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/***************************************************************************
* Copyright (C) 2004 by Alexander Dymo <[email protected]> *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU Library General Public License as *
* published by the Free Software Foundation; either version 2 of the *
* License, or (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. *
***************************************************************************/
#ifndef MULTIPROPERTY_H
#define MULTIPROPERTY_H
#include <tqptrlist.h>
#include <tqmap.h>
#include <tqvariant.h>
#include "property.h"
#include "childproperty.h"
namespace PropertyLib{
class PropertyList;
/** @file multiproperty.h
@short Contains @ref PropertyLib::MultiProperty class.
*/
/**
@short Holds a list of properties with the same name and type.
It is used by @ref PropertyLib::PropertyList to store properties. Generally, @ref PropertyLib::PropertyList
stores a list of multiproperties instead of properties. This allows working
with many properties of the same name and type at the same type.
MultiProperty is also responsible for storing detailed %property editors (instances
of @ref ChildProperty class. It's too much overhead to store child properties
with their parent properties. MultiProperty provides a way to store child properties
only once for all properties with the same name and same type.
*/
class MultiProperty
{
public:
/**Constructs multiproperty with one property which is not connected to a property list.*/
MultiProperty(Property *prop);
/**Constructs empty multiproperty.*/
MultiProperty(PropertyList *propertyList);
/**Constructs multiproperty with one Property in the list.*/
MultiProperty(PropertyList *propertyList, Property *prop);
~MultiProperty();
/**Compares two multiproperties.*/
bool operator ==(const MultiProperty &prop) const;
/**Compares %multiproperty with %property.*/
bool operator ==(const Property &prop) const;
/**Adds %property to the list.*/
void addProperty(Property *prop);
/**Removes %property from the list.*/
void removeProperty(Property *prop);
/**Adds all properties from the %multiproperty prop.*/
void addProperty(MultiProperty *prop);
/**Removes all properties that exists in the %multiproperty prop.*/
void removeProperty(MultiProperty *prop);
/**Returns the name of a %property.*/
TQString name() const;
/**Returns the type of a %property.*/
int type() const;
/**Returns the value of a %property.*/
TQVariant value() const;
/**Returns the description of a %property.*/
TQString description() const;
/**Returns the readonly attribute of a %property.*/
bool readOnly() const;
/**Returns the visibility attribute of a %property.*/
bool visible() const;
/**The string-to-value correspondence list of the %property.*/
TQMap<TQString, TQVariant> valueList() const;
/**Sets the value of a %property.*/
void setValue(const TQVariant& value);
/**Sets the value of a %property.
@param value new value of thus %multiproperty
@param emitChange if set to true then %property list which owns this %multiproperty
emits propertyValueChanged signal.*/
void setValue(const TQVariant& value, bool emitChange);
/**Sets the description of a %property.*/
void setDescription(const TQString &description);
/**Sets the list of possible values of a %property.*/
void setValueList(const TQMap< TQString, TQVariant >& valueList);
/**Finds string description for a value.*/
TQVariant findValueDescription() const;
/**Finds string description for a value.*/
TQVariant findValueDescription(TQVariant val) const;
/**Returns true if the %multiproperty has no properties in the list (i.e. it's invalid).*/
bool valid() const;
/**Reverts the property value to previous setting.*/
void undo();
/**The list of child properties.*/
TQValueList<ChildProperty> details;
private:
TQPtrList<Property> list;
PropertyList *m_propertyList;
friend class PropertyList;
friend class PropertyBuffer;
};
}
#endif
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