1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
|
/***************************************************************************
* Copyright (C) 2002-2004 by Alexander Dymo *
* [email protected] *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU Library General Public License as *
* published by the Free Software Foundation; either version 2 of the *
* License, or (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. *
***************************************************************************/
#ifndef PROPERTYEDITOR_H
#define PROPERTYEDITOR_H
#ifndef PURE_QT
#include <klistview.h>
#else
#include <tqlistview.h>
#define KListView TQListView
#define KListViewItem TQListViewItem
#endif
#include "propertylist.h"
class TQPushButton;
class TQGridLayout;
namespace PropertyLib{
class PropertyItem;
class PropertyGroupItem;
class PropertyWidget;
class Property;
class MultiProperty;
struct Machine;
/** @file propertyeditor.h
@short Contains @ref PropertyLib::PropertyEditor class.
*/
/**
@short %Property editor.
Displays a list of properties in a table form. Also performs grouping and
creation of property widgets from the machine factory.
@see PropertyWidget
@see Machine
@see PropertyMachineFactory
*/
class PropertyEditor: public KListView{
Q_OBJECT
TQ_OBJECT
public:
/**Constructs the property editor.*/
PropertyEditor(TQWidget *tqparent = 0, const char *name = 0);
~PropertyEditor();
/**@return @ref Machine for given property.
Uses cache to store created machines.
Cache will be cleared only with @ref clearMachineCache.*/
Machine *machine(MultiProperty *property);
public slots:
/**Shows properties from a list.*/
void populateProperties(PropertyList *list);
/**Clears property list, disconnects accessor from the editor and deletes it.*/
void clearProperties();
/**Deletes cached machines.*/
void clearMachineCache();
signals:
/**Emitted when something is changed in property editor.*/
void changed();
protected slots:
/**Updates property widget in the editor.*/
void propertyValueChanged(Property* property);
/**Updates property in the list when new value is selected in the editor.*/
void propertyChanged(MultiProperty *property, const TQVariant &value);
/**Shows property editor.*/
void slotClicked(TQListViewItem* item);
void updateEditorSize();
/**Undoes the last change in property editor.*/
void undo();
protected:
void editItem(TQListViewItem*, int);
void hideEditor();
void showEditor(PropertyItem *item);
void placeEditor(PropertyItem *item);
PropertyWidget *prepareEditor(PropertyItem *item);
void addGroup(const TQString &name);
void addProperty(PropertyGroupItem *group, const TQString &name);
void addProperty(const TQString &name);
void addChildProperties(PropertyItem *tqparent);
private:
PropertyList *m_list;
PropertyList m_detailedList;
//machines cache for property types, machines will be deleted
TQMap<TQString, Machine* > m_registeredForType;
PropertyItem *m_currentEditItem;
PropertyWidget *m_currentEditWidget;
TQWidget *m_currentEditArea;
TQGridLayout *m_currentEditLayout;
bool m_doubleClickForEdit;
TQListViewItem* m_lastClickedItem;
TQPushButton *m_undoButton;
friend class PropertyItem;
};
}
#endif
|