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|
/*
* libjingle
* Copyright 2004--2005, Google Inc.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#if defined(_MSC_VER) && _MSC_VER < 1300
#pragma warning(disable:4786)
#endif
#include <time.h>
#ifdef WIN32
#include <winsock2.h>
#include <ws2tcpip.h>
#define _WINSOCKAPI_
#include <windows.h>
#include <wininet.h> // HTTP_STATUS_PROXY_AUTH_REQ
#define SECURITY_WIN32
#include <security.h>
#endif
#include <cassert>
#include <cstring>
#include "talk/base/base64.h"
#include "talk/base/basicdefs.h"
#include "talk/base/bytebuffer.h"
#include "talk/base/common.h"
#include "talk/base/logging.h"
#include "talk/base/md5.h"
#include "talk/base/socketadapters.h"
#include "talk/base/stringutils.h"
#include <errno.h>
#ifdef WIN32
#include "talk/base/sec_buffer.h"
#endif // WIN32
namespace cricket {
#ifdef WIN32
extern const ConstantLabel SECURITY_ERRORS[];
#endif
BufferedReadAdapter::BufferedReadAdapter(AsyncSocket* socket, size_t buffer_size)
: AsyncSocketAdapter(socket), buffer_size_(buffer_size), data_len_(0), buffering_(false) {
buffer_ = new char[buffer_size_];
}
BufferedReadAdapter::~BufferedReadAdapter() {
delete [] buffer_;
}
int BufferedReadAdapter::Send(const void *pv, size_t cb) {
if (buffering_) {
// TODO: Spoof error better; Signal Writeable
socket_->SetError(EWOULDBLOCK);
return -1;
}
return AsyncSocketAdapter::Send(pv, cb);
}
int BufferedReadAdapter::Recv(void *pv, size_t cb) {
if (buffering_) {
socket_->SetError(EWOULDBLOCK);
return -1;
}
size_t read = 0;
if (data_len_) {
read = _min(cb, data_len_);
memcpy(pv, buffer_, read);
data_len_ -= read;
if (data_len_ > 0) {
memmove(buffer_, buffer_ + read, data_len_);
}
pv = static_cast<char *>(pv) + read;
cb -= read;
}
// FIX: If cb == 0, we won't generate another read event
int res = AsyncSocketAdapter::Recv(pv, cb);
if (res < 0)
return res;
return res + static_cast<int>(read);
}
void BufferedReadAdapter::BufferInput(bool on) {
buffering_ = on;
}
void BufferedReadAdapter::OnReadEvent(AsyncSocket * socket) {
assert(socket == socket_);
if (!buffering_) {
AsyncSocketAdapter::OnReadEvent(socket);
return;
}
if (data_len_ >= buffer_size_) {
LOG(INFO) << "Input buffer overflow";
assert(false);
data_len_ = 0;
}
int len = socket_->Recv(buffer_ + data_len_, buffer_size_ - data_len_);
if (len < 0) {
// TODO: Do something better like forwarding the error to the user.
LOG(INFO) << "Recv: " << errno << " " << std::strerror(errno);
return;
}
data_len_ += len;
ProcessInput(buffer_, data_len_);
}
///////////////////////////////////////////////////////////////////////////////
const uint8 SSL_SERVER_HELLO[] = {
22,3,1,0,74,2,0,0,70,3,1,66,133,69,167,39,169,93,160,
179,197,231,83,218,72,43,63,198,90,202,137,193,88,82,
161,120,60,91,23,70,0,133,63,32,14,211,6,114,91,91,
27,95,21,172,19,249,136,83,157,155,232,61,123,12,48,
50,110,56,77,162,117,87,65,108,52,92,0,4,0
};
const signed char SSL_CLIENT_HELLO[] = {
-128,70,1,3,1,0,45,0,0,0,16,1,0,-128,3,0,-128,7,0,-64,6,0,64,2,0,
-128,4,0,-128,0,0,4,0,-2,-1,0,0,10,0,-2,-2,0,0,9,0,0,100,0,0,98,0,
0,3,0,0,6,31,23,12,-90,47,0,120,-4,70,85,46,-79,-125,57,-15,-22
};
AsyncSSLSocket::AsyncSSLSocket(AsyncSocket* socket) : BufferedReadAdapter(socket, 1024) {
}
int AsyncSSLSocket::Connect(const SocketAddress& addr) {
// Begin buffering before we connect, so that there isn't a race condition between
// potential senders and receiving the OnConnectEvent signal
BufferInput(true);
return BufferedReadAdapter::Connect(addr);
}
void AsyncSSLSocket::OnConnectEvent(AsyncSocket * socket) {
assert(socket == socket_);
// TODO: we could buffer output too...
