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-rw-r--r--src/collections/boardgamecollection.cpp112
1 files changed, 112 insertions, 0 deletions
diff --git a/src/collections/boardgamecollection.cpp b/src/collections/boardgamecollection.cpp
new file mode 100644
index 0000000..4899e0e
--- /dev/null
+++ b/src/collections/boardgamecollection.cpp
@@ -0,0 +1,112 @@
+/***************************************************************************
+ copyright : (C) 2005-2006 by Robby Stephenson, Steve Beattie
+ ***************************************************************************/
+
+/***************************************************************************
+ * *
+ * This program is free software; you can redistribute it and/or modify *
+ * it under the terms of version 2 of the GNU General Public License as *
+ * published by the Free Software Foundation; *
+ * *
+ ***************************************************************************/
+
+#include "boardgamecollection.h"
+
+#include <klocale.h>
+
+namespace {
+ static const char* boardgame_general = I18N_NOOP("General");
+ static const char* boardgame_personal = I18N_NOOP("Personal");
+}
+
+using Tellico::Data::BoardGameCollection;
+
+BoardGameCollection::BoardGameCollection(bool addFields_, const QString& title_ /*=null*/)
+ : Collection(title_.isEmpty() ? i18n("My Board Games") : title_) {
+ if(addFields_) {
+ addFields(defaultFields());
+ }
+ setDefaultGroupField(QString::fromLatin1("genre"));
+}
+
+Tellico::Data::FieldVec BoardGameCollection::defaultFields() {
+ FieldVec list;
+ FieldPtr field;
+
+ field = new Field(QString::fromLatin1("title"), i18n("Title"));
+ field->setCategory(i18n(boardgame_general));
+ field->setFlags(Field::NoDelete);
+ field->setFormatFlag(Field::FormatTitle);
+ list.append(field);
+
+ field = new Field(QString::fromLatin1("genre"), i18n("Genre"));
+ field->setCategory(i18n(boardgame_general));
+ field->setFlags(Field::AllowCompletion | Field::AllowMultiple | Field::AllowGrouped);
+ field->setFormatFlag(Field::FormatPlain);
+ list.append(field);
+
+ field = new Field(QString::fromLatin1("mechanism"), i18n("Mechanism"));
+ field->setCategory(i18n(boardgame_general));
+ field->setFlags(Field::AllowCompletion | Field::AllowMultiple | Field::AllowGrouped);
+ field->setFormatFlag(Field::FormatPlain);
+ list.append(field);
+
+ field = new Field(QString::fromLatin1("year"), i18n("Release Year"), Field::Number);
+ field->setCategory(i18n(boardgame_general));
+ field->setFlags(Field::AllowGrouped);
+ list.append(field);
+
+ field = new Field(QString::fromLatin1("publisher"), i18n("Publisher"));
+ field->setCategory(i18n(boardgame_general));
+ field->setFlags(Field::AllowCompletion | Field::AllowMultiple | Field::AllowGrouped);
+ field->setFormatFlag(Field::FormatPlain);
+ list.append(field);
+
+ field = new Field(QString::fromLatin1("designer"), i18n("Designer"));
+ field->setCategory(i18n(boardgame_general));
+ field->setFlags(Field::AllowCompletion | Field::AllowMultiple | Field::AllowGrouped);
+ field->setFormatFlag(Field::FormatPlain);
+ list.append(field);
+
+ field = new Field(QString::fromLatin1("num-player"), i18n("Number of Players"), Field::Number);
+ field->setCategory(i18n(boardgame_general));
+ field->setFlags(Field::AllowMultiple | Field::AllowGrouped);
+ list.append(field);
+
+ field = new Field(QString::fromLatin1("description"), i18n("Description"), Field::Para);
+ list.append(field);
+
+ field = new Field(QString::fromLatin1("rating"), i18n("Rating"), Field::Rating);
+ field->setCategory(i18n(boardgame_personal));
+ field->setFlags(Field::AllowGrouped);
+ list.append(field);
+
+ field = new Field(QString::fromLatin1("pur_date"), i18n("Purchase Date"));
+ field->setCategory(i18n(boardgame_personal));
+ field->setFormatFlag(Field::FormatDate);
+ list.append(field);
+
+ field = new Field(QString::fromLatin1("gift"), i18n("Gift"), Field::Bool);
+ field->setCategory(i18n(boardgame_personal));
+ list.append(field);
+
+ field = new Field(QString::fromLatin1("pur_price"), i18n("Purchase Price"));
+ field->setCategory(i18n(boardgame_personal));
+ list.append(field);
+
+ field = new Field(QString::fromLatin1("loaned"), i18n("Loaned"), Field::Bool);
+ field->setCategory(i18n(boardgame_personal));
+ list.append(field);
+
+ field = new Field(QString::fromLatin1("cover"), i18n("Cover"), Field::Image);
+ list.append(field);
+
+ field = new Field(QString::fromLatin1("comments"), i18n("Comments"), Field::Para);
+ field->setCategory(i18n(boardgame_personal));
+ list.append(field);
+
+ return list;
+}
+
+#include "boardgamecollection.moc"