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|
/* This file is part of the KDE libraries
Copyright (C) 2000 Reginald Stadlbauer ([email protected])
(C) 1997, 1998 Stephan Kulow ([email protected])
(C) 1997, 1998 Sven Radej ([email protected])
(C) 1997, 1998 Mark Donohoe ([email protected])
(C) 1997, 1998 Matthias Ettrich ([email protected])
(C) 1999, 2000 Kurt Granroth ([email protected])
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License version 2 as published by the Free Software Foundation.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#ifndef TDETOOLBAR_H
#define TDETOOLBAR_H
#include <tqtoolbar.h>
#include <tqmainwindow.h>
#include <tqcombobox.h>
#include <tqmap.h>
#include <tqptrlist.h>
#include <tqguardedptr.h>
#include <tqframe.h>
#include <tqiconset.h>
#include <tdeglobal.h>
class TQDomElement;
class TQSize;
class TQPixmap;
class TQPopupMenu;
class TQStringList;
class TQDomDocument;
class TQTimer;
class KLineEdit;
class TDEToolBar;
class TDEToolBarButton;
class TDEToolBoxManager;
class KAnimWidget;
class TDEPopupMenu;
class TDEInstance;
class KComboBox;
class KXMLGUIClient;
class TDEToolBarPrivate;
class TDEUI_EXPORT TDEToolBarSeparator : public TQFrame
{
TQ_OBJECT
public:
TDEToolBarSeparator( Orientation, bool l, TQToolBar *parent, const char* name=0 );
TQSize sizeHint() const;
Orientation orientation() const { return orient; }
TQSizePolicy sizePolicy() const;
bool showLine() const { return line; }
public slots:
void setOrientation( Orientation );
protected:
void styleChange( TQStyle& );
void drawContents( TQPainter* );
private:
Orientation orient;
bool line;
};
/**
* @short Floatable toolbar with auto resize.
*
* A KDE-style toolbar.
*
* TDEToolBar can be dragged around in and between different docks.
*
* A TDEToolBar can contain all sorts of widgets.
*
* TDEToolBar can be used as a standalone widget, but TDEMainWindow
* provides easy factories and management of one or more toolbars.
* Once you have a TDEToolBar object, you can insert items into it with the
* insert... methods, or remove them with the removeItem() method. This
* can be done at any time; the toolbar will be automatically updated.
* There are also many methods to set per-child properties like alignment
* and toggle behavior.
*
* TDEToolBar uses a global config group to load toolbar settings on
* construction. It will reread this config group on a
* TDEApplication::appearanceChanged() signal.
*
* @author Reginald Stadlbauer <[email protected]>, Stephan Kulow <[email protected]>, Sven Radej <[email protected]>.
*/
class TDEUI_EXPORT TDEToolBar : public TQToolBar
{
TQ_OBJECT
TQ_ENUMS( IconText BarPosition )
TQ_PROPERTY( IconText iconText READ iconText WRITE setIconText )
TQ_PROPERTY( BarPosition barPos READ barPos WRITE setBarPos )
TQ_PROPERTY( bool fullSize READ fullSize WRITE setFullSize )
TQ_PROPERTY( int iconSize READ iconSize WRITE setIconSize )
TQ_PROPERTY( TQString text READ text WRITE setText )
public:
enum IconText{IconOnly = 0, IconTextRight, TextOnly, IconTextBottom};
/**
* The state of the status bar.
* @deprecated
*/
enum BarStatus{Toggle, Show, Hide};
/**
* Possible bar positions.
*/
enum BarPosition{ Unmanaged, Floating, Top, Bottom, Right, Left, Flat};
/**
* Normal constructor.
* This constructor is used by the XML-GUI. If you use it, you need
* to call TQMainWindow::addToolBar to specify the position of the toolbar.
* So it's simpler to use the other constructor.
*
* The toolbar will read in various global config settings for
* things like icon size and text position, etc. However, some of
* the settings will be honored only if @p honorStyle is set to
* true. All other toolbars will be IconOnly and use Medium icons.
