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/*
kopetecontactaction.cpp - TDEAction for selecting a Kopete::Contact
Copyright (c) 2003 by Martijn Klingens <[email protected]>
Kopete (c) 2003 by the Kopete developers <[email protected]>
*************************************************************************
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Lesser General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
*************************************************************************
*/
#ifndef __kopetecontactaction_h__
#define __kopetecontactaction_h__
#include <kaction.h>
#include "kopete_export.h"
namespace Kopete
{
class Contact;
}
/**
* @author Martijn Klingens <[email protected]>
*/
class KOPETE_EXPORT KopeteContactAction : public TDEAction
{
Q_OBJECT
public:
/**
* Create a new KopeteContactAction
*/
KopeteContactAction( Kopete::Contact *contact, const TQObject* receiver, const char* slot, TDEAction* parent );
~KopeteContactAction();
Kopete::Contact * contact() const;
signals:
/**
* Overloaded signal to get the selected contact
*/
void activated( Kopete::Contact *action );
private slots:
void slotContactActionActivated();
private:
Kopete::Contact *m_contact;
};
#endif
// vim: set noet ts=4 sts=4 sw=4:
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