h, asap );
}
bool RenderCanvas::absolutePosition(int &xPos, int &yPos, bool f) const
{
if ( f && m_pagedMode) {
xPos = 0;
yPos = m_pageTop;
}
else if ( f && m_view) {
xPos = m_view->contentsX();
yPos = m_view->contentsY();
}
else {
xPos = yPos = 0;
}
return true;
}
void RenderCanvas::paint(PaintInfo& paintInfo, int _tx, int _ty)
{
#ifdef DEBUG_LAYOUT
kdDebug( 6040 ) << renderName() << this << " ::paintObject() w/h = (" << width() << "/" << height() << ")" << endl;
#endif
// 1. paint background, borders etc
if(paintInfo.phase == PaintActionElementBackground) {
paintBoxDecorations(paintInfo, _tx, _ty);
return;
}
// 2. paint contents
for( RenderObject *child = firstChild(); child; child=child->nextSibling())
if(!child->layer() && !child->isFloating())
child->paint(paintInfo, _tx, _ty);
// 3. paint floats.
if (paintInfo.phase == PaintActionFloat)
paintFloats(paintInfo, _tx, _ty);
#ifdef BOX_DEBUG
if (m_view)
{
_tx += m_view->contentsX();
_ty += m_view->contentsY();
}
outlineBox(paintInfo.p, _tx, _ty);
#endif
}
void RenderCanvas::paintBoxDecorations(PaintInfo& paintInfo, int /*_tx*/, int /*_ty*/)
{
if ((firstChild() && firstChild()->style()->visibility() == VISIBLE) || !view())
return;
paintInfo.p->fillRect(paintInfo.r, view()->palette().active().color(TQColorGroup::Base));
}
void RenderCanvas::repaintRectangle(int x, int y, int w, int h, Priority p, bool f)
{
if (m_staticMode) return;
// kdDebug( 6040 ) << "updating views contents (" << x << "/" << y << ") (" << w << "/" << h << ")" << endl;
if (f && m_pagedMode) {
y += m_pageTop;
} else
if ( f && m_view ) {
x += m_view->contentsX();
y += m_view->contentsY();
}
TQRect vr = viewRect();
TQRect ur(x, y, w, h);
if (m_view && ur.intersects(vr)) {
if (p == RealtimePriority)
// ### KWQ's updateContents has an additional parameter "now".
// It's not clear what the difference between updateContents(...,true)
// and repaintContents(...) is. As Qt doesn't have this, I'm leaving it out. (LS)
m_view->updateContents(ur/*, true*/);
else if (p == HighPriority)
m_view->scheduleRepaint(x, y, w, h, true /*asap*/);
else
m_view->scheduleRepaint(x, y, w, h);
}
}
void RenderCanvas::deferredRepaint( RenderObject* o )
{
m_dirtyChildren.append( o );
}
void RenderCanvas::scheduleDeferredRepaints()
{
if (!needsFullRepaint()) {
TQValueList<RenderObject*>::const_iterator it;
for ( it = m_dirtyChildren.begin(); it != m_dirtyChildren.end(); ++it )
(*it)->repaint();
}
//kdDebug(6040) << "scheduled deferred repaints: " << m_dirtyChildren.count() << " needed full repaint: " << needsFullRepaint() << endl;
m_dirtyChildren.clear();
}
void RenderCanvas::repaint(Priority p)
{
if (m_view && !m_staticMode) {
if (p == RealtimePriority) {
//m_view->resizeContents(docWidth(), docHeight());
m_view->unscheduleRepaint();
if (needsLayout()) {
m_view->scheduleRelayout();
return;
}
// ### same as in repaintRectangle
m_view->updateContents(m_view->contentsX(), m_view->contentsY(),
m_view->visibleWidth(), m_view->visibleHeight()/*, true*/);
}
else if (p == HighPriority)
m_view->scheduleRepaint(m_view->contentsX(), m_view->contentsY(),
m_view->visibleWidth(), m_view->visibleHeight(), true /*asap*/);
else
m_view->scheduleRepaint(m_view->contentsX(), m_view->contentsY(),
m_view->visibleWidth(), m_view->visibleHeight());
}
}
static TQRect enclosingPositionedRect (RenderObject *n)
{
RenderObject *enclosingParent = n->containingBlock();
TQRect rect(0,0,0,0);
if (enclosingParent) {
int ox, oy;
enclosingParent->absolutePosition(ox, oy);
int off = 0;
if (!enclosingParent->hasOverflowClip()) {
ox += enclosingParent->overflowLeft();
oy += enclosingParent->overflowTop();
}
rect.setX(ox);
rect.setY(oy);
rect.setWidth(enclosingParent->effectiveWidth());
rect.setHeight(enclosingParent->effectiveHeight());
}
return rect;
}
