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authorMichele Calgaro <[email protected]>2024-07-15 19:08:22 +0900
committerMichele Calgaro <[email protected]>2024-07-18 09:31:41 +0900
commita30f5359f03c3017fa19a6770fab32d25d22cb87 (patch)
treecb365dd7a1c3666e3f972c6cad04be7b8e846cba /doc/html/tutorial1-14.html
parent25ad1267da6916e738a126ff5a9b41cd686adfc6 (diff)
downloadtqt3-a30f5359f03c3017fa19a6770fab32d25d22cb87.tar.gz
tqt3-a30f5359f03c3017fa19a6770fab32d25d22cb87.zip
Rename graphics class nt* related files to equivalent tq* (part 1)
Signed-off-by: Michele Calgaro <[email protected]>
Diffstat (limited to 'doc/html/tutorial1-14.html')
-rw-r--r--doc/html/tutorial1-14.html16
1 files changed, 8 insertions, 8 deletions
diff --git a/doc/html/tutorial1-14.html b/doc/html/tutorial1-14.html
index c0fcc00fe..962f6866e 100644
--- a/doc/html/tutorial1-14.html
+++ b/doc/html/tutorial1-14.html
@@ -62,14 +62,14 @@ wall.
<p>
<p> <pre> protected:
- void paintEvent( <a href="qpaintevent.html">TQPaintEvent</a> * );
+ void paintEvent( <a href="tqpaintevent.html">TQPaintEvent</a> * );
void mousePressEvent( <a href="qmouseevent.html">TQMouseEvent</a> * );
void mouseMoveEvent( <a href="qmouseevent.html">TQMouseEvent</a> * );
void mouseReleaseEvent( <a href="qmouseevent.html">TQMouseEvent</a> * );
</pre>
<p> In addition to the familiar event handlers, CannonField implements
three mouse event handlers. The names say it all.
-<p> <pre> void paintBarrier( <a href="ntqpainter.html">TQPainter</a> * );
+<p> <pre> void paintBarrier( <a href="tqpainter.html">TQPainter</a> * );
</pre>
<p> This private function paints the barrier wall.
<p> <pre> <a href="ntqrect.html">TQRect</a> barrierRect() const;
@@ -154,11 +154,11 @@ longer pressed.
</pre>
<p> paintBarrier() does the same sort of thing as paintShot(),
paintTarget(), and paintCannon().
-<p> <pre> void CannonField::paintBarrier( <a href="ntqpainter.html">TQPainter</a> *p )
+<p> <pre> void CannonField::paintBarrier( <a href="tqpainter.html">TQPainter</a> *p )
{
- p-&gt;<a href="ntqpainter.html#setBrush">setBrush</a>( yellow );
- p-&gt;<a href="ntqpainter.html#setPen">setPen</a>( black );
- p-&gt;<a href="ntqpainter.html#drawRect">drawRect</a>( barrierRect() );
+ p-&gt;<a href="tqpainter.html#setBrush">setBrush</a>( yellow );
+ p-&gt;<a href="tqpainter.html#setPen">setPen</a>( black );
+ p-&gt;<a href="tqpainter.html#drawRect">drawRect</a>( barrierRect() );
}
</pre>
<p> This private function paints the barrier as a rectangle filled with
@@ -182,9 +182,9 @@ the bottom edge of the barrier to the bottom edge of the widget.
<p> This function returns TRUE if the point is in the barrel; otherwise it returns
FALSE.
<p> Here we use the class <a href="ntqwmatrix.html">TQWMatrix</a>. It is defined in the header file
-ntqwmatrix.h, which is included by ntqpainter.h.
+ntqwmatrix.h, which is included by tqpainter.h.
<p> <a href="ntqwmatrix.html">TQWMatrix</a> defines a coordinate system mapping. It can perform the same
-transformations as the <a href="ntqpainter.html">TQPainter</a>.
+transformations as the <a href="tqpainter.html">TQPainter</a>.
<p> Here we perform the same transformation steps as we do when drawing
the barrel in the paintCannon() function. First we translate the
coordinate system and then we rotate it.