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diff --git a/doc/extras/opengl.toc b/doc/extras/opengl.toc new file mode 100644 index 00000000..efe104ff --- /dev/null +++ b/doc/extras/opengl.toc @@ -0,0 +1,267 @@ +<!DOCTYPE kdeveloptoc> +<kdeveloptoc> +<title>OpenGL</title> +<tocsect1 name="GL Functions"> + <tocsect2 name="glAccum" url="man:glAccum"/> + <tocsect2 name="glActiveTextureARB" url="man:glActiveTextureARB"/> + <tocsect2 name="glAlphaFunc" url="man:glAlphaFunc"/> + <tocsect2 name="glAreTexturesResident" url="man:glAreTexturesResident"/> + <tocsect2 name="glArrayElement" url="man:glArrayElement"/> + <tocsect2 name="glBegin" url="man:glBegin"/> + <tocsect2 name="glBindTexture" url="man:glBindTexture"/> + <tocsect2 name="glBitmap" url="man:glBitmap"/> + <tocsect2 name="glBlendColor" url="man:glBlendColor"/> + <tocsect2 name="glBlendEquation" url="man:glBlendEquation"/> + <tocsect2 name="glBlendFunc" url="man:glBlendFunc"/> + <tocsect2 name="glCallList" url="man:glCallList"/> + <tocsect2 name="glCallLists" url="man:glCallLists"/> + <tocsect2 name="glClear" url="man:glClear"/> + <tocsect2 name="glClearAccum" url="man:glClearAccum"/> + <tocsect2 name="glClearColor" url="man:glClearColor"/> + <tocsect2 name="glClearDepth" url="man:glClearDepth"/> + <tocsect2 name="glClearIndex" url="man:glClearIndex"/> + <tocsect2 name="glClearStencil" url="man:glClearStencil"/> + <tocsect2 name="glClientActiveTextureARB" url="man:glClientActiveTextureARB"/> + <tocsect2 name="glClipPlane" url="man:glClipPlane"/> + <tocsect2 name="glColor" url="man:glColor"/> + <tocsect2 name="glColorMask" url="man:glColorMask"/> + <tocsect2 name="glColorMaterial" url="man:glColorMaterial"/> + <tocsect2 name="glColorPointer" url="man:glColorPointer"/> + <tocsect2 name="glColorSubTable" url="man:glColorSubTable"/> + <tocsect2 name="glColorTable" url="man:glColorTable"/> + <tocsect2 name="glColorTableParameter" url="man:glColorTableParameter"/> + <tocsect2 name="glConvolutionFilter1D" url="man:glConvolutionFilter1D"/> + <tocsect2 name="glConvolutionFilter2D" url="man:glConvolutionFilter2D"/> + <tocsect2 name="glConvolutionParameter" url="man:glConvolutionParameter"/> + <tocsect2 name="glCopyColorSubTable" url="man:glCopyColorSubTable"/> + <tocsect2 name="glCopyColorTable" url="man:glCopyColorTable"/> + <tocsect2 name="glCopyConvolutionFilter1D" url="man:glCopyConvolutionFilter1D"/> + <tocsect2 name="glCopyConvolutionFilter2D" url="man:glCopyConvolutionFilter2D"/> + <tocsect2 name="glCopyPixels" url="man:glCopyPixels"/> + <tocsect2 name="glCopyTexImage1D" url="man:glCopyTexImage1D"/> + <tocsect2 name="glCopyTexImage2D" url="man:glCopyTexImage2D"/> + <tocsect2 name="glCopyTexSubImage1D" url="man:glCopyTexSubImage1D"/> + <tocsect2 name="glCopyTexSubImage2D" url="man:glCopyTexSubImage2D"/> + <tocsect2 name="glCopyTexSubImage3D" url="man:glCopyTexSubImage3D"/> + <tocsect2 name="glCullFace" url="man:glCullFace"/> + <tocsect2 name="glDeleteLists" url="man:glDeleteLists"/> + <tocsect2 name="glDeleteTextures" url="man:glDeleteTextures"/> + <tocsect2 name="glDepthFunc" url="man:glDepthFunc"/> + <tocsect2 name="glDepthMask" url="man:glDepthMask"/> + <tocsect2 