TQRect RenderCanvas::selectionRect() const
{
RenderObject *r = m_selectionStart;
if (!r)
return TQRect();
TQRect selectionRect = enclosingPositionedRect(r);
while (r && r != m_selectionEnd)
{
RenderObject* n;
if ( !(n = r->firstChild()) ){
if ( !(n = r->nextSibling()) )
{
n = r->parent();
while (n && !n->nextSibling())
n = n->parent();
if (n)
n = n->nextSibling();
}
}
r = n;
if (r) {
selectionRect = selectionRect.unite(enclosingPositionedRect(r));
}
}
return selectionRect;
}
void RenderCanvas::setSelection(RenderObject *s, int sp, RenderObject *e, int ep)
{
// Check we got valid renderobjects. www.msnbc.com and clicking
// around, to find the case where this happened.
if ( !s || !e )
{
kdWarning(6040) << "RenderCanvas::setSelection() called with start=" << s << " end=" << e << endl;
return;
}
// kdDebug( 6040 ) << "RenderCanvas::setSelection(" << s << "," << sp << "," << e << "," << ep << ")" << endl;
bool changedSelectionBorder = ( s != m_selectionStart || e != m_selectionEnd );
// Cut out early if the selection hasn't changed.
if ( !changedSelectionBorder && m_selectionStartPos == sp && m_selectionEndPos == ep )
return;
// Record the old selected objects. Will be used later
// to delta against the selected objects.
RenderObject *oldStart = m_selectionStart;
int oldStartPos = m_selectionStartPos;
RenderObject *oldEnd = m_selectionEnd;
int oldEndPos = m_selectionEndPos;
TQPtrList<RenderObject> oldSelectedInside;
TQPtrList<RenderObject> newSelectedInside;
RenderObject *os = oldStart;
while (os && os != oldEnd)
{
RenderObject* no;
if ( !(no = os->firstChild()) ){
if ( !(no = os->nextSibling()) )
{
no = os->parent();
while (no && !no->nextSibling())
no = no->parent();
if (no)
no = no->nextSibling();
}
}
if (os->selectionState() == SelectionInside && !oldSelectedInside.containsRef(os))
oldSelectedInside.append(os);
os = no;
}
if (changedSelectionBorder)
clearSelection(false);
while (s->firstChild())
s = s->firstChild();
while (e->lastChild())
e = e->lastChild();
#if 0
bool changedSelectionBorder = ( s != m_selectionStart || e != m_selectionEnd );
if ( !changedSelectionBorder && m_selectionStartPos == sp && m_selectionEndPos = ep )
return;
#endif
// set selection start
if (m_selectionStart)
m_selectionStart->setIsSelectionBorder(false);
m_selectionStart = s;
if (m_selectionStart)
m_selectionStart->setIsSelectionBorder(true);
m_selectionStartPos = sp;
// set selection end
if (m_selectionEnd)
m_selectionEnd->setIsSelectionBorder(false);
m_selectionEnd = e;
if (m_selectionEnd)
m_selectionEnd->setIsSelectionBorder(true);
m_selectionEndPos = ep;
#if 0
kdDebug( 6040 ) << "old selection (" << oldStart << "," << oldStartPos << "," << oldEnd << "," << oldEndPos << ")" << endl;
kdDebug( 6040 ) << "new selection (" << s << "," << sp << "," << e << "," << ep << ")" << endl;
#endif
// update selection status of all objects between m_selectionStart and m_selectionEnd
RenderObject* o = s;
while (o && o!=e)
{
o->setSelectionState(SelectionInside);
// kdDebug( 6040 ) << "setting selected " << o << ", " << o->isText() << endl;
RenderObject* no;
if ( !(no = o->firstChild()) )
if ( !(no = o->nextSibling()) )
{
no = o->parent();
while (no && !no->nextSibling())
no = no->parent();
if (no)
no = no->nextSibling();
}
if (o->selectionState() == SelectionInside && !newSelectedInside.containsRef(o))
newSelectedInside.append(o);
o=no;
}
s->setSelectionState(SelectionStart);
e->setSelectionState(SelectionEnd);
if(s == e) s->setSelectionState(SelectionBoth);
if (!m_view)
return;
newSelectedInside.removeRef(s);
newSelectedInside.removeRef(e);
TQRect updateRect;
// Don't use repaint() because it will cause all rects to
// be united (see tdehtmlview::scheduleRepaint()). Instead
// just draw damage rects for objects that have a change
// in selection state.