*
* @param parent The standard toolbar parent (usually a
* TDEMainWindow)
* @param name The standard internal name
* @param honorStyle If true, then global settings for IconSize and IconText will be honored
* @param readConfig whether to apply the configuration (global and application-specific)
*/
TDEToolBar( TQWidget *parent, const char *name = 0, bool honorStyle = false, bool readConfig = true );
/**
* Constructor for non-XML-GUI applications.
*
* The toolbar will read in various global config settings for
* things like icon size and text position, etc. However, some of
* the settings will be honored only if @p honorStyle is set to
* true. All other toolbars will be IconOnly and use Medium icons.
*
* @param parentWindow The window that should be the parent of this toolbar
* @param dock The position of the toolbar. Usually TQMainWindow::Top.
* @param newLine If true, start a new line in the dock for this toolbar.
* @param name The standard internal name
* @param honorStyle If true, then global settings for IconSize and IconText will be honored
* @param readConfig whether to apply the configuration (global and application-specific)
*/
TDEToolBar( TQMainWindow *parentWindow, TQMainWindow::ToolBarDock dock /*= TQMainWindow::Top*/, bool newLine = false,
const char *name = 0, bool honorStyle = false, bool readConfig = true );
/**
* Constructor for non-XML-GUI applications.
*
* The toolbar will read in various global config settings for
* things like icon size and text position, etc. However, some of
* the settings will be honored only if @p honorStyle is set to
* true. All other toolbars will be IconOnly and use Medium icons.
*
* @param parentWindow The window that should be the parent of this toolbar
* @param dock Another widget than the mainwindow to dock toolbar to.
* @param newLine If true, start a new line in the dock for this toolbar.
* @param name The standard internal name
* @param honorStyle If true, then global settings for IconSize and IconText will be honored
* @param readConfig whether to apply the configuration (global and application-specific)
*/
TDEToolBar( TQMainWindow *parentWindow, TQWidget *dock, bool newLine = false,
const char *name = 0, bool honorStyle = false, bool readConfig = true );
/**
* Destructor
*/
virtual ~TDEToolBar();
/**
* Insert a button (a TDEToolBarButton) with a pixmap. The
* pixmap is loaded by the button itself based on the global icon
* settings.
*
* You should connect to one or more signals in TDEToolBar:
* clicked() , pressed() , released() , or
* highlighted() and if the button is a toggle button
* ( setToggle() ) toggled() . Those signals have @p id
* of a button that caused the signal. If you want to bind a popup
* to button, see setButton().
*
* @param icon The name of the icon to use as the active pixmap
* @param id The id of this button
* @param enabled Enable or disable the button at startup
* @param text The tooltip or toolbar text (depending on state)
* @param index The position of the button. (-1 = at end).
* @param _instance instance this button will belong to
*
* @return The item index.
*/
int insertButton(const TQString& icon, int id, bool enabled = true,
const TQString& text = TQString::null, int index=-1,
TDEInstance *_instance = TDEGlobal::instance());
/**
* This is the same as above, but with specified signals and
* slots to which this button will be connected.
*
* You can add more signals with addConnection().
*
* @param icon The name of the icon to use as the active pixmap
* @param id The id of this button
* @param signal The signal to connect to
* @param receiver The slot's parent
* @param slot The slot to receive the signal specified in that argument.
* @param enabled Enable or disable the button at startup
* @param text The tooltip or toolbar text (depending on state)
* @param index The position of the button. (-1 = at end).
* @param _instance instance this button will belong to
*
* @return The item index.
*/
int insertButton(const TQString& icon, int id, const char *signal,
const TQObject *receiver, const char *slot,
bool enabled = true, const TQString& text = TQString::null,
int index=-1, TDEInstance *_instance = TDEGlobal::instance() );
/**
* Inserts a button (a TDEToolBarButton) with the specified
* pixmap. This pixmap will be used as the "active" one and the
* disabled and default ones will be autogenerated.
*
* It is recommended that you use the insertButton function that
* allows you to specify the icon name rather then the pixmap
* itself. Specifying the icon name is much more flexible.
