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/***************************************************************************
phpdebugsocket.h
-------------------
begin : 2004-03-12
copyright : (C) 2004 Linus McCabe <[email protected]>
Based on work by Mathieu Kooiman
***************************************************************************/
/****************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
#ifndef _DEBUGGERCLIENT_H
#define _DEBUGGERCLIENT_H
#include <tqserversocket.h>
#include <tqobject.h>
#include <kurl.h>
#include <tqdom.h>
#include "debuggerui.h"
class DebuggerInterface;
class DebuggerBreakpoint;
class DebuggerVariable;
namespace DebuggerClientCapabilities
{
enum Capabilities
{
// Session related
StartSession = 1000,
EndSession,
// Breakpoint related
LineBreakpoints = 2000,
ConditionalBreakpoints,
// Variable related
Watches = 4000,
VariableSetValue,
// Execution related
Run = 5000,
Trace,
Pause,
Kill,
StepInto,
StepOver,
StepOut,
Skip,
// Profiler related
ProfilerOpen = 6000
};
}
class DebuggerClient : public TQObject
{
Q_OBJECT
private:
protected:
DebuggerClient(TQObject *parent, const char* name);
bool m_active;
public:
virtual const uint supports(DebuggerClientCapabilities::Capabilities) = 0;
virtual void startSession() = 0;
virtual void endSession() = 0;
virtual TQString getName() = 0;
// Execution control
virtual void request();
virtual void run();
virtual void trace();
virtual void skip();
virtual void stepOver();
virtual void stepInto();
virtual void stepOut();
virtual void kill();
virtual void pause();
// Settings
virtual void readConfig(TQDomNode node);
virtual void showConfig(TQDomNode node);
// Profiler
virtual void profilerOpen();
// Misc
virtual void fileOpened(const TQString& file);
virtual void addBreakpoint(DebuggerBreakpoint* breakpoint);
virtual void removeBreakpoint(DebuggerBreakpoint* breakpoint);
virtual void addWatch(const TQString &);
virtual void removeWatch(DebuggerVariable*);
virtual void variableSetValue(const DebuggerVariable &variable);
void unSupportedAction(const TQString &action);
bool isActive();
DebuggerInterface *debuggerInterface();
signals:
void updateStatus(DebuggerUI::DebuggerStatus);
};
#endif
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