// ### for Qt, updateContents will unite them, too. This has to be
// circumvented somehow (LS)
// Are any of the old fully selected objects not in the new selection?
// If so we have to draw them.
// Could be faster by building list of non-intersecting rectangles rather
// than unioning rectangles.
TQPtrListIterator<RenderObject> oldIterator(oldSelectedInside);
bool firstRect = true;
for (; oldIterator.current(); ++oldIterator){
if (!newSelectedInside.containsRef(oldIterator.current())){
if (firstRect){
updateRect = enclosingPositionedRect(oldIterator.current());
firstRect = false;
}
else
updateRect = updateRect.unite(enclosingPositionedRect(oldIterator.current()));
}
}
if (!firstRect){
m_view->updateContents( updateRect );
}
// Are any of the new fully selected objects not in the previous selection?
// If so we have to draw them.
// Could be faster by building list of non-intersecting rectangles rather
// than unioning rectangles.
TQPtrListIterator<RenderObject> newIterator(newSelectedInside);
firstRect = true;
for (; newIterator.current(); ++newIterator){
if (!oldSelectedInside.containsRef(newIterator.current())){
if (firstRect){
updateRect = enclosingPositionedRect(newIterator.current());
firstRect = false;
}
else
updateRect = updateRect.unite(enclosingPositionedRect(newIterator.current()));
}
}
if (!firstRect) {
m_view->updateContents( updateRect );
}
// Is the new starting object different, or did the position in the starting
// element change? If so we have to draw it.
if (oldStart != m_selectionStart ||
(oldStart == oldEnd && (oldStartPos != m_selectionStartPos || oldEndPos != m_selectionEndPos)) ||
(oldStart == m_selectionStart && oldStartPos != m_selectionStartPos)){
m_view->updateContents( enclosingPositionedRect(m_selectionStart) );
}
// Draw the old selection start object if it's different than the new selection
// start object.
if (oldStart && oldStart != m_selectionStart){
m_view->updateContents( enclosingPositionedRect(oldStart) );
}
// Does the selection span objects and is the new end object different, or did the position
// in the end element change? If so we have to draw it.
if (/*(oldStart != oldEnd || !oldEnd) &&*/
(oldEnd != m_selectionEnd ||
(oldEnd == m_selectionEnd && oldEndPos != m_selectionEndPos))){
m_view->updateContents( enclosingPositionedRect(m_selectionEnd) );
}
// Draw the old selection end object if it's different than the new selection
// end object.