*
* You should connect to one or more signals in TDEToolBar:
* clicked() , pressed() , released() , or
* highlighted() and if the button is a toggle button
* ( setToggle() ) toggled() . Those signals have @p id
* of a button that caused the signal. If you want to bind a popup
* to button, see setButton().
*
* @param pixmap The active pixmap
* @param id The id of this button
* @param enabled Enable or disable the button at startup
* @param text The tooltip or toolbar text (depending on state)
* @param index The position of the button. (-1 = at end).
*
* @return The item index.
*/
int insertButton(const TQPixmap& pixmap, int id, bool enabled = true,
const TQString& text = TQString::null, int index=-1 );
/**
* This is the same as above, but with specified signals and
* slots to which this button will be connected.
*
* You can add more signals with addConnection().
*
* @param pixmap The name of the icon to use as the active pixmap
* @param id The id of this button
* @param signal The signal to connect to
* @param receiver The slot's parent
* @param slot The slot to receive the signal specified in that argument.
* @param enabled Enable or disable the button at startup
* @param text The tooltip or toolbar text (depending on state)
* @param index The position of the button. (-1 = at end).
*
* @return The item index.
*/
int insertButton(const TQPixmap& pixmap, int id, const char *signal,
const TQObject *receiver, const char *slot,
bool enabled = true, const TQString& text = TQString::null,
int index=-1 );
/**
* Inserts a button with popupmenu.
*
* Button will have small
* triangle. You have to connect to popup's signals. The
* signals KButton::pressed(), KButton::released(),
* KButton::clicked() or KButton::doubleClicked() are @p not
* emmited by
* this button (see setDelayedPopup() for that).
* You can add custom popups which inherit TQPopupMenu to get popups
* with tables, drawings etc. Just don't fiddle with events there.
*/
int insertButton(const TQString& icon, int id, TQPopupMenu *popup,
bool enabled, const TQString&_text, int index=-1);
/**
* Inserts a button with popupmenu.
*
* Button will have small
* triangle. You have to connect to popup's signals. The
* signals KButton::pressed(), KButton::released(),
* KButton::clicked() or KButton::doubleClicked() are @p not
* emmited by
* this button (see setDelayedPopup() for that).
* You can add custom popups which inherit TQPopupMenu to get popups
* with tables, drawings etc. Just don't fiddle with events there.
*/
int insertButton(const TQPixmap& pixmap, int id, TQPopupMenu *popup,
bool enabled, const TQString&_text, int index=-1);
/**
* Inserts a KLineEdit. You have to specify signals and slots to
* which KLineEdit will be connected. KLineEdit has all slots QLineEdit
* has, plus signals KLineEdit::completion and KLineEdit::textRotation
* KLineEdit can be set to autoresize itself to full free width
* in toolbar, that is to last right aligned item. For that,
* toolbar must be set to full width (which it is by default).
* @see setFullWidth()
* @see setItemAutoSized()
* @see KLineEdit
* @return Item index.
*/
int insertLined (const TQString& text, int id,
const char *signal,
const TQObject *receiver, const char *slot,
bool enabled = true,
const TQString& toolTipText = TQString::null,
int size = 70, int index =-1);
/**
* Inserts a KComboBox with list.
*
* Can be writable, but cannot contain
* pixmaps. By default inserting policy is AtBottom, i.e. typed items
* are placed at the bottom of the list. Can be autosized. If the size
* argument is specified as -1, the width of the combobox is automatically
* computed.
*
* @see setFullWidth()
* @see setItemAutoSized()
* @see KComboBox
* @return Item index.
*/
int insertCombo (const TQStringList &list, int id, bool writable,
const char *signal, const TQObject *receiver,
const char *slot, bool enabled=true,
const TQString& tooltiptext=TQString::null,
int size=70, int index=-1,
TQComboBox::Policy policy = TQComboBox::AtBottom);
/**
* Insert a KComboBox with text.
*
* The rest is the same as above.
* @see setItemAutoSized()
*
* @see KComboBox
* @return Item index.
