summaryrefslogtreecommitdiffstats
path: root/doc/html/ntqbutton.html
blob: 48ea8bc3475657ffb8a0f9b9f156c8ed8f391830 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<!-- /home/espenr/tmp/qt-3.3.8-espenr-2499/qt-x11-free-3.3.8/src/widgets/qbutton.cpp:126 -->
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
<title>TQButton Class</title>
<style type="text/css"><!--
fn { margin-left: 1cm; text-indent: -1cm; }
a:link { color: #004faf; text-decoration: none }
a:visited { color: #672967; text-decoration: none }
body { background: #ffffff; color: black; }
--></style>
</head>
<body>

<table border="0" cellpadding="0" cellspacing="0" width="100%">
<tr bgcolor="#E5E5E5">
<td valign=center>
 <a href="index.html">
<font color="#004faf">Home</font></a>
 | <a href="classes.html">
<font color="#004faf">All&nbsp;Classes</font></a>
 | <a href="mainclasses.html">
<font color="#004faf">Main&nbsp;Classes</font></a>
 | <a href="annotated.html">
<font color="#004faf">Annotated</font></a>
 | <a href="groups.html">
<font color="#004faf">Grouped&nbsp;Classes</font></a>
 | <a href="functions.html">
<font color="#004faf">Functions</font></a>
</td>
<td align="right" valign="center"><img src="logo32.png" align="right" width="64" height="32" border="0"></td></tr></table><h1 align=center>TQButton Class Reference</h1>