int res = DirectSend(SSL_CLIENT_HELLO, sizeof(SSL_CLIENT_HELLO));
assert(res == sizeof(SSL_CLIENT_HELLO));
}
void AsyncSSLSocket::ProcessInput(char * data, size_t& len) {
if (len < sizeof(SSL_SERVER_HELLO))
return;
if (memcmp(SSL_SERVER_HELLO, data, sizeof(SSL_SERVER_HELLO)) != 0) {
Close();
SignalCloseEvent(this, 0); // TODO: error code?
return;
}
len -= sizeof(SSL_SERVER_HELLO);
if (len > 0) {
memmove(data, data + sizeof(SSL_SERVER_HELLO), len);
}
bool remainder = (len > 0);
BufferInput(false);
SignalConnectEvent(this);
// FIX: if SignalConnect causes the socket to be destroyed, we are in trouble
if (remainder)
SignalReadEvent(this);
}
///////////////////////////////////////////////////////////////////////////////
#define TEST_DIGEST 0
#if TEST_DIGEST
/*
const char * const DIGEST_CHALLENGE =
"Digest realm=\"[email protected]\","
" qop=\"auth,auth-int\","
" nonce=\"dcd98b7102dd2f0e8b11d0f600bfb0c093\","
" opaque=\"5ccc069c403ebaf9f0171e9517f40e41\"";
const char * const DIGEST_METHOD = "GET";
const char * const DIGEST_URI =
"/dir/index.html";;
const char * const DIGEST_CNONCE =
"0a4f113b";
const char * const DIGEST_RESPONSE =
"6629fae49393a05397450978507c4ef1";
//user_ = "Mufasa";
//pass_ = "Circle Of Life";
*/
const char * const DIGEST_CHALLENGE =
"Digest realm=\"Squid proxy-caching web server\","
" nonce=\"Nny4QuC5PwiSDixJ\","
" qop=\"auth\","
" stale=false";
const char * const DIGEST_URI =
"/";
const char * const DIGEST_CNONCE =
"6501d58e9a21cee1e7b5fec894ded024";
const char * const DIGEST_RESPONSE =
"edffcb0829e755838b073a4a42de06bc";
#endif
static std::string MD5(const std::string& data) {
MD5_CTX ctx;
MD5Init(&ctx);
MD5Update(&ctx, const_cast<unsigned char *>(reinterpret_cast<const unsigned char *>(data.data())), static_cast<unsigned int>(data.size()));
unsigned char digest[16];
MD5Final(digest, &ctx);
std::string hex_digest;
const char HEX[] = "0123456789abcdef";
for (int i=0; i<16; ++i) {
hex_digest += HEX[digest[i] >> 4];
hex_digest += HEX[digest[i] & 0xf];
}
return hex_digest;
}
static std::string Quote(const std::string& str) {
std::string result;
result.push_back('"');
for (size_t i=0; i<str.size(); ++i) {
if ((str[i] == '"') || (str[i] == '\\'))
result.push_back('\\');
result.push_back(str[i]);
}
result.push_back('"');
return result;
}
#ifdef WIN32
struct NegotiateAuthContext : public AsyncHttpsProxySocket::AuthContext {
CredHandle cred;
CtxtHandle ctx;
size_t steps;
bool specified_credentials;
NegotiateAuthContext(const std::string& auth, CredHandle c1, CtxtHandle c2)
: AuthContext(auth), cred(c1), ctx(c2), steps(0), specified_credentials(false) { }
virtual ~NegotiateAuthContext() {
DeleteSecurityContext(&ctx);
FreeCredentialsHandle(&cred);
}
};
#endif // WIN32
AsyncHttpsProxySocket::AuthResult
AsyncHttpsProxySocket::Authenticate(const char * challenge, size_t len,
const SocketAddress& server,
const std::string& method, const std::string& uri,
const std::string& username, const buzz::XmppPassword& password,
AuthContext *& context, std::string& response, std::string& auth_method) {
#if TEST_DIGEST
challenge = DIGEST_CHALLENGE;
len = strlen(challenge);
#endif
std::map<std::string, std::string> args;
ParseAuth(challenge, len, auth_method, args);
if (context && (context->auth_method != auth_method))
return AR_IGNORE;
// BASIC
if (stricmp(auth_method.c_str(), "basic") == 0) {
if (context)
return AR_CREDENTIALS; // Bad credentials
if (username.empty())
return AR_CREDENTIALS; // Missing credentials
context = new AuthContext(auth_method);
// TODO: convert sensitive to a secure buffer that gets securely deleted