*/
int insertCombo (const TQString& text, int id, bool writable,
const char *signal, TQObject *receiver,
const char *slot, bool enabled=true,
const TQString& tooltiptext=TQString::null,
int size=70, int index=-1,
TQComboBox::Policy policy = TQComboBox::AtBottom);
/**
* Inserts a separator into the toolbar with the given @p id.
* @return the separator's index
*/
int insertSeparator( int index = -1, int id = -1 );
/**
* Inserts a line separator into the toolbar with the given @p id.
* @return the separator's index
*/
int insertLineSeparator( int index = -1, int id = -1 );
/**
* Inserts a user-defined widget. The widget @p must have this
* toolbar as its parent.
*
* Widget must have a TQWidget for base class. Widget can be
* autosized to full width. If you forget about it, you can get a
* pointer to this widget with getWidget().
* @see setItemAutoSized()
* @return Item index.
*/
int insertWidget(int id, int width, TQWidget *_widget, int index=-1);
/**
* Inserts an animated widget. A KAnimWidget will be created
* internally using the icon name you provide.
* This will emit a signal (clicked()) whenever the
* animation widget is clicked.
*
* @see animatedWidget()
*
* @param id The id for this toolbar item
* @param receiver The parent of your slot
* @param slot The slot to receive the clicked() signal
* @param icons The name of the animation icon group to use
* @param index The item index
*
* @return The item index
*/
int insertAnimatedWidget(int id, TQObject *receiver, const char *slot,
const TQString& icons, int index = -1);
/**
* This will return a pointer to the animated widget with the
* given @p id, if it exists.
*
* @see insertAnimatedWidget
* @param id The id for the widget you want to get a pointer to
* @return A pointer to the current animated widget or 0L
*/
KAnimWidget *animatedWidget( int id );
/**
* Adds connections to items.
*
* It is important that you
* know the @p id of particular item. Nothing happens if you forget @p id.
*/
void addConnection (int id, const char *signal,
const TQObject *receiver, const char *slot);
/**
* Enables/disables item.
*/
void setItemEnabled( int id, bool enabled );
/**
* Sets the icon for a button.
*
* Can be used while button is visible.
*/
void setButtonIcon( int id, const TQString& _icon );
/**
* Sets button pixmap.
*
* Can be used while button is visible.
*/
void setButtonPixmap( int id, const TQPixmap& _pixmap );
/**
* Sets a button icon from a TQIconSet.
*
* Can be used while button is visible.
*/
void setButtonIconSet( int id, const TQIconSet& iconset );
/**
* Sets a delayed popup for a button.
*
* Delayed popup is what you see in
* Netscape Navigator's Previous and Next buttons: If you click them you
* go back
* or forth. If you press them long enough, you get a history-menu.
* This is exactly what we do here.
*
* You will insert a normal button with connection (or use signals from
* toolbar):
* \code
* bar->insertButton(icon, id, TQT_SIGNAL(clicked ()), this,
* TQT_SLOT (slotClick()), true, "click or wait for popup");
* \endcode
* And then add a delayed popup:
* \code
* bar->setDelayedPopup (id, historyPopup);
* \endcode
*
* Don't add delayed popups to buttons which have normal popups.
*
* You may add popups which are derived from TQPopupMenu. You may
* add popups that are already in the menu bar or are submenus of
* other popups.
*/
void setDelayedPopup (int id , TQPopupMenu *_popup, bool toggle = false);
/**
* Turns a button into an autorepeat button.
*
* Toggle buttons, buttons with menus, or
* buttons with delayed menus cannot be made into autorepeat buttons.
* Moreover, you can and will receive
* only the signal clicked(), but not pressed() or released().
* When the user presses this button, you will receive the signal clicked(),
* and if the button is still pressed after some time,
* you will receive more clicked() signals separated by regular
* intervals. Since this uses TQButton::setAutoRepeat() ,
* I can't quantify 'some'.
*/
void setAutoRepeat (int id, bool flag=true);
/**
* Turns button into a toggle button if @p flag is true.
