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authorMichele Calgaro <[email protected]>2024-08-31 19:56:49 +0900
committerMichele Calgaro <[email protected]>2024-08-31 19:56:49 +0900
commit39f8a475b4ec5c87a11a7e9300a30ef1c5b4a7e1 (patch)
treec38058d08754b389bd058a6d63f75086b49a22b1 /doc/unicode.doc
parente42ec295c2134770a1eb07032f5f22ca4ba1daa6 (diff)
downloadtqt3-39f8a475b4ec5c87a11a7e9300a30ef1c5b4a7e1.tar.gz
tqt3-39f8a475b4ec5c87a11a7e9300a30ef1c5b4a7e1.zip
Rename remaining ntq[i-l]* related files to equivalent tq*
Signed-off-by: Michele Calgaro <[email protected]>
Diffstat (limited to 'doc/unicode.doc')
-rw-r--r--doc/unicode.doc2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/unicode.doc b/doc/unicode.doc
index be2545554..974e578ed 100644
--- a/doc/unicode.doc
+++ b/doc/unicode.doc
@@ -105,7 +105,7 @@ even on Windows platforms that do not support it natively.
To fully benefit from Unicode, we recommend using TQString for storing
all user-visible strings, and performing all text file I/O using
-TQTextStream. Use \l QKeyEvent::text() for keyboard input in any custom
+TQTextStream. Use \l TQKeyEvent::text() for keyboard input in any custom
widgets you write; it does not make much difference for slow typists
in Western Europe or North America, but for fast typists or people
using special input methods using text() is beneficial.