//std::string decoded = username + ":" + password;
size_t len = username.size() + password.GetLength() + 2;
char * sensitive = new char[len];
size_t pos = strcpyn(sensitive, len, username.data(), username.size());
pos += strcpyn(sensitive + pos, len - pos, ":");
password.CopyTo(sensitive + pos, true);
response = auth_method;
response.append(" ");
// TODO: create a sensitive-source version of Base64::encode
response.append(Base64::encode(sensitive));
memset(sensitive, 0, len);
delete [] sensitive;
return AR_RESPONSE;
}
// DIGEST
if (stricmp(auth_method.c_str(), "digest") == 0) {
if (context)
return AR_CREDENTIALS; // Bad credentials
if (username.empty())
return AR_CREDENTIALS; // Missing credentials
context = new AuthContext(auth_method);
std::string cnonce, ncount;
#if TEST_DIGEST
method = DIGEST_METHOD;
uri = DIGEST_URI;
cnonce = DIGEST_CNONCE;
#else
char buffer[256];
sprintf(buffer, "%d", time(0));
cnonce = MD5(buffer);
#endif
ncount = "00000001";
// TODO: convert sensitive to be secure buffer
//std::string A1 = username + ":" + args["realm"] + ":" + password;
size_t len = username.size() + args["realm"].size() + password.GetLength() + 3;
char * sensitive = new char[len]; // A1
size_t pos = strcpyn(sensitive, len, username.data(), username.size());
pos += strcpyn(sensitive + pos, len - pos, ":");
pos += strcpyn(sensitive + pos, len - pos, args["realm"].c_str());
pos += strcpyn(sensitive + pos, len - pos, ":");
password.CopyTo(sensitive + pos, true);
std::string A2 = method + ":" + uri;
std::string middle;
if (args.find("qop") != args.end()) {
args["qop"] = "auth";
middle = args["nonce"] + ":" + ncount + ":" + cnonce + ":" + args["qop"];
} else {
middle = args["nonce"];
}
std::string HA1 = MD5(sensitive);
memset(sensitive, 0, len);
delete [] sensitive;
std::string HA2 = MD5(A2);
std::string dig_response = MD5(HA1 + ":" + middle + ":" + HA2);
#if TEST_DIGEST
assert(strcmp(dig_response.c_str(), DIGEST_RESPONSE) == 0);
#endif
std::stringstream ss;
ss << auth_method;
ss << " username=" << Quote(username);
ss << ", realm=" << Quote(args["realm"]);
ss << ", nonce=" << Quote(args["nonce"]);
ss << ", uri=" << Quote(uri);
if (args.find("qop") != args.end()) {
ss << ", qop=" << args["qop"];
ss << ", nc=" << ncount;
ss << ", cnonce=" << Quote(cnonce);
}
ss << ", response=\"" << dig_response << "\"";
if (args.find("opaque") != args.end()) {
ss << ", opaque=" << Quote(args["opaque"]);
}
response = ss.str();
return AR_RESPONSE;
}
#ifdef WIN32
#if 1
bool want_negotiate = (stricmp(auth_method.c_str(), "negotiate") == 0);
bool want_ntlm = (stricmp(auth_method.c_str(), "ntlm") == 0);
// SPNEGO & NTLM
if (want_negotiate || want_ntlm) {
const size_t MAX_MESSAGE = 12000, MAX_SPN = 256;
char out_buf[MAX_MESSAGE], spn[MAX_SPN];
#if 0 // Requires funky windows versions
DWORD len = MAX_SPN;
if (DsMakeSpn("HTTP", server.IPAsString().c_str(), NULL, server.port(), 0, &len, spn) != ERROR_SUCCESS) {
LOG(WARNING) << "AsyncHttpsProxySocket::Authenticate(Negotiate) - DsMakeSpn failed";
return AR_IGNORE;
}
#else
sprintfn(spn, MAX_SPN, "HTTP/%s", server.ToString().c_str());
#endif
SecBuffer out_sec;
out_sec.pvBuffer = out_buf;
out_sec.cbBuffer = sizeof(out_buf);
out_sec.BufferType = SECBUFFER_TOKEN;
SecBufferDesc out_buf_desc;
out_buf_desc.ulVersion = 0;
out_buf_desc.cBuffers = 1;
out_buf_desc.pBuffers = &out_sec;
const ULONG NEG_FLAGS_DEFAULT =
//ISC_REQ_ALLOCATE_MEMORY
ISC_REQ_CONFIDENTIALITY
//| ISC_REQ_EXTENDED_ERROR
//| ISC_REQ_INTEGRITY
| ISC_REQ_REPLAY_DETECT
| ISC_REQ_SEQUENCE_DETECT
//| ISC_REQ_STREAM
