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// audiofilePlayObject
//
// Copyright (C) 2001 Neil Stevens <[email protected]>
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// THE AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
// AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
// Except as contained in this notice, the name(s) of the author(s) shall not be
// used in advertising or otherwise to promote the sale, use or other dealings
// in this Software without prior written authorization from the author(s).
#ifndef AUDIOFILEPLAYOBJECTI_H
#define AUDIOFILEPLAYOBJECTI_H
#include "audiofilearts.h"
#include <stdsynthmodule.h>
#include <string>
namespace Arts
{
class Resampler;
class AudioFilePlayObjectRefiller;
}
extern "C"
{
#include <audiofile.h>
}
using namespace Arts;
using namespace std; // violation of Kyoto protocol against namespace pollution
class audiofilePlayObjectI : public audiofilePlayObject_skel, public StdSynthModule
{
public:
audiofilePlayObjectI();
~audiofilePlayObjectI();
bool loadMedia(const string &);
string description();
string mediaName();
poCapabilities capabilities();
poState state();
void play();
void pause();
void halt();
poTime currentTime();
poTime overallTime();
void seek(const poTime &);
void calculateBlock(unsigned long samples);
// functions demanded by the linker
AutoSuspendState autoSuspend();
void start();
void stop();
void streamInit();
void streamStart();
void streamEnd();
// PitchablePlayObject:
float speed();
void speed(float newSpeed);
private:
bool sanityCheck(void) { return fh != AF_NULL_FILEHANDLE; };
AFfilehandle fh;
int channels, frameSize, sampleWidth;
float samplingRate;
poState myState;
std::string filename;
float _speed;
Arts::Resampler * resampler;
AudioFilePlayObjectRefiller * refiller;
};
#endif
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