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//=============================================================================
// File: multipar.h
// Contents: Declarations for MultiparBodyPart and MultipartMessage
// Maintainer: Doug Sauder <[email protected]>
// WWW: http://www.fwb.gulf.net/~dwsauder/mimepp.html
//
// Copyright (c) 1996, 1997 Douglas W. Sauder
// All rights reserved.
//
// IN NO EVENT SHALL DOUGLAS W. SAUDER BE LIABLE TO ANY PARTY FOR DIRECT,
// INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES ARISING OUT OF
// THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN IF DOUGLAS W. SAUDER
// HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// DOUGLAS W. SAUDER SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING, BUT
// NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
// PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS ON AN "AS IS"
// BASIS, AND DOUGLAS W. SAUDER HAS NO OBLIGATION TO PROVIDE MAINTENANCE,
// SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
//
//=============================================================================
#ifndef MULTIPAR_H
#define MULTIPAR_H
#include "basicmsg.h"
class MultipartBodyPart {
public:
MultipartBodyPart();
virtual ~MultipartBodyPart();
// Get or set the 'Content-Type' header field
// + The member functions that involve enumerated types (ints)
// will work only for well-known types or subtypes. The enum
// values are defined in <mimepp/enum.h>.
// Type
const DwString& TypeStr() const;
int Type() const;
void SetTypeStr(const DwString& aStr);
void SetType(int aType);
// Subtype
const DwString& SubtypeStr() const;
int Subtype() const;
void SetSubtypeStr(const DwString& aStr);
void SetSubtype(int aSubtype);
// Get or set the 'Content-Transfer-Encoding' header field
// + The member functions that involve enumerated types (ints)
// will work only for well-known encodings. The enum values
// are defined in <mimepp/enum.h>.
const DwString& ContentTransferEncodingStr() const;
int ContentTransferEncoding() const;
void SetContentTransferEncodingStr(const DwString& aStr);
void SetContentTransferEncoding(int aCte);
// Cte is short for ContentTransferEncoding.
// These functions are an alternative to the ones with longer names.
const DwString& CteStr() const;
int Cte() const;
void SetCteStr(const DwString& aStr);
void SetCte(int aCte);
// Get or set the 'Content-Description' header field
const DwString& ContentDescription() const;
void SetContentDescription(const DwString& aStr);
// Get or set the 'Content-Disposition' header field
const DwString& ContentDisposition() const;
void SetContentDisposition(const DwString& aStr);
// Get or set the body of this body part
const DwString& Body() const;
void SetBody(const DwString& aStr);
protected:
DwString mType;
DwString mSubtype;
DwString mCte;
DwString mContentDescription;
DwString mContentDisposition;
DwString mBody;
};
class MultipartMessage : public BasicMessage {
public:
// Use this constructor to create a new multipart message
MultipartMessage();
// Use this constructor to create a wrapper for a DwMessage that has
// been parsed and has been verified as a multipart
MultipartMessage(DwMessage* aMsg);
virtual ~MultipartMessage();
// This virtual function is overridden from BasicMessage. In
// MultipartMessage, we add the Content-Type header field with
// type Multipart and subtype Mixed
virtual void SetAutomaticFields();
// Return the number of body parts contained
int NumberOfParts() const;
// Get the body part at position in aIdx. Indexing starts at 0.
// If there is no body part at that index, aPart will have its
// attributes set to empty values.
void BodyPart(int aIdx, MultipartBodyPart& aPart);
// Set the body part at position in aIdx. Indexing starts at 0.
// If you have aIdx = 10 and there are only 2 body parts, 7 empty
// body parts will be created to fill slots 2 through 8. If you
// just want to add a body part at the end, use AddBodyPart().
void SetBodyPart(int aIdx, const MultipartBodyPart& aPart);
// Append a body part to the message.
void AddBodyPart(const MultipartBodyPart& aPart);
};
#endif
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