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/***************************************************************************
begin : Mon Feb 4 23:40:41 EST 2002
copyright : (C) 2002 - 2004 by Scott Wheeler
email : [email protected]
***************************************************************************/
/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
#ifndef JUK_H
#define JUK_H
#include <tdemainwindow.h>
#include "playermanager.h"
class TQTimer;
class TQListViewItem;
class TDEToggleAction;
class TDESelectAction;
class TDEToolBarPopupAction;
class TDEGlobalAccel;
class SliderAction;
class StatusLabel;
class SystemTray;
class PlayerManager;
class PlaylistSplitter;
class JuK : public TDEMainWindow
{
Q_OBJECT
public:
JuK(TQWidget* parent = 0, const char *name = 0);
virtual ~JuK();
virtual TDEActionCollection *actionCollection() const;
private:
void setupLayout();
void setupActions();
void setupSystemTray();
void setupGlobalAccels();
void createDirs();
void keyPressEvent(TQKeyEvent *);
/**
* readSettings() is separate from readConfig() in that it contains settings
* that need to be read before the GUI is setup.
*/
void readSettings();
void readConfig();
void saveConfig();
virtual bool queryExit();
virtual bool queryClose();
private slots:
void slotShowHide();
void slotAboutToQuit();
void slotQuit();
void slotToggleSystemTray(bool enabled);
void slotEditKeys();
void slotConfigureTagGuesser();
void slotConfigureFileRenamer();
void slotUndo();
void slotCheckAlbumNextAction(bool albumRandomEnabled);
void slotProcessArgs();
private:
PlaylistSplitter *m_splitter;
StatusLabel *m_statusLabel;
SystemTray *m_systemTray;
SliderAction *m_sliderAction;
TDEToggleAction *m_randomPlayAction;
TDEToggleAction *m_toggleSystemTrayAction;
TDEToggleAction *m_toggleDockOnCloseAction;
TDEToggleAction *m_togglePopupsAction;
TDEToggleAction *m_toggleSplashAction;
TDEToggleAction *m_loopPlaylistAction;
TDESelectAction *m_outputSelectAction;
PlayerManager *m_player;
TDEGlobalAccel *m_accel;
bool m_startDocked;
bool m_showSplash;
bool m_shuttingDown;
};
#endif
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