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authorMichele Calgaro <[email protected]>2024-07-15 19:08:22 +0900
committerMichele Calgaro <[email protected]>2024-07-18 09:31:41 +0900
commita30f5359f03c3017fa19a6770fab32d25d22cb87 (patch)
treecb365dd7a1c3666e3f972c6cad04be7b8e846cba /doc/html/tqpopupmenu.html
parent25ad1267da6916e738a126ff5a9b41cd686adfc6 (diff)
downloadtqt3-a30f5359f03c3017fa19a6770fab32d25d22cb87.tar.gz
tqt3-a30f5359f03c3017fa19a6770fab32d25d22cb87.zip
Rename graphics class nt* related files to equivalent tq* (part 1)
Signed-off-by: Michele Calgaro <[email protected]>
Diffstat (limited to 'doc/html/tqpopupmenu.html')
-rw-r--r--doc/html/tqpopupmenu.html4
1 files changed, 2 insertions, 2 deletions
diff --git a/doc/html/tqpopupmenu.html b/doc/html/tqpopupmenu.html
index 7e7eb8901..84e54d691 100644
--- a/doc/html/tqpopupmenu.html
+++ b/doc/html/tqpopupmenu.html
@@ -284,12 +284,12 @@ identifier <em>id</em>.
destroyed.
<p> <p>See also <a href="tqmenudata.html#connectItem">connectItem</a>() and <a href="tqmenudata.html#setItemParameter">setItemParameter</a>().
-<h3 class=fn>void <a name="drawContents"></a>TQPopupMenu::drawContents ( <a href="ntqpainter.html">TQPainter</a>&nbsp;*&nbsp;p )<tt> [virtual protected]</tt>
+<h3 class=fn>void <a name="drawContents"></a>TQPopupMenu::drawContents ( <a href="tqpainter.html">TQPainter</a>&nbsp;*&nbsp;p )<tt> [virtual protected]</tt>
</h3>
Draws all menu items using painter <em>p</em>.
<p>Reimplemented from <a href="ntqframe.html#drawContents">TQFrame</a>.
-<h3 class=fn>void <a name="drawItem"></a>TQPopupMenu::drawItem ( <a href="ntqpainter.html">TQPainter</a>&nbsp;*&nbsp;p, int&nbsp;tab_, TQMenuItem&nbsp;*&nbsp;mi, bool&nbsp;act, int&nbsp;x, int&nbsp;y, int&nbsp;w, int&nbsp;h )<tt> [protected]</tt>
+<h3 class=fn>void <a name="drawItem"></a>TQPopupMenu::drawItem ( <a href="tqpainter.html">TQPainter</a>&nbsp;*&nbsp;p, int&nbsp;tab_, TQMenuItem&nbsp;*&nbsp;mi, bool&nbsp;act, int&nbsp;x, int&nbsp;y, int&nbsp;w, int&nbsp;h )<tt> [protected]</tt>
</h3>
Draws menu item <em>mi</em> in the area <em>x</em>, <em>y</em>, <em>w</em>, <em>h</em>, using
painter <em>p</em>. The item is drawn active if <em>act</em> is TRUE or drawn