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Diffstat (limited to 'kopete/protocols/jabber/jingle/libjingle/talk/xmpp/xmppengine.h')
-rw-r--r-- | kopete/protocols/jabber/jingle/libjingle/talk/xmpp/xmppengine.h | 332 |
1 files changed, 332 insertions, 0 deletions
diff --git a/kopete/protocols/jabber/jingle/libjingle/talk/xmpp/xmppengine.h b/kopete/protocols/jabber/jingle/libjingle/talk/xmpp/xmppengine.h new file mode 100644 index 00000000..ef8f2ea8 --- /dev/null +++ b/kopete/protocols/jabber/jingle/libjingle/talk/xmpp/xmppengine.h @@ -0,0 +1,332 @@ +/* + * libjingle + * Copyright 2004--2005, Google Inc. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, + * this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright notice, + * this list of conditions and the following disclaimer in the documentation + * and/or other materials provided with the distribution. + * 3. The name of the author may not be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF + * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO + * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; + * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, + * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR + * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#ifndef _xmppengine_h_ +#define _xmppengine_h_ + +// also part of the API +#include "talk/xmpp/jid.h" +#include "talk/xmllite/qname.h" +#include "talk/xmllite/xmlelement.h" + + +namespace buzz { + +class XmppEngine; +class SaslHandler; +typedef void * XmppIqCookie; + +//! XMPP stanza error codes. +//! Used in XmppEngine.SendStanzaError(). +enum XmppStanzaError { + XSE_BAD_REQUEST, + XSE_CONFLICT, + XSE_FEATURE_NOT_IMPLEMENTED, + XSE_FORBIDDEN, + XSE_GONE, + XSE_INTERNAL_SERVER_ERROR, + XSE_ITEM_NOT_FOUND, + XSE_JID_MALFORMED, + XSE_NOT_ACCEPTABLE, + XSE_NOT_ALLOWED, + XSE_PAYMENT_REQUIRED, + XSE_RECIPIENT_UNAVAILABLE, + XSE_REDIRECT, + XSE_REGISTRATION_REQUIRED, + XSE_SERVER_NOT_FOUND, + XSE_SERVER_TIMEOUT, + XSE_RESOURCE_CONSTRAINT, + XSE_SERVICE_UNAVAILABLE, + XSE_SUBSCRIPTION_REQUIRED, + XSE_UNDEFINED_CONDITION, + XSE_UNEXPECTED_REQUEST, +}; + +// XmppReturnStatus +// This is used by API functions to synchronously return status. +enum XmppReturnStatus { + XMPP_RETURN_OK, + XMPP_RETURN_BADARGUMENT, + XMPP_RETURN_BADSTATE, + XMPP_RETURN_PENDING, + XMPP_RETURN_UNEXPECTED, + XMPP_RETURN_NOTYETIMPLEMENTED, +}; + +//! Callback for socket output for an XmppEngine connection. +//! Register via XmppEngine.SetOutputHandler. An XmppEngine +//! can call back to this handler while it is processing +//! Connect, SendStanza, SendIq, Disconnect, or HandleInput. +class XmppOutputHandler { +public: + + //! Deliver the specified bytes to the XMPP socket. + virtual void WriteOutput(const char * bytes, size_t len) = 0; + + //! Initiate TLS encryption on the socket. + //! The implementation must verify that the SSL + //! certificate matches the given domainname. + virtual void StartTls(const std::string & domainname) = 0; + + //! Called when engine wants the connecton closed. + virtual void CloseConnection() = 0; +}; + +//! Callback to deliver engine state change notifications +//! to the object managing the engine. +class XmppSessionHandler { +public: + //! Called when engine changes state. Argument is new state. + virtual void OnStateChange(int state) = 0; +}; + +//! Callback to deliver stanzas to an Xmpp application module. +//! Register via XmppEngine.SetDefaultSessionHandler or via +//! XmppEngine.AddSessionHAndler. +class XmppStanzaHandler { +public: + + //! Process the given stanza. + //! The handler must return true if it has handled the stanza. + //! A false return value causes the stanza to be passed on to + //! the next registered handler. + virtual bool HandleStanza(const XmlElement * stanza) = 0; +}; + +//! Callback to deliver iq responses (results and errors). +//! Register while sending an iq via XmppEngine.SendIq. +//! Iq responses are routed to matching XmppIqHandlers in preference +//! to sending to any registered SessionHandlers. +class XmppIqHandler { +public: + //! Called to handle the iq response. + //! The response may be either a result or an error, and will have + //! an 'id' that matches the request and a 'from' that matches the + //! 