*/
void setToggle (int id, bool flag = true);
/**
* Toggles a togglebutton.
*
* If the button is a toggle button (see setToggle())
* the button state will be toggled. This will also cause the toolbar to
* emit the signal KButton::toggled() with parameter @p id. You must connect to
* this signal, or use addConnection() to connect directly to the
* button signal KButton::toggled().
*/
void toggleButton (int id);
/**
* Sets a toggle button state.
*
* If the button is a toggle button (see setToggle())
* this will set its state flag. This will also emit the signal
* KButton::toggled().
*
* @see setToggle()
*/
void setButton (int id, bool flag);
/**
* Returns @p true if button is on and is a toggle button
* @return @p true if button is on and is a toggle button
* @see setToggle()
*/
bool isButtonOn (int id) const;
/**
* Sets the text of a line editor.
*
* Cursor is set at end of text.
*/
void setLinedText (int id, const TQString& text);
/**
* Returns the line editor text.
* @return the line editor text.
*/
TQString getLinedText (int id) const;
/**
* Inserts @p text in combobox @p id at position @p index.
*/
void insertComboItem (int id, const TQString& text, int index);
/**
* Inserts @p list in combobox @p id at position @p index.
*/
void insertComboList (int id, const TQStringList &list, int index);
/**
* Removes item @p index from combobox @p id.
*/
void removeComboItem (int id, int index);
/**
* Sets item @p index to be current item in combobox @p id.
*/
void setCurrentComboItem (int id, int index);
/**
* Changes item @p index in combobox @p id to text.
*
* @p index = -1 refers current item (one displayed in the button).
*/
void changeComboItem (int id, const TQString& text, int index=-1);
/**
* Clears the combobox @p id.
*
* Does not delete it or hide it.
*/
void clearCombo (int id);
/**
* Returns text of item @p index from combobox @p id.
* @return text of item @p index from combobox @p id.
*
* @p index = -1 refers to current item.
*/
TQString getComboItem (int id, int index=-1) const;
/**
* Returns a pointer to the combobox with @p id.
* @return a pointer to the combobox with @p id.
*
* Example:
* \code
* KComboBox *combo = toolbar->getCombo(combo_id);
* \endcode
* That way you can get access to other public methods
* that KComboBox provides.
*/
KComboBox * getCombo(int id);
/**
* Returns a pointer to TDEToolBarLined with @p id.
* @return a pointer to TDEToolBarLined with @p id.
*
* Example:
* \code
* KLineEdit * lined = toolbar->getTDEToolBarLined(lined_id);
* \endcode
* That way you can get access to other public methods
* that KLineEdit provides. KLineEdit is the same thing
* as TQLineEdit plus completion signals.
*/
KLineEdit * getLined (int id);
/**
* Returns a pointer to TDEToolBarButton.
*
* Example:
* \code
* TDEToolBarButton * button = toolbar->getButton(button_id);
* \endcode
* That way you can get access to other public methods
* that TDEToolBarButton provides.
*
* Using this method is not recommended.
*/
TDEToolBarButton * getButton (int id);
/**
* Align item to the right.
*
* This works only if toolbar is set to full width.
* @see setFullWidth()
*/
void alignItemRight (int id, bool right = true);
/**
* Returns a pointer to the widget corresponding to @p id.
* @return a pointer to the widget corresponding to @p id.
*
* Wrong ids are not tested.
* You can do with this whatever you want,
* except change its height (hardcoded). If you change its width
* you will probably have to call TQToolBar::updateRects(true)
* @see TQWidget
* @see updateRects()
*/
TQWidget *getWidget (int id); // ### KDE4: make this const!
/**
* Set item autosized.
*
* This works only if the toolbar is set to full width.
* Only @p one item can be autosized, and it has to be
* the last left-aligned item. Items that come after this must be right
* aligned. Items that can be right aligned are Lineds, Frames, Widgets and
* Combos. An autosized item will resize itself whenever the toolbar geometry
* changes to the last right-aligned item (or to end of toolbar if there
* are no right-aligned items.)