//| ISC_REQ_USE_SUPPLIED_CREDS
;
TimeStamp lifetime;
SECURITY_STATUS ret = S_OK;
ULONG ret_flags = 0, flags = NEG_FLAGS_DEFAULT;
bool specify_credentials = !username.empty();
size_t steps = 0;
//uint32 now = cricket::Time();
NegotiateAuthContext * neg = static_cast<NegotiateAuthContext *>(context);
if (neg) {
const size_t max_steps = 10;
if (++neg->steps >= max_steps) {
LOG(WARNING) << "AsyncHttpsProxySocket::Authenticate(Negotiate) too many retries";
return AR_ERROR;
}
steps = neg->steps;
std::string decoded_challenge = Base64::decode(args[""]);
if (!decoded_challenge.empty()) {
SecBuffer in_sec;
in_sec.pvBuffer = const_cast<char *>(decoded_challenge.data());
in_sec.cbBuffer = static_cast<unsigned long>(decoded_challenge.size());
in_sec.BufferType = SECBUFFER_TOKEN;
SecBufferDesc in_buf_desc;
in_buf_desc.ulVersion = 0;
in_buf_desc.cBuffers = 1;
in_buf_desc.pBuffers = &in_sec;
ret = InitializeSecurityContextA(&neg->cred, &neg->ctx, spn, flags, 0, SECURITY_NATIVE_DREP, &in_buf_desc, 0, &neg->ctx, &out_buf_desc, &ret_flags, &lifetime);
//LOG(INFO) << "$$$ InitializeSecurityContext @ " << cricket::TimeDiff(cricket::Time(), now);
if (FAILED(ret)) {
LOG(LS_ERROR) << "InitializeSecurityContext returned: "
<< ErrorName(ret, SECURITY_ERRORS);
return AR_ERROR;
}
} else if (neg->specified_credentials) {
// Try again with default credentials
specify_credentials = false;
delete context;
context = neg = 0;
} else {
return AR_CREDENTIALS;
}
}
if (!neg) {
unsigned char userbuf[256], passbuf[256], domainbuf[16];
SEC_WINNT_AUTH_IDENTITY_A auth_id, * pauth_id = 0;
if (specify_credentials) {
memset(&auth_id, 0, sizeof(auth_id));
size_t len = password.GetLength()+1;
char * sensitive = new char[len];
password.CopyTo(sensitive, true);
std::string::size_type pos = username.find('\\');
if (pos == std::string::npos) {
auth_id.UserLength = static_cast<unsigned long>(
_min(sizeof(userbuf) - 1, username.size()));
memcpy(userbuf, username.c_str(), auth_id.UserLength);
userbuf[auth_id.UserLength] = 0;
auth_id.DomainLength = 0;
domainbuf[auth_id.DomainLength] = 0;
auth_id.PasswordLength = static_cast<unsigned long>(
_min(sizeof(passbuf) - 1, password.GetLength()));
memcpy(passbuf, sensitive, auth_id.PasswordLength);
passbuf[auth_id.PasswordLength] = 0;
} else {
auth_id.UserLength = static_cast<unsigned long>(
_min(sizeof(userbuf) - 1, username.size() - pos - 1));
memcpy(userbuf, username.c_str() + pos + 1, auth_id.UserLength);
userbuf[auth_id.UserLength] = 0;
auth_id.DomainLength = static_cast<unsigned long>(
_min(sizeof(domainbuf) - 1, pos));
memcpy(domainbuf, username.c_str(), auth_id.DomainLength);
domainbuf[auth_id.DomainLength] = 0;
auth_id.PasswordLength = static_cast<unsigned long>(
_min(sizeof(passbuf) - 1, password.GetLength()));
memcpy(passbuf, sensitive, auth_id.PasswordLength);
passbuf[auth_id.PasswordLength] = 0;
}
memset(sensitive, 0, len);
delete [] sensitive;
auth_id.User = userbuf;
auth_id.Domain = domainbuf;
auth_id.Password = passbuf;
auth_id.Flags = SEC_WINNT_AUTH_IDENTITY_ANSI;
pauth_id = &auth_id;
LOG(LS_VERBOSE) << "Negotiate protocol: Using specified credentials";
} else {
LOG(LS_VERBOSE) << "Negotiate protocol: Using default credentials";
}
CredHandle cred;
ret = AcquireCredentialsHandleA(0, want_negotiate ? NEGOSSP_NAME_A : NTLMSP_NAME_A, SECPKG_CRED_OUTBOUND, 0, pauth_id, 0, 0, &cred, &lifetime);
//LOG(INFO) << "$$$ AcquireCredentialsHandle @ " << cricket::TimeDiff(cricket::Time(), now);
if (ret != SEC_E_OK) {
LOG(LS_ERROR) << "AcquireCredentialsHandle error: "
<< ErrorName(ret, SECURITY_ERRORS);
