blob: 009afb2d33fbedf33183e34a1acf1fd59cdde85f (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
|
/***************************************************************************
copyright : (C) 2004 by Allan Sandfeld Jensen
email : [email protected]
***************************************************************************/
/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
#ifndef AKODEPLAYER_H
#define AKODEPLAYER_H
#include <config.h>
#ifdef Q_MOC_RUN
#define HAVE_AKODE
#endif // Q_MOC_RUN
#ifdef HAVE_AKODE
#include <tqstring.h>
#include "player.h"
#include <tdemacros.h>
namespace aKode {
class File;
class Player;
}
class TDE_EXPORT aKodePlayer : public Player
{
TQ_OBJECT
public:
aKodePlayer();
virtual ~aKodePlayer();
virtual void play(const FileHandle &file = FileHandle::null());
virtual void setVolume(float volume = 1.0);
virtual float volume() const;
virtual bool playing() const;
virtual bool paused() const;
virtual int totalTime() const;
virtual int currentTime() const;
virtual int position() const;
virtual void seek(int seekTime);
virtual void seekPosition(int position);
public slots:
void pause();
void stop();
private:
aKode::Player *m_player;
float m_volume;
};
#endif
#endif
|