name="glDepthRange" url="man:glDepthRange"/> + <tocsect2 name="glDisable" url="man:glDisable"/> + <tocsect2 name="glDisableClientState" url="man:glDisableClientState"/> + <tocsect2 name="glDrawArrays" url="man:glDrawArrays"/> + <tocsect2 name="glDrawBuffer" url="man:glDrawBuffer"/> + <tocsect2 name="glDrawElements" url="man:glDrawElements"/> + <tocsect2 name="glDrawPixels" url="man:glDrawPixels"/> + <tocsect2 name="glDrawRangeElements" url="man:glDrawRangeElements"/> + <tocsect2 name="glEdgeFlag" url="man:glEdgeFlag"/> + <tocsect2 name="glEdgeFlagPointer" url="man:glEdgeFlagPointer"/> + <tocsect2 name="glEnable" url="man:glEnable"/> + <tocsect2 name="glEnableClientState" url="man:glEnableClientState"/> + <tocsect2 name="glEnd" url="man:glEnd"/> + <tocsect2 name="glEndList" url="man:glEndList"/> + <tocsect2 name="glEvalCoord" url="man:glEvalCoord"/> + <tocsect2 name="glEvalMesh" url="man:glEvalMesh"/> + <tocsect2 name="glEvalPoint" url="man:glEvalPoint"/> + <tocsect2 name="glFeedbackBuffer" url="man:glFeedbackBuffer"/> + <tocsect2 name="glFinish" url="man:glFinish"/> + <tocsect2 name="glFlush" url="man:glFlush"/> + <tocsect2 name="glFog" url="man:glFog"/> + <tocsect2 name="glFrontFace" url="man:glFrontFace"/> + <tocsect2 name="glFrustum" url="man:glFrustum"/> + <tocsect2 name="glGenLists" url="man:glGenLists"/> + <tocsect2 name="glGenTextures" url="man:glGenTextures"/> + <tocsect2 name="glGet" url="man:glGet"/> + <tocsect2 name="glGetBooleanv" url="man:glGetBooleanv"/> + <tocsect2 name="glGetClipPlane" url="man:glGetClipPlane"/> + <tocsect2 name="glGetColorTable" url="man:glGetColorTable"/> + <tocsect2 name="glGetColorTableParameter" url="man:glGetColorTableParameter"/> + <tocsect2 name="glGetConvolutionFilter" url="man:glGetConvolutionFilter"/> + <tocsect2 name="glGetConvolutionParameter" url="man:glGetConvolutionParameter"/> + <tocsect2 name="glGetDoublev" url="man:glGetDoublev"/> + <tocsect2 name="glGetError" url="man:glGetError"/> + <tocsect2 name="glGetFloatv" url="man:glGetFloatv"/> + <tocsect2 name="glGetHistogram" url="man:glGetHistogram"/> + <tocsect2 name="glGetHistogramParameter" url="man:glGetHistogramParameter"/> + <tocsect2 name="glGetIntegerv" url="man:glGetIntegerv"/> + <tocsect2 name="glGetLight" url="man:glGetLight"/> + <tocsect2 name="glGetMap" url="man:glGetMap"/> + <tocsect2 name="glGetMaterial" url="man:glGetMaterial"/> + <tocsect2 name="glGetMinmax" url="man:glGetMinmax"/> + <tocsect2 name="glGetMinmaxParameter" url="man:glGetMinmaxParameter"/> + <tocsect2 name="glGetPixelMap" url="man:glGetPixelMap"/> + <tocsect2 name="glGetPointerv" url="man:glGetPointerv"/> + <tocsect2 name="glGetPolygonStipple" url="man:glGetPolygonStipple"/> + <tocsect2 name="glGetSeparableFilter" url="man:glGetSeparableFilter"/> + <tocsect2 name="glGetString" url="man:glGetString"/> + <tocsect2 name="glGetTexEnv" url="man:glGetTexEnv"/> + <tocsect2 name="glGetTexGen" url="man:glGetTexGen"/> + <tocsect2 name="glGetTexImage" url="man:glGetTexImage"/> + <tocsect2 name="glGetTexLevelParameter" url="man:glGetTexLevelParameter"/> + <tocsect2 name="glGetTexParameter" url="man:glGetTexParameter"/> + <tocsect2 name="glHint" url="man:glHint"/> + <tocsect2 