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-rw-r--r--languages/cpp/app_templates/noatunvisual/plugin_impl.cpp276
1 files changed, 276 insertions, 0 deletions
diff --git a/languages/cpp/app_templates/noatunvisual/plugin_impl.cpp b/languages/cpp/app_templates/noatunvisual/plugin_impl.cpp
new file mode 100644
index 00000000..a25f1fd2
--- /dev/null
+++ b/languages/cpp/app_templates/noatunvisual/plugin_impl.cpp
@@ -0,0 +1,276 @@
+
+#include "plugin_%{APPNAMELC}_impl.h"
+
+#include <string.h>
+#include <stdlib.h>
+
+extern "C"
+{
+ #include <SDL.h>
+ #include <fcntl.h>
+ #include <unistd.h>
+}
+
+#if 0
+#define TEST() cout << "At line " << __LINE__ << endl
+#else
+#define TEST() if(0)
+#endif
+
+#define output ((unsigned char*)data)
+template <class Type>
+inline void Bitmap<Type>::addPixel(int x, int y, int br1, int br2)
+{
+ if (x < 0 || x >= width || y < 0 || y >= height) return;
+
+ register unsigned char *p = output+x*2+y*width*2;
+ if (p[0] < 255-br1) p[0] += br1; else p[0] = 255;
+ if (p[1] < 255-br2) p[1] += br2; else p[1] = 255;
+}
+
+template <class Type>
+void Bitmap<Type>::addVertLine(int x, int y1, int y2, int br1, int br2)
+{
+ if(y1 < y2)
+ {
+ for(int y = y1; y <= y2; y++)
+ addPixel(x,y, br1, br2);
+ }
+ else if(y2 < y1)
+ {
+ for(int y = y2; y <= y1; y++)
+ addPixel(x, y, br1, br2);
+ }
+ else
+ {
+ addPixel(x, y1, br1, br2);
+ }
+}
+
+template <class Type>
+void Bitmap<Type>::fadeStar()
+{
+ register unsigned long *ptr = (unsigned long*)output;
+ int i = width*height*2/4;
+ do
+ {
+ if (*ptr)
+ *(ptr++) -= ((*ptr & 0xf0f0f0f0ul) >> 4) + ((*ptr & 0xe0e0e0e0ul) >> 5);
+ else
+ ptr++;
+ } while(--i > 0);
+}
+
+%{APPNAME}View::%{APPNAME}View(int in) : mFd(in), outputBmp(0), fullscreen(false)
+{
+ surface = 0;
+ width = 320;
+ height = width*6/8;
+ outputBmp.size(width, height);
+ TEST();
+
+ TEST();
+ fcntl(mFd, F_SETFL, fcntl(mFd, F_GETFL) & ~O_NONBLOCK);
+ TEST();
+
+
+ float *data = new float[width];
+ TEST();
+
+ startVideo();
+ setupPalette();
+ TEST();
+
+ while(true)
+ {
+ checkInput();
+
+ if(!surface) exit(0);
+
+ int bytestoread = width * sizeof(float);
+ int pos = 0;
+ while(pos < bytestoread)
+ {
+ char *d = (char *)data;
+ int r = read(mFd, d + pos, bytestoread - pos);
+ if(r > 0) pos += r;
+ else if (r==0) exit(0);
+ }
+
+ outputBmp.fadeStar();
+ outputBmp.fadeStar();
+
+ float *d = data;
+ float *end = data + width;
+ float heightHalf = height / 4.0;
+ int y = height / 2;
+ int x=0;
+ int oldy=(int)(*d * heightHalf);
+ while(d <= end)
+ {
+ int amp = (int)(*d * heightHalf);
+ amp+=y;
+
+ outputBmp.addVertLine(x, oldy, amp, 255, 255);
+ oldy=amp;
+
+ d++;
+ x++;
+ }
+ repaint();
+ }
+}
+
+static SDL_Surface *CreateScreen(Uint16 w, Uint16 h, Uint8 bpp, Uint32 flags)
+{
+ SDL_Surface *screen;
+
+ // Set the video mode