if (oldEnd && oldEnd != m_selectionEnd){
m_view->updateContents( enclosingPositionedRect(oldEnd) );
}
}
void RenderCanvas::clearSelection(bool doRepaint)
{
// update selection status of all objects between m_selectionStart and m_selectionEnd
RenderObject* o = m_selectionStart;
while (o && o!=m_selectionEnd)
{
if (o->selectionState()!=SelectionNone)
if (doRepaint)
o->repaint();
o->setSelectionState(SelectionNone);
o->repaint();
RenderObject* no;
if ( !(no = o->firstChild()) )
if ( !(no = o->nextSibling()) )
{
no = o->parent();
while (no && !no->nextSibling())
no = no->parent();
if (no)
no = no->nextSibling();
}
o=no;
}
if (m_selectionEnd) {
m_selectionEnd->setSelectionState(SelectionNone);
if (doRepaint)
m_selectionEnd->repaint();
}
// set selection start & end to 0
if (m_selectionStart)
m_selectionStart->setIsSelectionBorder(false);
m_selectionStart = 0;
m_selectionStartPos = -1;
if (m_selectionEnd)
m_selectionEnd->setIsSelectionBorder(false);
m_selectionEnd = 0;
m_selectionEndPos = -1;
}
void RenderCanvas::selectionStartEnd(int& spos, int& epos)
{
spos = m_selectionStartPos;
epos = m_selectionEndPos;
}
TQRect RenderCanvas::viewRect() const
{
if (m_pagedMode)
if (m_pageTop == m_pageBottom) {
kdDebug(6040) << "viewRect: " << TQRect(0, m_pageTop, m_width, m_height) << endl;
return TQRect(0, m_pageTop, m_width, m_height);
}
else {
kdDebug(6040) << "viewRect: " << TQRect(0, m_pageTop, m_width, m_pageBottom - m_pageTop) << endl;
return TQRect(0, m_pageTop, m_width, m_pageBottom - m_pageTop);
}
else if (m_view)
return TQRect(m_view->contentsX(),
m_view->contentsY(),
m_view->visibleWidth(),
m_view->visibleHeight());
else
return TQRect(0,0,m_rootWidth,m_rootHeight);
}
int RenderCanvas::docHeight() const
{
if (m_cachedDocHeight != -1)
return m_cachedDocHeight;
int h;
if (m_pagedMode || !m_view)
h = m_height;
else
h = 0;
RenderObject *fc = firstChild();
if(fc) {
int dh = fc->overflowHeight() + fc->marginTop() + fc->marginBottom();
int lowestPos = fc->lowestPosition(false);
// kdDebug(6040) << "h " << h << " lowestPos " << lowestPos << " dh " << dh << " fc->rh " << fc->effectiveHeight() << " fc->height() " << fc->height() << endl;
if( lowestPos > dh )
dh = lowestPos;
lowestPos = lowestAbsolutePosition();
if( lowestPos > dh )
dh = lowestPos;
if( dh > h )
h = dh;
}
RenderLayer *layer = m_layer;
h = kMax( h, layer->yPos() + layer->height() );
// kdDebug(6040) << "h " << h << " layer(" << layer->renderer()->renderName() << "@" << layer->renderer() << ")->height " << layer->height() << " lp " << (layer->yPos() + layer->height()) << " height() " << layer->renderer()->height() << " rh " << layer->renderer()->effectiveHeight() << endl;
return h;
}
int RenderCanvas::docWidth() const
{
if (m_cachedDocWidth != -1)
return m_cachedDocWidth;
int w;
if (m_pagedMode || !m_view)
w = m_width;
else
w = 0;
RenderObject *fc = firstChild();
if(fc) {
// ow: like effectiveWidth() but without the negative
const int ow = fc->hasOverflowClip() ? fc->width() : fc->overflowWidth();
int dw = ow + fc->marginLeft() + fc->marginRight();
int rightmostPos = fc->rightmostPosition(false);
// kdDebug(6040) << "w " << w << " rightmostPos " << rightmostPos << " dw " << dw << " fc->rw " << fc->effectiveWidth() << " fc->width() " << fc->width() << endl;
if( rightmostPos > dw )
dw = rightmostPos;
rightmostPos = rightmostAbsolutePosition();
if ( rightmostPos > dw )
dw = rightmostPos;
if( dw > w )
w = dw;
}
RenderLayer *layer = m_layer;
w = kMax( w, layer->xPos() + layer->width() );
// kdDebug(6040) << "w " << w << " layer(" << layer->renderer()->renderName() << ")->width " << layer->width() << " rm " << (layer->xPos() + layer->width()) << " width() " << layer->renderer()->width() << " rw " << layer->renderer()->effectiveWidth() << endl;
return w;
}
RenderPage* RenderCanvas::page() {
if (!m_page) m_page = new RenderPage(this);
return m_page;
}
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