diff options
Diffstat (limited to 'doc/html/t14-gamebrd-cpp.html')
-rw-r--r-- | doc/html/t14-gamebrd-cpp.html | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/doc/html/t14-gamebrd-cpp.html b/doc/html/t14-gamebrd-cpp.html index e5b6a3b53..1912c14fb 100644 --- a/doc/html/t14-gamebrd-cpp.html +++ b/doc/html/t14-gamebrd-cpp.html @@ -52,11 +52,11 @@ body { background: #ffffff; color: black; } #include "lcdrange.h" #include "cannon.h" -<a name="f139"></a>GameBoard::GameBoard( <a href="ntqwidget.html">TQWidget</a> *parent, const char *name ) - : <a href="ntqwidget.html">TQWidget</a>( parent, name ) +<a name="f139"></a>GameBoard::GameBoard( <a href="tqwidget.html">TQWidget</a> *parent, const char *name ) + : <a href="tqwidget.html">TQWidget</a>( parent, name ) { <a href="ntqpushbutton.html">TQPushButton</a> *quit = new <a href="ntqpushbutton.html">TQPushButton</a>( "&Quit", this, "quit" ); - quit-><a href="ntqwidget.html#setFont">setFont</a>( TQFont( "Times", 18, TQFont::Bold ) ); + quit-><a href="tqwidget.html#setFont">setFont</a>( TQFont( "Times", 18, TQFont::Bold ) ); <a href="tqobject.html#connect">connect</a>( quit, TQ_SIGNAL(<a href="ntqbutton.html#clicked">clicked</a>()), tqApp, TQ_SLOT(<a href="ntqapplication.html#quit">quit</a>()) ); @@ -87,12 +87,12 @@ body { background: #ffffff; color: black; } this, TQ_SLOT(missed()) ); <a href="ntqpushbutton.html">TQPushButton</a> *shoot = new <a href="ntqpushbutton.html">TQPushButton</a>( "&Shoot", this, "shoot" ); - shoot-><a href="ntqwidget.html#setFont">setFont</a>( TQFont( "Times", 18, TQFont::Bold ) ); + shoot-><a href="tqwidget.html#setFont">setFont</a>( TQFont( "Times", 18, TQFont::Bold ) ); <a href="tqobject.html#connect">connect</a>( shoot, TQ_SIGNAL(<a href="ntqbutton.html#clicked">clicked</a>()), TQ_SLOT(fire()) ); <a href="tqobject.html#connect">connect</a>( cannonField, TQ_SIGNAL(canShoot(bool)), - shoot, TQ_SLOT(<a href="ntqwidget.html#setEnabled">setEnabled</a>(bool)) ); + shoot, TQ_SLOT(<a href="tqwidget.html#setEnabled">setEnabled</a>(bool)) ); TQPushButton *restart = new <a href="ntqpushbutton.html">TQPushButton</a>( "&New Game", this, "newgame" ); @@ -136,7 +136,7 @@ body { background: #ffffff; color: black; } angle->setValue( 60 ); force->setValue( 25 ); - angle-><a href="ntqwidget.html#setFocus">setFocus</a>(); + angle-><a href="tqwidget.html#setFocus">setFocus</a>(); newGame(); } |