+ screen = SDL_SetVideoMode(w, h, bpp, flags);
+ return screen;
+}
+
+void %{APPNAME}View::startVideo()
+{
+ if(surface)
+ {
+ SDL_FreeSurface(surface);
+ surface = 0;
+ }
+
+ Uint32 videoflags;
+
+ /* Initialize SDL */
+ if ( SDL_Init(SDL_INIT_VIDEO) < 0 )
+ exit(0);
+
+ SDL_WM_SetCaption("%{APPNAME}","%{APPNAMELC}");
+
+ /* See if we try to get a hardware colormap */
+ videoflags = SDL_SWSURFACE | (fullscreen?SDL_FULLSCREEN:0);
+
+ surface = CreateScreen(width, height, 8, videoflags);
+ if (!surface)
+ exit(0);
+
+ SDL_ShowCursor(0);
+
+ if(!surface)
+ SDL_Quit();
+
+ SDL_WM_SetCaption("%{APPNAME}", 0);
+ SDL_ShowCursor(0);
+
+}
+
+void %{APPNAME}View::setupPalette(double)
+{
+#define BOUND(x) ((x) > 255 ? 255 : (x))
+#define PEAKIFY(x) int(BOUND((x) - (x)*(255-(x))/255/2))
+#define MAX(x,y) ((x) > (y) ? (x) : (y))
+
+ int redMax=136;
+ int greenMax=136;
+ int blueMax=255;
+
+ SDL_Color sdlPalette[256];
+
+ for(int i=0;i<256;i++)
+ {
+ // i
+ // 255 136
+ sdlPalette[i].r = i*redMax/255;
+ sdlPalette[i].g = i*greenMax/255;
+ sdlPalette[i].b = i*blueMax/255;
+ }
+
+ SDL_SetColors(surface, sdlPalette, 0, 256);
+
+#undef BOUND
+#undef PEAKIFY
+#undef MAX
+}
+
+void %{APPNAME}View::checkInput()
+{
+ SDL_Event myEvent;
+
+ while(SDL_PollEvent(&myEvent))
+ {
+ switch(myEvent.type)
+ {
+ case SDL_KEYDOWN:
+ switch(myEvent.key.keysym.sym)
+ {
+ case SDLK_SPACE:
+// fullscreen ^= true;
+// startVideo();
+ break;
+ default:
+ break;
+ }
+ break;
+
+ case SDL_QUIT:
+ exit(0);
+ break;
+ }
+ }
+}
+
+#define output2 ((unsigned char*)outputBmp.data)
+
+void %{APPNAME}View::repaint()
+{
+ SDL_LockSurface(surface);
+ TEST();
+
+ register unsigned long *ptr2 = (unsigned long*)output2;
+ unsigned long *ptr1 = (unsigned long*)( surface->pixels );
+ int i = width*height/4;
+ TEST();
+
+ do {
+ // Asger Alstrup Nielsen's ([email protected])
+ // optimized 32 bit screen loop
+ register unsigned int const r1 = *(ptr2++);
+ register unsigned int const r2 = *(ptr2++);
+
+ //if (r1 || r2) {
+#ifdef LITTLEENDIAN
+ register unsigned int const v =
+ ((r1 & 0x000000f0ul) >> 4)
+ | ((r1 & 0x0000f000ul) >> 8)
+ | ((r1 & 0x00f00000ul) >> 12)
+ | ((r1 & 0xf0000000ul) >> 16);
+ *(ptr1++) = v |
+ ( ((r2 & 0x000000f0ul) << 12)
+ | ((r2 & 0x0000f000ul) << 8)
+ | ((r2 & 0x00f00000ul) << 4)
+ | ((r2 & 0xf0000000ul)));
+#else
+ register unsigned int const v =
+ ((r2 & 0x000000f0ul) >> 4)
+ | ((r2 & 0x0000f000ul) >> 8)
+ | ((r2 & 0x00f00000ul) >> 12)
+ | ((r2 & 0xf0000000ul) >> 16);
+ *(ptr1++) = v |
+ ( ((r1 & 0x000000f0ul) << 12)
+ | ((r1 & 0x0000f000ul) << 8)
+ | ((r1 & 0x00f00000ul) << 4)
+ | ((r1 & 0xf0000000ul)));
+#endif
+ //} else ptr1++;
+ } while (--i);
+ TEST();
+
+ SDL_UnlockSurface(surface);
+ SDL_UpdateRect(surface, 0, 0, 0, 0);
+ TEST();
+
+}
+
+%{APPNAME}View::~%{APPNAME}View()
+{
+ ::close(mFd);
+}