summaryrefslogtreecommitdiffstats
path: root/doc/html/t14-gamebrd-cpp.html
diff options
context:
space:
mode:
Diffstat (limited to 'doc/html/t14-gamebrd-cpp.html')
-rw-r--r--doc/html/t14-gamebrd-cpp.html12
1 files changed, 6 insertions, 6 deletions
diff --git a/doc/html/t14-gamebrd-cpp.html b/doc/html/t14-gamebrd-cpp.html
index e5b6a3b53..1912c14fb 100644
--- a/doc/html/t14-gamebrd-cpp.html
+++ b/doc/html/t14-gamebrd-cpp.html
@@ -52,11 +52,11 @@ body { background: #ffffff; color: black; }
#include "lcdrange.h"
#include "cannon.h"
-<a name="f139"></a>GameBoard::GameBoard( <a href="ntqwidget.html">TQWidget</a> *parent, const char *name )
- : <a href="ntqwidget.html">TQWidget</a>( parent, name )
+<a name="f139"></a>GameBoard::GameBoard( <a href="tqwidget.html">TQWidget</a> *parent, const char *name )
+ : <a href="tqwidget.html">TQWidget</a>( parent, name )
{
<a href="ntqpushbutton.html">TQPushButton</a> *quit = new <a href="ntqpushbutton.html">TQPushButton</a>( "&amp;Quit", this, "quit" );
- quit-&gt;<a href="ntqwidget.html#setFont">setFont</a>( TQFont( "Times", 18, TQFont::Bold ) );
+ quit-&gt;<a href="tqwidget.html#setFont">setFont</a>( TQFont( "Times", 18, TQFont::Bold ) );
<a href="tqobject.html#connect">connect</a>( quit, TQ_SIGNAL(<a href="ntqbutton.html#clicked">clicked</a>()), tqApp, TQ_SLOT(<a href="ntqapplication.html#quit">quit</a>()) );
@@ -87,12 +87,12 @@ body { background: #ffffff; color: black; }
this, TQ_SLOT(missed()) );
<a href="ntqpushbutton.html">TQPushButton</a> *shoot = new <a href="ntqpushbutton.html">TQPushButton</a>( "&amp;Shoot", this, "shoot" );
- shoot-&gt;<a href="ntqwidget.html#setFont">setFont</a>( TQFont( "Times", 18, TQFont::Bold ) );
+ shoot-&gt;<a href="tqwidget.html#setFont">setFont</a>( TQFont( "Times", 18, TQFont::Bold ) );
<a href="tqobject.html#connect">connect</a>( shoot, TQ_SIGNAL(<a href="ntqbutton.html#clicked">clicked</a>()), TQ_SLOT(fire()) );
<a href="tqobject.html#connect">connect</a>( cannonField, TQ_SIGNAL(canShoot(bool)),
- shoot, TQ_SLOT(<a href="ntqwidget.html#setEnabled">setEnabled</a>(bool)) );
+ shoot, TQ_SLOT(<a href="tqwidget.html#setEnabled">setEnabled</a>(bool)) );
TQPushButton *restart
= new <a href="ntqpushbutton.html">TQPushButton</a>( "&amp;New Game", this, "newgame" );
@@ -136,7 +136,7 @@ body { background: #ffffff; color: black; }
angle-&gt;setValue( 60 );
force-&gt;setValue( 25 );
- angle-&gt;<a href="ntqwidget.html#setFocus">setFocus</a>();
+ angle-&gt;<a href="tqwidget.html#setFocus">setFocus</a>();
newGame();
}