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/*
* servsock.h - simple wrapper to QServerSocket
* Copyright (C) 2003 Justin Karneges
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#ifndef CS_SERVSOCK_H
#define CS_SERVSOCK_H
#include<qserversocket.h>
// CS_NAMESPACE_BEGIN
class ServSock : public QObject
{
Q_OBJECT
public:
ServSock(QObject *parent=0);
~ServSock();
bool isActive() const;
bool listen(Q_UINT16 port);
void stop();
int port() const;
QHostAddress address() const;
signals:
void connectionReady(int);
private slots:
void sss_connectionReady(int);
private:
class Private;
Private *d;
};
class ServSockSignal : public QServerSocket
{
Q_OBJECT
public:
ServSockSignal(int port);
signals:
void connectionReady(int);
protected:
// reimplemented
void newConnection(int);
};
// CS_NAMESPACE_END
#endif
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