name="glHistogram" url="man:glHistogram"/> + <tocsect2 name="glIndex" url="man:glIndex"/> + <tocsect2 name="glIndexMask" url="man:glIndexMask"/> + <tocsect2 name="glIndexPointer" url="man:glIndexPointer"/> + <tocsect2 name="glInitNames" url="man:glInitNames"/> + <tocsect2 name="glInterleavedArrays" url="man:glInterleavedArrays"/> + <tocsect2 name="glIsEnabled" url="man:glIsEnabled"/> + <tocsect2 name="glIsTexture" url="man:glIsTexture"/> + <tocsect2 name="glIslist" url="man:glIslist"/> + <tocsect2 name="glLight" url="man:glLight"/> + <tocsect2 name="glLightModel" url="man:glLightModel"/> + <tocsect2 name="glLineStipple" url="man:glLineStipple"/> + <tocsect2 name="glLineWidth" url="man:glLineWidth"/> + <tocsect2 name="glListBase" url="man:glListBase"/> + <tocsect2 name="glLoadIdentity" url="man:glLoadIdentity"/> + <tocsect2 name="glLoadMatrix" url="man:glLoadMatrix"/> + <tocsect2 name="glLoadName" url="man:glLoadName"/> + <tocsect2 name="glLogicOp" url="man:glLogicOp"/> + <tocsect2 name="glMap1" url="man:glMap1"/> + <tocsect2 name="glMap2" url="man:glMap2"/> + <tocsect2 name="glMapGrid" url="man:glMapGrid"/> + <tocsect2 name="glMaterial" url="man:glMaterial"/> + <tocsect2 name="glMatrixMode" url="man:glMatrixMode"/> + <tocsect2 name="glMinmax" url="man:glMinmax"/> + <tocsect2 name="glMultMatrix" url="man:glMultMatrix"/> + <tocsect2 name="glMultiTexCoordARB" url="man:glMultiTexCoordARB"/> + <tocsect2 name="glNewList" url="man:glNewList"/> + <tocsect2 name="glNormal" url="man:glNormal"/> + <tocsect2 name="glNormalPointer" url="man:glNormalPointer"/> + <tocsect2 name="glOrtho" url="man:glOrtho"/> + <tocsect2 name="glPassThrough" url="man:glPassThrough"/> + <tocsect2 name="glPixelMap" url="man:glPixelMap"/> + <tocsect2 name="glPixelStore" url="man:glPixelStore"/> + <tocsect2 name="glPixelTransfer" url="man:glPixelTransfer"/> + <tocsect2 name="glPixelZoom" url="man:glPixelZoom"/> + <tocsect2 name="glPointSize" url="man:glPointSize"/> + <tocsect2 name="glPolygonMode" url="man:glPolygonMode"/> + <tocsect2 name="glPolygonOffset" url="man:glPolygonOffset"/> + <tocsect2 name="glPolygonStipple" url="man:glPolygonStipple"/> + <tocsect2 name="glPopAttrib" url="man:glPopAttrib"/> + <tocsect2 name="glPopClientAttrib" url="man:glPopClientAttrib"/> + <tocsect2 name="glPopMatrix" url="man:glPopMatrix"/> + <tocsect2 name="glPopName" url="man:glPopName"/> + <tocsect2 name="glPrioritizeTextures" url="man:glPrioritizeTextures"/> + <tocsect2 name="glPushAttrib" url="man:glPushAttrib"/> + <tocsect2 name="glPushClientAttrib" url="man:glPushClientAttrib"/> + <tocsect2 name="glPushMatrix" url="man:glPushMatrix"/> + <tocsect2 name="glPushName" url="man:glPushName"/> + <tocsect2 name="glRasterPos" url="man:glRasterPos"/> + <tocsect2 name="glReadBuffer" url="man:glReadBuffer"/> + <tocsect2 name="glReadPixels" url="man:glReadPixels"/> + <tocsect2 name="glRect" url="man:glRect"/> + <tocsect2 name="glRenderMode" url="man:glRenderMode"/> + <tocsect2 name="glResetHistogram" url="man:glResetHistogram"/> + <tocsect2 name="glResetMinmax" url="man:glResetMinmax"/> + <tocsect2 name="glRotate" url="man:glRotate"/> + <tocsect2 