* @see setFullWidth()
* @see alignItemRight()
*/
void setItemAutoSized (int id, bool yes = true);
/**
* Remove all items.
*
* The toolbar is redrawn after it.
*/
void clear ();
/**
* Remove item @p id.
*
* Item is deleted. Toolbar is redrawn after it.
*/
void removeItem (int id);
/**
* Remove item @p id.
*
* Item is deleted when toolbar is redrawn.
*/
void removeItemDelayed (int id);
/**
* Hide item @p id.
*/
void hideItem (int id);
/**
* Show item @p id.
*/
void showItem (int id);
/**
* Returns the index of the item @p id.
* @return the index of the item @p id.
* @since 3.2
*/
int itemIndex (int id); // ### KDE4: make this const!
/**
* Returns the id of the item at the given index.
* @since 3.2
*/
int idAt(int index); // ### KDE4: make this const!
/**
* Set toolbar to full parent size (default).
*
* In full size mode the bar extends over the parent's full width or height.
* If the mode is disabled the toolbar tries to take as much space as it
* needs without wrapping, but it does not exceed the parent box. You can
* force a certain width or height with setMaxWidth() or
* setMaxHeight().
*
* If you want to use right-aligned items or auto-sized items you must use
* full size mode.
*/
void setFullSize(bool flag = true);
/**
* Returns the full-size mode enabled flag.
* @return @p true if the full-size mode is enabled.
*/
bool fullSize() const;
/**
* Enable or disable moving of toolbar.
* @deprecated use setMovingEnabled(bool) instead.
*/
void enableMoving(bool flag = true) KDE_DEPRECATED;
/**
* Set position of toolbar.
* @see BarPosition()
*/
void setBarPos (BarPosition bpos);
/**
* Returns the toolbar position.
* @return position of toolbar.
*/
BarPosition barPos() const;
/**
* Show, hide, or toggle toolbar.
*
* This method is provided for compatibility only,
* please use show() and/or hide() instead.
* @see BarStatus
* @deprecated
*/
bool enable(BarStatus stat) KDE_DEPRECATED;
/**
* Use setMaximumHeight() instead.
* @deprecated
*/
void setMaxHeight (int h) KDE_DEPRECATED; // Set max height for vertical toolbars
/**
* Returns the value set with setMaxHeight().
* @deprecated
* Use maximumHeight() instead.
* @return the value set with setMaxHeight().
*/
int maxHeight() KDE_DEPRECATED;
/**
* Use setMaximumWidth() instead.
* Set maximal width of horizontal (top or bottom) toolbar.
* @deprecated
*/
void setMaxWidth (int dw) KDE_DEPRECATED;
/**
* Returns the value set with setMaxWidth().
* Use maximumWidth() instead.
* @return the value set with setMaxWidth().
* @deprecated
*/
int maxWidth() KDE_DEPRECATED;
/**
* Set title for toolbar when it floats.
*
* Titles are however not (yet)
* visible. You can't change toolbar's title while it's floating.
*/
void setTitle (const TQString& _title);
/**
* Use setMovingEnabled(bool) instead.
* @deprecated
*/
void enableFloating (bool flag) KDE_DEPRECATED;
/**
* Set the kind of painting for buttons.
*
* Choose from:
* @li IconOnly (only icons),
* @li IconTextRight (icon and text, text is left from icons),
* @li TextOnly (only text),
* @li IconTextBottom (icons and text, text is under icons).
* @see IconText
*
*/
void setIconText(IconText it);
// Note: don't merge with the next one, it breaks Qt properties
/**
* Similar to setIconText(IconText it) but allows you to
* disable or enable updating. If @p update is false, then the
* buttons will not be updated. This is useful only if you know
* that you will be forcing an update later.
*/
void setIconText(IconText it, bool update);
/**
* Returns the current text style for buttons.
* @return the current text style for buttons.
*/
IconText iconText() const;
/**
* Set the icon size to load. Usually you should not call
* this, the icon size is taken care of by TDEIconLoader
* and globally configured.