return AR_IGNORE;
}
//CSecBufferBundle<5, CSecBufferBase::FreeSSPI> sb_out;
CtxtHandle ctx;
ret = InitializeSecurityContextA(&cred, 0, spn, flags, 0, SECURITY_NATIVE_DREP, 0, 0, &ctx, &out_buf_desc, &ret_flags, &lifetime);
//LOG(INFO) << "$$$ InitializeSecurityContext @ " << cricket::TimeDiff(cricket::Time(), now);
if (FAILED(ret)) {
LOG(LS_ERROR) << "InitializeSecurityContext returned: "
<< ErrorName(ret, SECURITY_ERRORS);
FreeCredentialsHandle(&cred);
return AR_IGNORE;
}
assert(!context);
context = neg = new NegotiateAuthContext(auth_method, cred, ctx);
neg->specified_credentials = specify_credentials;
neg->steps = steps;
}
if ((ret == SEC_I_COMPLETE_NEEDED) || (ret == SEC_I_COMPLETE_AND_CONTINUE)) {
ret = CompleteAuthToken(&neg->ctx, &out_buf_desc);
//LOG(INFO) << "$$$ CompleteAuthToken @ " << cricket::TimeDiff(cricket::Time(), now);
LOG(LS_VERBOSE) << "CompleteAuthToken returned: "
<< ErrorName(ret, SECURITY_ERRORS);
if (FAILED(ret)) {
return AR_ERROR;
}
}
//LOG(INFO) << "$$$ NEGOTIATE took " << cricket::TimeDiff(cricket::Time(), now) << "ms";
std::string decoded(out_buf, out_buf + out_sec.cbBuffer);
response = auth_method;
response.append(" ");
response.append(Base64::encode(decoded));
return AR_RESPONSE;
}
#endif
#endif // WIN32
return AR_IGNORE;
}
inline bool end_of_name(size_t pos, size_t len, const char * data) {
if (pos >= len)
return true;
if (isspace(data[pos]))
return true;
// The reason for this complexity is that some non-compliant auth schemes (like Negotiate)
// use base64 tokens in the challenge instead of name=value. This could confuse us when the
// base64 ends in equal signs.
if ((pos+1 < len) && (data[pos] == '=') && !isspace(data[pos+1]) && (data[pos+1] != '='))
return true;
return false;
}
void AsyncHttpsProxySocket::ParseAuth(const char * data, size_t len, std::string& method, std::map<std::string,std::string>& args) {
size_t pos = 0;
while ((pos < len) && isspace(data[pos])) ++pos;
size_t start = pos;
while ((pos < len) && !isspace(data[pos])) ++pos;
method.assign(data + start, data + pos);
while (pos < len) {
while ((pos < len) && isspace(data[pos])) ++pos;
if (pos >= len)
return;
start = pos;
while (!end_of_name(pos, len, data)) ++pos;
//while ((pos < len) && !isspace(data[pos]) && (data[pos] != '=')) ++pos;
std::string name(data + start, data + pos), value;
if ((pos < len) && (data[pos] == '=')) {
++pos; // Skip '='
// Check if quoted value
if ((pos < len) && (data[pos] == '"')) {
while (++pos < len) {
if (data[pos] == '"') {
++pos;
break;
}
if ((data[pos] == '\\') && (pos + 1 < len))
++pos;
value.append(1, data[pos]);
}
} else {
while ((pos < len) && !isspace(data[pos]) && (data[pos] != ','))
value.append(1, data[pos++]);
}
} else {
value = name;
name.clear();
}
args.insert(std::make_pair(name, value));
if ((pos < len) && (data[pos] == ',')) ++pos; // Skip ','
}
}
AsyncHttpsProxySocket::AsyncHttpsProxySocket(AsyncSocket* socket, const SocketAddress& proxy,
const std::string& username, const buzz::XmppPassword& password)
: BufferedReadAdapter(socket, 1024), proxy_(proxy), user_(username), pass_(password),
state_(PS_ERROR), context_(0) {
}
AsyncHttpsProxySocket::~AsyncHttpsProxySocket() {
delete context_;
}
int AsyncHttpsProxySocket::Connect(const SocketAddress& addr) {
LOG(LS_VERBOSE) << "AsyncHttpsProxySocket::Connect(" << proxy_.ToString() << ")";
dest_ = addr;
if (dest_.port() != 80) {
BufferInput(true);
}
return BufferedReadAdapter::Connect(proxy_);
}
SocketAddress AsyncHttpsProxySocket::GetRemoteAddress() const {
return dest_;
}
int AsyncHttpsProxySocket::Close() {