name="glScale" url="man:glScale"/> + <tocsect2 name="glScissor" url="man:glScissor"/> + <tocsect2 name="glSelectBuffer" url="man:glSelectBuffer"/> + <tocsect2 name="glSeparableFilter2D" url="man:glSeparableFilter2D"/> + <tocsect2 name="glShadeModel" url="man:glShadeModel"/> + <tocsect2 name="glStencilFunc" url="man:glStencilFunc"/> + <tocsect2 name="glStencilMask" url="man:glStencilMask"/> + <tocsect2 name="glStencilOp" url="man:glStencilOp"/> + <tocsect2 name="glTexCoord" url="man:glTexCoord"/> + <tocsect2 name="glTexCoordPointer" url="man:glTexCoordPointer"/> + <tocsect2 name="glTexEnv" url="man:glTexEnv"/> + <tocsect2 name="glTexGen" url="man:glTexGen"/> + <tocsect2 name="glTexImage1D" url="man:glTexImage1D"/> + <tocsect2 name="glTexImage2D" url="man:glTexImage2D"/> + <tocsect2 name="glTexImage3D" url="man:glTexImage3D"/> + <tocsect2 name="glTexParameter" url="man:glTexParameter"/> + <tocsect2 name="glTexSubImage1D" url="man:glTexSubImage1D"/> + <tocsect2 name="glTexSubImage2D" url="man:glTexSubImage2D"/> + <tocsect2 name="glTexSubImage3D" url="man:glTexSubImage3D"/> + <tocsect2 name="glTranslate" url="man:glTranslate"/> + <tocsect2 name="glVertex" url="man:glVertex"/> + <tocsect2 name="glVertexPointer" url="man:glVertexPointer"/> + <tocsect2 name="glViewport" url="man:glViewport"/> +</tocsect1> +<tocsect1 name="GLU Functions"> + <tocsect2 name="gluBeginCurve" url="man:gluBeginCurve"/> + <tocsect2 name="gluBeginPolygon" url="man:gluBeginPolygon"/> + <tocsect2 name="gluBeginSurface" url="man:gluBeginSurface"/> + <tocsect2 name="gluBeginTrim" url="man:gluBeginTrim"/> + <tocsect2 name="gluBuild1DMipmaps" url="man:gluBuild1DMipmaps"/> + <tocsect2 name="gluBuild2DMipmaps" url="man:gluBuild2DMipmaps"/> + <tocsect2 name="gluCylinder" url="man:gluCylinder"/> + <tocsect2 name="gluDeleteNurbsRenderer" url="man:gluDeleteNurbsRenderer"/> + <tocsect2 name="gluDeleteQuadric" url="man:gluDeleteQuadric"/> + <tocsect2 name="gluDeleteTess" url="man:gluDeleteTess"/> + <tocsect2 name="gluDisk" url="man:gluDisk"/> + <tocsect2 name="gluEndCurve" url="man:gluEndCurve"/> + <tocsect2 name="gluEndPolygon" url="man:gluEndPolygon"/> + <tocsect2 name="gluEndSurface" url="man:gluEndSurface"/> + <tocsect2 name="gluEndTrim" url="man:gluEndTrim"/> + <tocsect2 name="gluErrorString" url="man:gluErrorString"/> + <tocsect2 name="gluGetNurbsProperty" url="man:gluGetNurbsProperty"/> + <tocsect2 name="gluGetString" url="man:gluGetString"/> + <tocsect2 name="gluGetTessProperty" url="man:gluGetTessProperty"/> + <tocsect2 name="gluLoadSamplingMatrices" url="man:gluLoadSamplingMatrices"/> + <tocsect2 name="gluLookAt" url="man:gluLookAt"/> + <tocsect2 name="gluNewNurbsRenderer" url="man:gluNewNurbsRenderer"/> + <tocsect2 name="gluNewQuadric" url="man:gluNewQuadric"/> + <tocsect2 name="gluNewTess" url="man:gluNewTess"/> + <tocsect2 name="gluNextContour" url="man:gluNextContour"/> + <tocsect2 name="gluNurbsCallback" url="man:gluNurbsCallback"/> + <tocsect2 name="gluNurbsCallbackDataEXT" url="man:gluNurbsCallbackDataEXT"/> + <tocsect2 name="gluNurbsCurve" url="man:gluNurbsCurve"/> + <tocsect2 name="gluNurbsProperty" url="man:gluNurbsProperty"/> + <tocsect2 