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diff --git a/doc/html/designer-manual-9.html b/doc/html/designer-manual-9.html index d87a9451c..e25e7bc1e 100644 --- a/doc/html/designer-manual-9.html +++ b/doc/html/designer-manual-9.html @@ -107,11 +107,11 @@ body { background: #ffffff; color: black; } <li><p>Use TQt -- Add the TQt libraries to the active project</p> <li><p>Add MOC -- Add the <tt>moc</tt> precompiler to the active file</p> </ul><p>Double clicking a<!-- index .ui --> <tt>.ui</tt> file in the workspace overview will now launch <em>TQt Designer</em>.</p> -<!-- index Macros!Q_OBJECT --><!-- index Q_OBJECT --><p>If you create a<!-- index .cpp --> <tt>.cpp</tt> file which contains the <tt>Q_OBJECT</tt> macro you will need an additional file which is generated by the <tt>moc</tt> to be included in your project. For example, if you have 'file.cpp', then the last line would be <tt>#include "file.moc"</tt> and the additional file would be called 'file.moc'. To ensure that Visual Studio executes the <tt>moc</tt> and generates this file you must create a custom dependency. Double click the<!-- index .cpp --> <tt>.cpp</tt> file (in your project workspace) that contains the <tt>Q_OBJECT</tt> macro. Click the <b>Add MOC</b> toolbar button; this will create an empty<!-- index .moc --> <tt>.moc</tt> file in your project workspace. Right click the newly created<!-- index .moc --> <tt>.moc</tt> file, then click <b>Settings</b> from the pop-up menu to invoke the Project Settings dialog. Click the Custom Build tab. Click the <b>Dependencies</b> button to pop up the User Defined Dependencies dialog. Type in <tt>$(InputDir)\$(InputPath)</tt>, then press <b>Return</b>. Click <b>OK</b> to leave the Dependencies dialog, then click <b>OK</b> to leave the Project Settings dialog.</p> +<!-- index Macros!TQ_OBJECT --><!-- index TQ_OBJECT --><p>If you create a<!-- index .cpp --> <tt>.cpp</tt> file which contains the <tt>TQ_OBJECT</tt> macro you will need an additional file which is generated by the <tt>moc</tt> to be included in your project. For example, if you have 'file.cpp', then the last line would be <tt>#include "file.moc"</tt> and the additional file would be called 'file.moc'. To ensure that Visual Studio executes the <tt>moc</tt> and generates this file you must create a custom dependency. Double click the<!-- index .cpp --> <tt>.cpp</tt> file (in your project workspace) that contains the <tt>TQ_OBJECT</tt> macro. Click the <b>Add MOC</b> toolbar button; this will create an empty<!-- index .moc --> <tt>.moc</tt> file in your project workspace. Right click the newly created<!-- index .moc --> <tt>.moc</tt> file, then click <b>Settings</b> from the pop-up menu to invoke the Project Settings dialog. Click the Custom Build tab. Click the <b>Dependencies</b> button to pop up the User Defined Dependencies dialog. Type in <tt>$(InputDir)\$(InputPath)</tt>, then press <b>Return</b>. Click <b>OK</b> to leave the Dependencies dialog, then click <b>OK</b> to leave the Project Settings dialog.</p> <p>If you wish to delete the add-in remove it from the toolbar then delete the<!-- index qmsdev.dll --> <tt>qmsdev.dll</tt> file from the add-ins directory.</p> <h4><a name="3-1"></a>Creating Makefiles without qmake</h4> <!-- index Makefiles --><p>The <tt>qmake</tt> tool provided with TQt can create Makefiles appropriate to your platform based on<!-- index .pro --> <tt>.pro</tt> project files. This section describes the dependencies involved in building a TQt application and gives a couple of simple example Makefiles. This section assumes that you have a good understanding of Makefiles.</p> -<!-- index Macros!Q_OBJECT --><!-- index Q_OBJECT --><p><em>TQt Designer</em> produces<!-- index .ui --> <tt>.ui</tt> files which are used to generate<!-- index .h --> <tt>.h</tt> and<!-- index .cpp --> <tt>.cpp</tt> files for the compiler to compile. The<!-- index .ui --> <tt>.ui</tt> files are processed by <tt>uic</tt>. Classes which inherit from <a href="ntqobject.html">TQObject</a>, e.g. those which use slots and signals, require an additional<!-- index .cpp --> <tt>.cpp</tt> file to be generated. These files are generated by the <tt>moc</tt> and are named '<em>moc_</em>file.cpp' where the original<!-- index .cpp --> <tt>.cpp</tt> file is called 'file.cpp'. If your<!-- index .cpp --> <tt>.cpp</tt> file contains the <tt>Q_OBJECT</tt> macro an additional file 'file.moc' should be generated which must be <tt>#include</tt>d in the<!-- index .cpp --> <tt>.cpp</tt>, normally at the end. This requires an extra dependency being created.</p> +<!-- index Macros!TQ_OBJECT --><!-- index TQ_OBJECT --><p><em>TQt Designer</em> produces<!-- index .ui --> <tt>.ui</tt> files which are used to generate<!-- index .h --> <tt>.h</tt> and<!-- index .cpp --> <tt>.cpp</tt> files for the compiler to compile. The<!-- index .ui --> <tt>.ui</tt> files are processed by <tt>uic</tt>. Classes which inherit from <a href="ntqobject.html">TQObject</a>, e.g. those which use slots and signals, require an additional<!-- index .cpp --> <tt>.cpp</tt> file to be generated. These files are generated by the <tt>moc</tt> and are named '<em>moc_</em>file.cpp' where the original<!-- index .cpp --> <tt>.cpp</tt> file is called 'file.cpp'. If your<!-- index .cpp --> <tt>.cpp</tt> file contains the <tt>TQ_OBJECT</tt> macro an additional file 'file.moc' should be generated which must be <tt>#include</tt>d in the<!-- index .cpp --> <tt>.cpp</tt>, normally at the end. This requires an extra dependency being created.</p> <p>Processing<!-- index .ui --> <tt>.ui</tt> files with <tt>uic</tt> is done <em>twice</em>:</p> <pre> uic myform.ui -o myform.h |