headers_.clear();
state_ = PS_ERROR;
delete context_;
context_ = 0;
return BufferedReadAdapter::Close();
}
void AsyncHttpsProxySocket::OnConnectEvent(AsyncSocket * socket) {
LOG(LS_VERBOSE) << "AsyncHttpsProxySocket::OnConnectEvent";
// TODO: Decide whether tunneling or not should be explicitly set,
// or indicated by destination port (as below)
if (dest_.port() == 80) {
state_ = PS_TUNNEL;
BufferedReadAdapter::OnConnectEvent(socket);
return;
}
SendRequest();
}
void AsyncHttpsProxySocket::OnCloseEvent(AsyncSocket * socket, int err) {
LOG(LS_VERBOSE) << "AsyncHttpsProxySocket::OnCloseEvent(" << err << ")";
if ((state_ == PS_WAIT_CLOSE) && (err == 0)) {
state_ = PS_ERROR;
Connect(dest_);
} else {
BufferedReadAdapter::OnCloseEvent(socket, err);
}
}
void AsyncHttpsProxySocket::ProcessInput(char * data, size_t& len) {
size_t start = 0;
for (size_t pos = start; (state_ < PS_TUNNEL) && (pos < len); ) {
if (state_ == PS_SKIP_BODY) {
size_t consume = _min(len - pos, content_length_);
pos += consume;
start = pos;
content_length_ -= consume;
if (content_length_ == 0) {
EndResponse();
}
continue;
}
if (data[pos++] != '\n')
continue;
size_t len = pos - start - 1;
if ((len > 0) && (data[start + len - 1] == '\r'))
--len;
data[start + len] = 0;
ProcessLine(data + start, len);
start = pos;
}
len -= start;
if (len > 0) {
memmove(data, data + start, len);
}
if (state_ != PS_TUNNEL)
return;
bool remainder = (len > 0);
BufferInput(false);
SignalConnectEvent(this);
// FIX: if SignalConnect causes the socket to be destroyed, we are in trouble
if (remainder)
SignalReadEvent(this); // TODO: signal this??
}
void AsyncHttpsProxySocket::SendRequest() {
std::stringstream ss;
ss << "CONNECT " << dest_.ToString() << " HTTP/1.0\r\n";
ss << "User-Agent: " USERAGENT_STRING "\r\n";
ss << "Host: " << dest_.IPAsString() << "\r\n";
ss << "Content-Length: 0\r\n";
ss << "Proxy-Connection: Keep-Alive\r\n";
ss << headers_;
ss << "\r\n";
std::string str = ss.str();
DirectSend(str.c_str(), str.size());
state_ = PS_LEADER;
expect_close_ = true;
content_length_ = 0;
headers_.clear();
LOG(LS_VERBOSE) << "AsyncHttpsProxySocket >> " << str;
}
void AsyncHttpsProxySocket::ProcessLine(char * data, size_t len) {
LOG(LS_VERBOSE) << "AsyncHttpsProxySocket << " << data;
if (len == 0) {
if (state_ == PS_TUNNEL_HEADERS) {
state_ = PS_TUNNEL;
} else if (state_ == PS_ERROR_HEADERS) {
Error(defer_error_);
return;
} else if (state_ == PS_SKIP_HEADERS) {
if (content_length_) {
state_ = PS_SKIP_BODY;
} else {
EndResponse();
return;
}
} else {
static bool report = false;
if (!unknown_mechanisms_.empty() && !report) {
report = true;
std::string msg(
"Unable to connect to the Google Talk service due to an incompatibility "
"with your proxy.\r\nPlease help us resolve this issue by submitting the "
"following information to us using our technical issue submission form "
"at:\r\n\r\n"
"http://www.google.com/support/talk/bin/request.py\r\n\r\n"
"We apologize for the inconvenience.\r\n\r\n"
"Information to submit to Google: "
);
//std::string msg("Please report the following information to [email protected]:\r\nUnknown methods: ");
msg.append(unknown_mechanisms_);
#ifdef WIN32
MessageBoxA(0, msg.c_str(), "Oops!", MB_OK);
#endif
#ifdef POSIX
//TODO: Raise a signal or something so the UI can be separated.
LOG(LS_ERROR) << "Oops!\n\n" << msg;
#endif
}
// Unexpected end of headers
Error(0);
return;
}
} else if (state_ == PS_LEADER) {
uint32 code;
if (sscanf(data, "HTTP/%*lu.%*lu %lu", &code) != 1) {
Error(0);
return;
}
switch (code) {
case 200:
// connection good!
