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#ifndef _WAWIDGET_H
#define _WAWIDGET_H
#include <qwidget.h>
#include "waSkinModel.h"
class WaWidget : public QWidget {
Q_OBJECT
public:
WaWidget(int mapping);
virtual ~WaWidget();
QSize sizeHint();
void paintPixmap(int wa_mapping);
void paintPixmap(int wa_mapping, int number);
void paintPixmap(int wa_mapping, int x, int y);
void paintPixmap(int wa_mapping, int number, int x, int y);
void paintBackground() { WaSkinModel::instance()->paintBackgroundTo(mapping, this, 0, 0); }
protected:
void mousePressEvent(QMouseEvent *);
int mapping;
private slots:
void skinChanged();
};
#endif
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