* By default, the toolbar will load icons of size 32 for main
* toolbars and 22 for other toolbars
* @see TDEIconLoader.
*
* @param size The size to use
*/
void setIconSize(int size);
// Note: don't merge with the next one, it breaks Qt properties
/**
* Same as setIconText(int size) but allows you
* to disable the toolbar update.
*
* @param size The size to use
* @param update If true, then the toolbar will be updated after
* this
*/
void setIconSize(int size, bool update);
/**
* Returns the current icon size for buttons.
* @return the current icon size for buttons.
*/
int iconSize() const;
/**
* Returns the default size for this type of toolbar.
* @return the default size for this type of toolbar.
*/
int iconSizeDefault() const;
/**
* This allows you to enable or disable the context menu.
*
* @param enable If false, then the context menu will be disabled
*/
void setEnableContextMenu(bool enable = true);
/**
* Returns the context menu enabled flag
* @return true if the context menu is disabled
*/
bool contextMenuEnabled() const;
/**
* This will inform a toolbar button to ignore certain style
* changes. Specifically, it will ignore IconText (always IconOnly)
* and will not allow image effects to apply.
*
* @param id The button to exclude from styles
* @param no_style If true, then it is excluded (default: true).
*/
void setItemNoStyle(int id, bool no_style = true);
void setFlat (bool flag);
/**
* Returns the total number of items in the toolbar
* @return the total number of items in the toolbar
*/
int count() const;
/**
* Instruct the toolbar to save it's current state to either the app
* config file or to the XML-GUI resource file (whichever has
* precedence).
*/
void saveState(); // BIC: remove for KDE4? This doesn't appear to be used internally,
// and apps use saveMainWindowSettings in TDEMainWindow anyway.
/**
* Save the toolbar settings to group @p configGroup in @p config.
*/
void saveSettings(TDEConfig *config, const TQString &configGroup);
/**
* Read the toolbar settings from group @p configGroup in @p config
* and apply them. Even default settings are re-applied if @p force is set.
*/
void applySettings(TDEConfig *config, const TQString &configGroup,bool force);
// KDE4 merge with force=false
void applySettings(TDEConfig *config, const TQString &configGroup);
/*
* Tell the toolbar what XML-GUI resource file it should use to save
* it's state. The state of the toolbar (position, size, etc) is
* saved in TDEConfig files if the application does not use XML-GUI
* but if the app does, then it's saved the XML file. This function
* allows this to happen.
*
* @param xmlfile The XML-GUI resource file to write to
* @param xml The DOM document for the XML-GUI building
* @internal
*/
// void setXML(const TQString& xmlfile, const TQDomDocument& xml);
void setXMLGUIClient( KXMLGUIClient *client );
/**
* Assign a (translated) text to this toolbar. This is used
* for the tooltip on the handle, and when listing the toolbars.
*/
void setText( const TQString & txt );
/**
* Returns the toolbar's text.
* @return the toolbar's text.
*/
TQString text() const;
void setStretchableWidget( TQWidget *w );
TQSizePolicy sizePolicy() const;
bool highlight() const;
TQSize sizeHint() const;
TQSize minimumSizeHint() const;
TQSize minimumSize() const;
void hide();
void show();
void updateRects( bool = false ) {}
/**
* Load state from an XML element, called by KXMLGUIBuilder
*/
void loadState( const TQDomElement &e );
/*
* Save state into an XML element, called by KXMLGUIBuilder
*/
void saveState( TQDomElement &e );
/**
* @internal
*/
void positionYourself( bool force = false);
signals:
/**
* Emitted when button @p id is clicked.
*/
void clicked(int id);
/**
* Emitted when button @p id is double-clicked.
*
* Note: you will always
* recive two clicked() , pressed() and released() signals.
* There is no way to avoid it - at least no easy way.
* If you need to resolve this all you can do is set up timers
* which wait for TQApplication::doubleClickInterval() to expire.
* If in that time you don't get this signal, you may belive that
* button was only clicked and not double-clicked.