state_ = PS_TUNNEL_HEADERS;
return;
#if defined(HTTP_STATUS_PROXY_AUTH_REQ) && (HTTP_STATUS_PROXY_AUTH_REQ != 407)
#error Wrong code for HTTP_STATUS_PROXY_AUTH_REQ
#endif
case 407: // HTTP_STATUS_PROXY_AUTH_REQ
state_ = PS_AUTHENTICATE;
return;
default:
defer_error_ = 0;
state_ = PS_ERROR_HEADERS;
return;
}
} else if ((state_ == PS_AUTHENTICATE) && (strnicmp(data, "Proxy-Authenticate:", 19) == 0)) {
std::string response, auth_method;
switch (Authenticate(data + 19, len - 19, proxy_, "CONNECT", "/", user_, pass_, context_, response, auth_method)) {
case AR_IGNORE:
LOG(LS_VERBOSE) << "Ignoring Proxy-Authenticate: " << auth_method;
if (!unknown_mechanisms_.empty())
unknown_mechanisms_.append(", ");
unknown_mechanisms_.append(auth_method);
break;
case AR_RESPONSE:
headers_ = "Proxy-Authorization: ";
headers_.append(response);
headers_.append("\r\n");
state_ = PS_SKIP_HEADERS;
unknown_mechanisms_.clear();
break;
case AR_CREDENTIALS:
defer_error_ = EACCES;
state_ = PS_ERROR_HEADERS;
unknown_mechanisms_.clear();
break;
case AR_ERROR:
defer_error_ = 0;
state_ = PS_ERROR_HEADERS;
unknown_mechanisms_.clear();
break;
}
} else if (strnicmp(data, "Content-Length:", 15) == 0) {
content_length_ = strtoul(data + 15, 0, 0);
} else if (strnicmp(data, "Proxy-Connection: Keep-Alive", 28) == 0) {
expect_close_ = false;
/*
} else if (strnicmp(data, "Connection: close", 17) == 0) {
expect_close_ = true;
*/
}
}
void AsyncHttpsProxySocket::EndResponse() {
if (!expect_close_) {
SendRequest();
return;
}
// No point in waiting for the server to close... let's close now
// TODO: Refactor out PS_WAIT_CLOSE
state_ = PS_WAIT_CLOSE;
BufferedReadAdapter::Close();
OnCloseEvent(this, 0);
}
void AsyncHttpsProxySocket::Error(int error) {
BufferInput(false);
Close();
SetError(error);
SignalCloseEvent(this, error);
}
///////////////////////////////////////////////////////////////////////////////
AsyncSocksProxySocket::AsyncSocksProxySocket(AsyncSocket* socket, const SocketAddress& proxy,
const std::string& username, const buzz::XmppPassword& password)
: BufferedReadAdapter(socket, 1024), proxy_(proxy), user_(username), pass_(password),
state_(SS_ERROR) {
}
int AsyncSocksProxySocket::Connect(const SocketAddress& addr) {
dest_ = addr;
BufferInput(true);
return BufferedReadAdapter::Connect(proxy_);
}
SocketAddress AsyncSocksProxySocket::GetRemoteAddress() const {
return dest_;
}
void AsyncSocksProxySocket::OnConnectEvent(AsyncSocket * socket) {
SendHello();
}
void AsyncSocksProxySocket::ProcessInput(char * data, size_t& len) {
assert(state_ < SS_TUNNEL);
ByteBuffer response(data, len);
if (state_ == SS_HELLO) {
uint8 ver, method;
if (!response.ReadUInt8(ver) ||
!response.ReadUInt8(method))
return;
if (ver != 5) {
Error(0);
return;
}
if (method == 0) {
SendConnect();
} else if (method == 2) {
SendAuth();
} else {
Error(0);
return;
}
} else if (state_ == SS_AUTH) {
uint8 ver, status;
if (!response.ReadUInt8(ver) ||
!response.ReadUInt8(status))
return;
if ((ver != 1) || (status != 0)) {
Error(EACCES);
return;
}
SendConnect();
} else if (state_ == SS_CONNECT) {
uint8 ver, rep, rsv, atyp;
if (!response.ReadUInt8(ver) ||
!response.ReadUInt8(rep) ||
!response.ReadUInt8(rsv) ||
!response.ReadUInt8(atyp))
return;
if ((ver != 5) || (rep != 0)) {
Error(0);
return;
}
uint16 port;
if (atyp == 1) {
uint32 addr;
if (!response.ReadUInt32(addr) ||
!response.ReadUInt16(port))
return;
LOG(LS_VERBOSE) << "Bound on " << addr << ":" << port;
} else if (atyp == 3) {
uint8 len;
std::string addr;
if (!response.ReadUInt8(len) ||
!response.ReadString(addr, len) ||
!response.ReadUInt16(port))
return;
LOG(LS_VERBOSE) << "Bound on " << addr << ":" << port;
} else if (atyp == 4) {
std::string addr;
if (!response.ReadString(addr, 16) ||
!response.ReadUInt16(port))
return;
LOG(LS_VERBOSE) << "Bound on <IPV6>:" << port;
} else {
Error(0);
return;
}
state_ = SS_TUNNEL;
}
// Consume parsed data
len = response.Length();
memcpy(data, response.Data(), len);
if (state_ != SS_TUNNEL)
return;
bool remainder = (len > 0);
BufferInput(false);
SignalConnectEvent(this);
// FIX: if SignalConnect causes the socket to be destroyed, we are in trouble
if (remainder)
SignalReadEvent(this); // TODO: signal this??