'to' of the request. Called no more than once; once this is + //! called, the handler is automatically unregistered. + virtual void IqResponse(XmppIqCookie cookie, const XmlElement * pelStanza) = 0; +}; + +//! The XMPP connection engine. +//! This engine implements the client side of the 'core' XMPP protocol. +//! To use it, register an XmppOutputHandler to handle socket output +//! and pass socket input to HandleInput. Then application code can +//! set up the connection with a user, password, and other settings, +//! and then call Connect() to initiate the connection. +//! An application can listen for events and receive stanzas by +//! registering an XmppStanzaHandler via AddStanzaHandler(). +class XmppEngine { +public: + static XmppEngine * Create(); + virtual ~XmppEngine() {} + + //! Error codes. See GetError(). + enum Error { + ERROR_NONE = 0, //!< No error + ERROR_XML, //!< Malformed XML or encoding error + ERROR_STREAM, //!< XMPP stream error - see GetStreamError() + ERROR_VERSION, //!< XMPP version error + ERROR_UNAUTHORIZED, //!< User is not authorized (rejected credentials) + ERROR_TLS, //!< TLS could not be negotiated + ERROR_AUTH, //!< Authentication could not be negotiated + ERROR_BIND, //!< Resource or session binding could not be negotiated + ERROR_CONNECTION_CLOSED,//!< Connection closed by output handler. + ERROR_DOCUMENT_CLOSED, //!< Closed by </stream:stream> + ERROR_SOCKET, //!< Socket error + }; + + //! States. See GetState(). + enum State { + STATE_NONE = 0, //!< Nonexistent state + STATE_START, //!< Initial state. + STATE_OPENING, //!< Exchanging stream headers, authenticating and so on. + STATE_OPEN, //!< Authenticated and bound. + STATE_CLOSED, //!< Session closed, possibly due to error. + }; + + // SOCKET INPUT AND OUTPUT ------------------------------------------------ + + //! Registers the handler for socket output + virtual XmppReturnStatus SetOutputHandler(XmppOutputHandler *pxoh) = 0; + + //! Provides socket input to the engine + virtual XmppReturnStatus HandleInput(const char * bytes, size_t len) = 0; + + //! Advises the engine that the socket has closed + virtual XmppReturnStatus ConnectionClosed() = 0; + + // SESSION SETUP --------------------------------------------------------- + + //! Indicates the (bare) JID for the user to use. + virtual XmppReturnStatus SetUser(const Jid & jid)= 0; + + //! Get the login (bare) JID. + virtual const Jid & GetUser() = 0; + + //! Provides different methods for credentials for login. + //! Takes ownership of this object; deletes when login is done + virtual XmppReturnStatus SetSaslHandler(SaslHandler * h) = 0; + + //! Sets whether TLS will be used within the connection (default true). + virtual XmppReturnStatus SetUseTls(bool useTls) = 0; + + //! Sets an alternate domain from which we allows TLS certificates. + //! This is for use in the case where a we want to allow a proxy to + //! serve up its own certificate rather than one owned by the underlying + //! domain. + virtual XmppReturnStatus SetTlsServerDomain(const std::string & proxy_domain) = 0; + + //! Gets whether TLS will be used within the connection. + virtual bool GetUseTls() = 0; + + //! Sets the request resource name, if any (optional). + //! Note that the resource name may be overridden by the server; after + //! binding, the actual resource name is available as part of FullJid(). + virtual XmppReturnStatus SetRequestedResource(const std::string& resource) = 0; + + //! Gets the request resource name. + virtual const std::string & GetRequestedResource() = 0; + + // SESSION MANAGEMENT --------------------------------------------------- + + //! Set callback for state changes. + virtual XmppReturnStatus SetSessionHandler(XmppSessionHandler* handler) = 0; + + //! Initiates the XMPP connection. + //! After supplying connection settings, call this once to initiate, + //! (optionally) encrypt, authenticate, and bind the connection. + virtual XmppReturnStatus Connect() = 0; + + //! The current engine state. + virtual State GetState() = 0; + + //! Returns true if the connection is encrypted (under TLS) + virtual bool IsEncrypted() = 0; + + //! The error code. + //! Consult this after XmppOutputHandler.OnClose(). + virtual Error GetError() = 0; + + //! The stream:error stanza, when the error is XMPP_ERROR_STREAM. + //! Notice the stanza returned is owned by the XmppEngine and + //! is deleted when the engine is destroyed. + virtual const XmlElement * GetStreamError() = 0; + + //! Closes down the connection. + //! Sends CloseConnection to output, and disconnects and registered + //! session handlers. After Disconnect completes, it is guaranteed + //! that no further callbacks will be made. + virtual XmppReturnStatus Disconnect() = 0; + + // APPLICATION USE ------------------------------------------------------- + + enum HandlerLevel { + HL_NONE = 0, + HL_PEEK, //!< Sees messages before all other processing; cannot abort + HL_SINGLE, //!< Watches for a single message, e.g., by id and sender + HL_SENDER, //!< Watches for a type of message from a specific sender + HL_TYPE, //!< Watches a type of message, e.g., all groupchat msgs + HL_ALL, //!< Watches all messages - gets last shot + HL_COUNT, //!< Count of handler levels + }; + + //! Adds a listener for session events. + //! Stanza delivery is chained to session handlers; the first to + //! return 'true' is the last to get each stanza. + virtual XmppReturnStatus AddStanzaHandler(XmppStanzaHandler* handler, HandlerLevel level = HL_PEEK) = 0; + + //! Removes a listener for session events. + virtual XmppReturnStatus RemoveStanzaHandler(XmppStanzaHandler* handler) = 0; + + //! Sends a stanza to the server. + virtual XmppReturnStatus SendStanza(const XmlElement * pelStanza) = 0; + + //! Sends raw text to the server + virtual XmppReturnStatus SendRaw(const std::string & text) = 0; + + //! Sends an iq to the server, and registers a callback for the result. + //! Returns the cookie passed to the result handler. + virtual XmppReturnStatus SendIq(const XmlElement* pelStanza, + XmppIqHandler* iq_handler, + XmppIqCookie* cookie) = 0; + + //! Unregisters an iq callback handler given its cookie. + //! No callback will come to this handler after it's unregistered. + virtual XmppReturnStatus RemoveIqHandler(XmppIqCookie cookie, + XmppIqHandler** iq_handler) = 0; + + + //! Forms and sends an error in response to the given stanza. + //! Swaps to and from, sets type to "error", and adds error information + //! based on the passed code. Text is optional and may be STR_EMPTY. + virtual XmppReturnStatus SendStanzaError(const XmlElement * pelOriginal, + XmppStanzaError code, + const std::string & text) = 0; + + //! The fullly bound JID. + //! This JID is only valid after binding has succeeded. If the value + //! is JID_NULL, the binding has not succeeded. + virtual const Jid & FullJid() = 0; + + //! The next unused iq id for this connection. + //! Call this when building iq stanzas, to ensure that each iq + //! gets its own unique id. + virtual std::string NextId() = 0; + +}; + +} + + +// Move these to a better location + +#define XMPP_FAILED(x) \ + ( (x) == buzz::XMPP_RETURN_OK ? false : true) \ + + +#define XMPP_SUCCEEDED(x) \ + ( (x) == buzz::XMPP_RETURN_OK ? true : false) \ + +#define IFR(x) \ + do { \ + xmpp_status = (x); \ + if (XMPP_FAILED(xmpp_status)) { \ + return xmpp_status; \ + } \ + } while (false) \ + + +#define IFC(x) \ + do { \ + xmpp_status = (x); \ + if (XMPP_FAILED(xmpp_status)) { \ + goto Cleanup; \ + } \ + } while (false) \ + + +#endif |