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author | Timothy Pearson <[email protected]> | 2013-05-07 21:58:34 -0500 |
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committer | Timothy Pearson <[email protected]> | 2013-05-07 21:58:34 -0500 |
commit | c740211ffba3330d951f4c3ddefea8edf23a01cd (patch) | |
tree | 0a8b7641d3c5b576d18a2f7912c75fc600f494e2 /src/kernel/qpixmap.cpp | |
parent | 8a4eacb6185de3653f6ae401c352aef833a9e72a (diff) | |
download | tqt3-c740211ffba3330d951f4c3ddefea8edf23a01cd.tar.gz tqt3-c740211ffba3330d951f4c3ddefea8edf23a01cd.zip |
Automated update from Qt3
Diffstat (limited to 'src/kernel/qpixmap.cpp')
-rw-r--r-- | src/kernel/qpixmap.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/kernel/qpixmap.cpp b/src/kernel/qpixmap.cpp index 95fbed5ab..7dd6c0d77 100644 --- a/src/kernel/qpixmap.cpp +++ b/src/kernel/qpixmap.cpp @@ -107,7 +107,7 @@ if you create more than about 1000 pixmaps, independent of the size of the pixmaps or installed RAM. Windows NT-systems (including 2000, XP and following versions) do not have the same limitation, - but depending on the graphics etquipment the system will fail to + but depending on the graphics equipment the system will fail to allocate pixmap objects at some point (due to system running out of GDI resources). |