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/**********************************************************************
** Copyright (C) 2000-2002 Trolltech AS. All rights reserved.
**
** This file is part of Qt Designer.
**
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.
**
** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition
** licenses may use this file in accordance with the Qt Commercial License
** Agreement provided with the Software.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** See http://www.trolltech.com/gpl/ for GPL licensing information.
** See http://www.trolltech.com/pricing.html or email [email protected] for
** information about Qt Commercial License Agreements.
**
** Contact [email protected] if any conditions of this licensing are
** not clear to you.
**
**********************************************************************/
#ifndef UIB_H
#define UIB_H
#include <qdatastream.h>
const Q_UINT32 UibMagic = 0xb77c61d8;
enum BlockTag { Block_End = '$', Block_Actions = 'A', Block_Buddies = 'B',
Block_Connections = 'C', Block_Functions = 'F',
Block_Images = 'G', Block_Intro = 'I', Block_Menubar = 'M',
Block_Slots = 'S', Block_Strings = 'Z', Block_Tabstops = 'T',
Block_Toolbars = 'O', Block_Variables = 'V',
Block_Widget = 'W' };
enum ObjectTag { Object_End = '$', Object_ActionRef = 'X',
Object_Attribute = 'B', Object_Column = 'C',
Object_Event = 'E', Object_FontProperty = 'F',
Object_GridCell = 'G', Object_Item = 'I',
Object_MenuItem = 'M', Object_PaletteProperty = 'P',
Object_Row = 'R', Object_Separator = 'S', Object_Spacer = 'Y',
Object_SubAction = 'A', Object_SubLayout = 'L',
Object_SubWidget = 'W', Object_TextProperty = 'T',
Object_VariantProperty = 'V' };
enum PaletteTag { Palette_End = '$', Palette_Active = 'A',
Palette_Inactive = 'I', Palette_Disabled = 'D',
Palette_Color = 'C', Palette_Pixmap = 'P' };
enum IntroFlag { Intro_Pixmapinproject = 0x1 };
enum FontFlag { Font_Family = 0x1, Font_PointSize = 0x2, Font_Bold = 0x4,
Font_Italic = 0x8, Font_Underline = 0x10,
Font_StrikeOut = 0x20 };
enum ConnectionFlag { Connection_Language = 0x1, Connection_Sender = 0x2,
Connection_Signal = 0x4, Connection_Receiver = 0x8,
Connection_Slot = 0x10 };
class UibStrTable
{
public:
UibStrTable();
inline int insertCString( const char *cstr );
inline int insertString( const QString& str );
inline void readBlock( QDataStream& in, int size );
inline const char *asCString( int offset ) const;
inline QString asString( int offset ) const;
inline QByteArray block() const;
private:
QCString table;
QDataStream out;
int start;
};
/*
uic uses insertCString(), insertString(), and block();
QWidgetFactory uses readBlock(), asCString(), and asString(). By
implementing these functions inline, we ensure that the binaries
don't contain needless code.
*/
inline int UibStrTable::insertCString( const char *cstr )
{
if ( cstr == 0 || cstr[0] == 0 ) {
return 0;
} else {
int nextPos = table.size();
int len = strlen( cstr );
int i;
for ( i = 0; i < nextPos - len; i++ ) {
if ( memcmp(table.data() + i, cstr, len + 1) == 0 )
return i;
}
for ( i = 0; i < len + 1; i++ )
out << (Q_UINT8) cstr[i];
return nextPos;
}
}
inline int UibStrTable::insertString( const QString& str )
{
if ( str.contains('\0') || str[0] == QChar(0x7f) ) {
int nextPos = table.size();
out << (Q_UINT8) 0x7f;
out << str;
return nextPos;
} else {
return insertCString( str.utf8() );
}
}
inline void UibStrTable::readBlock( QDataStream& in, int size )
{
table.resize( start + size );
in.readRawBytes( table.data() + start, size );
}
inline QString UibStrTable::asString( int offset ) const
{
if ( table[offset] == 0x7f ) {
QDataStream in( table, IO_ReadOnly );
in.device()->at( offset + 1 );
QString str;
in >> str;
return str;
} else {
return QString::fromUtf8( asCString(offset) );
}
}
inline const char *UibStrTable::asCString( int offset ) const
{
return table.data() + offset;
}
inline QByteArray UibStrTable::block() const
{
QByteArray block;
block.duplicate( table.data() + start, table.size() - start );
return block;
}
#endif
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