* And please note that butons with popup menus do not emit this signal,
* but those with delayed popup do.
*/
void doubleClicked (int id);
/**
* Emitted when button @p id is pressed.
*/
void pressed(int);
/**
* Emits when button @p id is released.
*/
void released(int);
/**
* Emitted when a toggle button changes state.
*
* Emitted also if you change state
* with setButton() or toggleButton()
* If you make a button normal again, with
* setToggle(false), this signal won't
* be emitted.
*/
void toggled(int);
/**
* This signal is emitted when item @p id gets highlighted/unhighlighted
* (i.e when mouse enters/exits).
*
* Note that this signal is emitted from
* all buttons (normal, disabled and toggle) even when there is no visible
* change in buttons (i.e., buttons do not raise when mouse enters).
* The parameter @p isHighlighted is @p true when mouse enters and @p false when
* mouse exits.
*/
void highlighted(int id, bool isHighlighted);
/**
* This signal is emitted when item @p id gets highlighted/unhighlighted
* (i.e when mouse enters/exits).
*
* Note that this signal is emitted from
* all buttons (normal, disabled and toggle) even when there is no visible
* change in buttons (i.e., buttons do not raise when mouse enters).
*/
void highlighted(int id );
/**
* Emitted when toolbar changes position, or when
* an item is removed from toolbar.
*
* If you subclass TDEMainWindow and reimplement
* TDEMainWindow::resizeEvent() be sure to connect to
* this signal. Note: You can connect this signal to a slot that
* doesn't take parameter.
*/
void moved( BarPosition );
/**
* This signal is emitted when toolbar detects changing of
* following parameters:
* highlighting, button-size, button-mode. This signal is
* internal, aimed to buttons.
* @internal
*/
void modechange ();
/**
* This signal is emitted when the toolbar is getting deleted,
* and before ~TDEToolbar finishes (so it's still time to remove
* widgets from the toolbar).
* Used by KWidgetAction.
* @since 3.2
*/
void toolbarDestroyed();
public:
/**
* Returns the global setting for "Highlight buttons under mouse"
* @return global setting for "Highlight buttons under mouse"
*/
static bool highlightSetting();
/**
* Returns the global setting for "Toolbars transparent when moving"
* @return global setting for "Toolbars transparent when moving"
*/
static bool transparentSetting();
/**
* Returns the global setting for "Icon Text"
* @return global setting for "Icon Text"
*/
static IconText iconTextSetting();
public slots:
virtual void setIconText( const TQString &txt )
{ TQToolBar::setIconText( txt ); }
protected:
void mousePressEvent( TQMouseEvent * );
void childEvent( TQChildEvent *e );
void showEvent( TQShowEvent *e );
void resizeEvent( TQResizeEvent *e );
bool event( TQEvent *e );
void applyAppearanceSettings(TDEConfig *config, const TQString &_configGroup, bool forceGlobal = false);
TQString settingsGroup() const;
private slots:
void rebuildLayout();
void slotReadConfig ();
void slotAppearanceChanged();
void slotIconChanged(int);
void slotRepaint();
void toolBarPosChanged( TQToolBar *tb );
void slotContextAboutToShow();
void slotContextAboutToHide();
void widgetDestroyed();
private:
void init( bool readConfig = true, bool honorStyle = false );
void doConnections( TDEToolBarButton *button );
void insertWidgetInternal( TQWidget *w, int &index, int id );
void removeWidgetInternal( TQWidget *w );
void getAttributes( TQString &position, TQString &icontext, int &index );
int dockWindowIndex();
TDEPopupMenu *contextMenu();
void doModeChange();
TQMap<TQWidget*, int > widget2id;
typedef TQMap<int, TQWidget* > Id2WidgetMap;
Id2WidgetMap id2widget;
TDEPopupMenu *context;
TQPtrList<TQWidget> widgets;
TQTimer *layoutTimer;
TQGuardedPtr<TQWidget> stretchableWidget, rightAligned;
protected:
virtual void virtual_hook( int id, void* data );
private:
TDEToolBarPrivate *d;
};
#endif
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