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authorMichele Calgaro <[email protected]>2024-02-07 11:07:16 +0900
committerMichele Calgaro <[email protected]>2024-02-08 10:30:17 +0900
commit37ad15ad2c77711db7c9c4bbd62d5a1cb5749abc (patch)
treebf917f15cb7ca53eac56533097ed50241bb830d3 /languages/lib/debugger
parent12c95f5db577785d29c51643f20fe2c8700af7cb (diff)
downloadtdevelop-37ad15ad2c77711db7c9c4bbd62d5a1cb5749abc.tar.gz
tdevelop-37ad15ad2c77711db7c9c4bbd62d5a1cb5749abc.zip
Replace Q_SIGNALS and Q_SLOTS
Signed-off-by: Michele Calgaro <[email protected]>
Diffstat (limited to 'languages/lib/debugger')
-rw-r--r--languages/lib/debugger/Mainpage.dox2
1 files changed, 1 insertions, 1 deletions
diff --git a/languages/lib/debugger/Mainpage.dox b/languages/lib/debugger/Mainpage.dox
index 9a804a36..c0e6b077 100644
--- a/languages/lib/debugger/Mainpage.dox
+++ b/languages/lib/debugger/Mainpage.dox
@@ -12,7 +12,7 @@ This library contains classes to implement debugger support for a programming la
Each debugger support plugin must interact with an editor to set breakpoints,
jump to execution points, etc. This kind of interaction is implemented in
@ref Debugger class. Your debugger support plugin just need to create
-an instance of @ref Debugger class and connect its Q_SIGNALS, for example:
+an instance of @ref Debugger class and connect its signals, for example:
@code
m_debugger = new Debugger( partController() );