name="gluNurbsSurface" url="man:gluNurbsSurface"/> + <tocsect2 name="gluOrtho2D" url="man:gluOrtho2D"/> + <tocsect2 name="gluPartialDisk" url="man:gluPartialDisk"/> + <tocsect2 name="gluPerspective" url="man:gluPerspective"/> + <tocsect2 name="gluPickMatrix" url="man:gluPickMatrix"/> + <tocsect2 name="gluProject" url="man:gluProject"/> + <tocsect2 name="gluPwlCurve" url="man:gluPwlCurve"/> + <tocsect2 name="gluQuadricCallback" url="man:gluQuadricCallback"/> + <tocsect2 name="gluQuadricDrawStyle" url="man:gluQuadricDrawStyle"/> + <tocsect2 name="gluQuadricNormals" url="man:gluQuadricNormals"/> + <tocsect2 name="gluQuadricOrientation" url="man:gluQuadricOrientation"/> + <tocsect2 name="gluQuadricTexture" url="man:gluQuadricTexture"/> + <tocsect2 name="gluScaleImage" url="man:gluScaleImage"/> + <tocsect2 name="gluSphere" url="man:gluSphere"/> + <tocsect2 name="gluTessBeginContour" url="man:gluTessBeginContour"/> + <tocsect2 name="gluTessBeginPolygon" url="man:gluTessBeginPolygon"/> + <tocsect2 name="gluTessCallback" url="man:gluTessCallback"/> + <tocsect2 name="gluTessEndContour" url="man:gluTessEndContour"/> + <tocsect2 name="gluTessEndPolygon" url="man:gluTessEndPolygon"/> + <tocsect2 name="gluTessNormal" url="man:gluTessNormal"/> + <tocsect2 name="gluTessProperty" url="man:gluTessProperty"/> + <tocsect2 name="gluTessVertex" url="man:gluTessVertex"/> + <tocsect2 name="gluUnProject" url="man:gluUnProject"/> +</tocsect1> +<tocsect1 name="GLX Functions"> + <tocsect2 name="glXChooseVisual" url="man:glXChooseVisual"/> + <tocsect2 name="glXCopyContext" url="man:glXCopyContext"/> + <tocsect2 name="glXCreateContext" url="man:glXCreateContext"/> + <tocsect2 name="glXCreateGLXPixmap" url="man:glXCreateGLXPixmap"/> + <tocsect2 name="glXDestroyContext" url="man:glXDestroyContext"/> + <tocsect2 name="glXDestroyGLXPixmap" url="man:glXDestroyGLXPixmap"/> + <tocsect2 name="glXFreeContextEXT" url="man:glXFreeContextEXT"/> + <tocsect2 name="glXGetClientString" url="man:glXGetClientString"/> + <tocsect2 name="glXGetConfig" url="man:glXGetConfig"/> + <tocsect2 name="glXGetContextIDEXT" url="man:glXGetContextIDEXT"/> + <tocsect2 name="glXGetCurrentContext" url="man:glXGetCurrentContext"/> + <tocsect2 name="glXGetCurrentDisplay" url="man:glXGetCurrentDisplay"/> + <tocsect2 name="glXGetCurrentDrawable" url="man:glXGetCurrentDrawable"/> + <tocsect2 name="glXImportContextEXT" url="man:glXImportContextEXT"/> + <tocsect2 name="glXIntro" url="man:glXIntro"/> + <tocsect2 name="glXIsDirect" url="man:glXIsDirect"/> + <tocsect2 name="glXMakeCurrent" url="man:glXMakeCurrent"/> + <tocsect2 name="glXQueryContextInfoEXT" url="man:glXQueryContextInfoEXT"/> + <tocsect2 name="glXQueryExtension" url="man:glXQueryExtension"/> + <tocsect2 name="glXQueryExtensionsString" url="man:glXQueryExtensionsString"/> + <tocsect2 name="glXQueryServerString" url="man:glXQueryServerString"/> + <tocsect2 name="glXQueryVersion" url="man:glXQueryVersion"/> + <tocsect2 name="glXSwapBuffers" url="man:glXSwapBuffers"/> + <tocsect2 name="glXUseXFont" url="man:glXUseXFont"/> + <tocsect2 name="glXWaitGL" url="man:glXWaitGL"/> + <tocsect2 name="glXWaitX" url="man:glXWaitX"/> +</tocsect1> +</kdeveloptoc> |