}
void AsyncSocksProxySocket::SendHello() {
ByteBuffer request;
request.WriteUInt8(5); // Socks Version
if (user_.empty()) {
request.WriteUInt8(1); // Authentication Mechanisms
request.WriteUInt8(0); // No authentication
} else {
request.WriteUInt8(2); // Authentication Mechanisms
request.WriteUInt8(0); // No authentication
request.WriteUInt8(2); // Username/Password
}
DirectSend(request.Data(), request.Length());
state_ = SS_HELLO;
}
void AsyncSocksProxySocket::SendAuth() {
ByteBuffer request;
request.WriteUInt8(1); // Negotiation Version
request.WriteUInt8(static_cast<uint8>(user_.size()));
request.WriteString(user_); // Username
request.WriteUInt8(static_cast<uint8>(pass_.GetLength()));
size_t len = pass_.GetLength() + 1;
char * sensitive = new char[len];
pass_.CopyTo(sensitive, true);
request.WriteString(sensitive); // Password
memset(sensitive, 0, len);
delete [] sensitive;
DirectSend(request.Data(), request.Length());
state_ = SS_AUTH;
}
void AsyncSocksProxySocket::SendConnect() {
ByteBuffer request;
request.WriteUInt8(5); // Socks Version
request.WriteUInt8(1); // CONNECT
request.WriteUInt8(0); // Reserved
if (dest_.IsUnresolved()) {
std::string hostname = dest_.IPAsString();
request.WriteUInt8(3); // DOMAINNAME
request.WriteUInt8(static_cast<uint8>(hostname.size()));
request.WriteString(hostname); // Destination Hostname
} else {
request.WriteUInt8(1); // IPV4
request.WriteUInt32(dest_.ip()); // Destination IP
}
request.WriteUInt16(dest_.port()); // Destination Port
DirectSend(request.Data(), request.Length());
state_ = SS_CONNECT;
}
void AsyncSocksProxySocket::Error(int error) {
state_ = SS_ERROR;
BufferInput(false);
Close();
SetError(EACCES);
SignalCloseEvent(this, error);
}
///////////////////////////////////////////////////////////////////////////////
LoggingAdapter::LoggingAdapter(AsyncSocket* socket, LoggingSeverity level,
const char * label)
: AsyncSocketAdapter(socket), level_(level)
{
label_.append("[");
label_.append(label);
label_.append("]");
}
int
LoggingAdapter::Send(const void *pv, size_t cb) {
int res = AsyncSocketAdapter::Send(pv, cb);
if (res > 0)
LogMultiline(false, static_cast<const char *>(pv), res);
return res;
}
int
LoggingAdapter::SendTo(const void *pv, size_t cb, const SocketAddress& addr) {
int res = AsyncSocketAdapter::SendTo(pv, cb, addr);
if (res > 0)
LogMultiline(false, static_cast<const char *>(pv), res);
return res;
}
int
LoggingAdapter::Recv(void *pv, size_t cb) {
int res = AsyncSocketAdapter::Recv(pv, cb);
if (res > 0)
LogMultiline(true, static_cast<const char *>(pv), res);
return res;
}
int
LoggingAdapter::RecvFrom(void *pv, size_t cb, SocketAddress *paddr) {
int res = AsyncSocketAdapter::RecvFrom(pv, cb, paddr);
if (res > 0)
LogMultiline(true, static_cast<const char *>(pv), res);
return res;
}
void
LoggingAdapter::OnConnectEvent(AsyncSocket * socket) {
LOG(level_) << label_ << " Connected";
AsyncSocketAdapter::OnConnectEvent(socket);
}
void
LoggingAdapter::OnCloseEvent(AsyncSocket * socket, int err) {
LOG(level_) << label_ << " Closed with error: " << err;
AsyncSocketAdapter::OnCloseEvent(socket, err);
}
void
LoggingAdapter::LogMultiline(bool input, const char * data, size_t len) {
const char * direction = (input ? " << " : " >> ");
std::string str(data, len);
while (!str.empty()) {
std::string::size_type pos = str.find('\n');
std::string substr = str;
if (pos == std::string::npos) {
substr = str;
str.clear();
} else if ((pos > 0) && (str[pos-1] == '\r')) {
substr = str.substr(0, pos - 1);
str = str.substr(pos + 1);
} else {
substr = str.substr(0, pos);
str = str.substr(pos + 1);
}
// Filter out any private data
std::string::size_type pos_private = substr.find("Email");
if (pos_private == std::string::npos) {
pos_private = substr.find("Passwd");
}
if (pos_private == std::string::npos) {
LOG(level_) << label_ << direction << substr;
} else {
LOG(level_) << label_ << direction << "## TEXT REMOVED ##";
}
}
}
///////////////////////////////////////////////////////////////////////////////
} // namespace cricket
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