<p>The TQButton class is the abstract base class of button
widgets, providing functionality common to buttons.
<a href="#details">More...</a>
<p><tt>#include &lt;<a href="qbutton-h.html">ntqbutton.h</a>&gt;</tt>
<p>Inherits <a href="tqwidget.html">TQWidget</a>.
<p>Inherited by <a href="ntqcheckbox.html">TQCheckBox</a>, <a href="ntqpushbutton.html">TQPushButton</a>, <a href="ntqradiobutton.html">TQRadioButton</a>, and <a href="tqtoolbutton.html">TQToolButton</a>.
<p><a href="qbutton-members.html">List of all member functions.</a>
<h2>Public Members</h2>
<ul>
<li class=fn><a href="#TQButton"><b>TQButton</b></a> ( TQWidget&nbsp;*&nbsp;parent = 0, const&nbsp;char&nbsp;*&nbsp;name = 0, WFlags&nbsp;f = 0 )</li>
<li class=fn><a href="#~TQButton"><b>~TQButton</b></a> ()</li>
<li class=fn>TQString <a href="#text"><b>text</b></a> () const</li>
<li class=fn>virtual void <a href="#setText"><b>setText</b></a> ( const TQString &amp; )</li>
<li class=fn>const TQPixmap * <a href="#pixmap"><b>pixmap</b></a> () const</li>
<li class=fn>virtual void <a href="#setPixmap"><b>setPixmap</b></a> ( const TQPixmap &amp; )</li>
<li class=fn>TQKeySequence <a href="#accel"><b>accel</b></a> () const</li>
<li class=fn>virtual void <a href="#setAccel"><b>setAccel</b></a> ( const TQKeySequence &amp; )</li>
<li class=fn>bool <a href="#isToggleButton"><b>isToggleButton</b></a> () const</li>
<li class=fn>enum <a href="#ToggleType-enum"><b>ToggleType</b></a> { SingleShot, Toggle, Tristate }</li>
<li class=fn>ToggleType <a href="#toggleType"><b>toggleType</b></a> () const</li>
<li class=fn>virtual void <a href="#setDown"><b>setDown</b></a> ( bool )</li>
<li class=fn>bool <a href="#isDown"><b>isDown</b></a> () const</li>
<li class=fn>bool <a href="#isOn"><b>isOn</b></a> () const</li>
<li class=fn>enum <a href="#ToggleState-enum"><b>ToggleState</b></a> { Off, NoChange, On }</li>
<li class=fn>ToggleState <a href="#state"><b>state</b></a> () const</li>
<li class=fn>bool <a href="#autoRepeat"><b>autoRepeat</b></a> () const</li>
<li class=fn>virtual void <a href="#setAutoRepeat"><b>setAutoRepeat</b></a> ( bool )</li>
<li class=fn>bool <a href="#isExclusiveToggle"><b>isExclusiveToggle</b></a> () const</li>
<li class=fn>TQButtonGroup * <a href="#group"><b>group</b></a> () const</li>
</ul>
<h2>Public Slots</h2>
<ul>
<li class=fn>void <a href="#animateClick"><b>animateClick</b></a> ()</li>
<li class=fn>void <a href="#toggle"><b>toggle</b></a> ()</li>
</ul>
<h2>Signals</h2>
<ul>
<li class=fn>void <a href="#pressed"><b>pressed</b></a> ()</li>
<li class=fn>void <a href="#released"><b>released</b></a> ()</li>
<li class=fn>void <a href="#clicked"><b>clicked</b></a> ()</li>
<li class=fn>void <a href="#toggled"><b>toggled</b></a> ( bool&nbsp;on )</li>
<li class=fn>void <a href="#stateChanged"><b>stateChanged</b></a> ( int&nbsp;state )</li>
</ul>
<h2>Properties</h2>
<ul>
<li class=fn>TQKeySequence <a href="#accel-prop"><b>accel</b></a>&nbsp;- the accelerator associated with the button</li>
<li class=fn>bool <a href="#autoRepeat-prop"><b>autoRepeat</b></a>&nbsp;- whether autoRepeat is enabled</li>
<li class=fn>bool <a href="#down-prop"><b>down</b></a>&nbsp;- whether the button is pressed</li>
<li class=fn>bool <a href="#exclusiveToggle-prop"><b>exclusiveToggle</b></a>&nbsp;- whether the button is an exclusive toggle &nbsp;<em>(read only)</em></li>
<li class=fn>bool <a href="#on-prop"><b>on</b></a>&nbsp;- whether the button is toggled &nbsp;<em>(read only)</em></li>
<li class=fn>TQPixmap <a href="#pixmap-prop"><b>pixmap</b></a>&nbsp;- the pixmap shown on the button</li>
<li class=fn>TQString <a href="#text-prop"><b>text</b></a>&nbsp;- the text shown on the button</li>
<li class=fn>bool <a href="#toggleButton-prop"><b>toggleButton</b></a>&nbsp;- whether the button is a toggle button &nbsp;<em>(read only)</em></li>
<li class=fn>ToggleState <a href="#toggleState-prop"><b>toggleState</b></a>&nbsp;- the state of the toggle button &nbsp;<em>(read only)</em></li>
<li class=fn>ToggleType <a href="#toggleType-prop"><b>toggleType</b></a>&nbsp;- the type of toggle on the button &nbsp;<em>(read only)</em></li>
</ul>
<h2>Protected Members</h2>
<ul>
<li class=fn>void <a href="#setToggleButton"><b>setToggleButton</b></a> ( bool&nbsp;b )</li>
<li class=fn>virtual void <a href="#setToggleType"><b>setToggleType</b></a> ( ToggleType&nbsp;type )</li>
<li class=fn>void <a href="#setOn"><b>setOn</b></a> ( bool&nbsp;on )</li>
<li class=fn>virtual void <a href="#setState"><b>setState</b></a> ( ToggleState&nbsp;s )</li>
<li class=fn>virtual bool <a href="#hitButton"><b>hitButton</b></a> ( const&nbsp;TQPoint&nbsp;&amp;&nbsp;pos ) const</li>
<li class=fn>virtual void <a href="#drawButton"><b>drawButton</b></a> ( TQPainter * )</li>
<li class=fn>virtual void <a href="#drawButtonLabel"><b>drawButtonLabel</b></a> ( TQPainter * )</li>
<li class=fn>virtual void <a href="#paintEvent"><b>paintEvent</b></a> ( TQPaintEvent * )</li>
</ul>
<hr><a name="details"></a><h2>Detailed Description</h2>


The TQButton class is the abstract base class of button
widgets, providing functionality common to buttons.
<p> 
<p> <b>If you want to create a button use <a href="ntqpushbutton.html">TQPushButton</a>.</b>
<p> The TQButton class implements an <em>abstract</em> button, and lets
subclasses specify how to reply to user actions and how to draw
the button.
<p> TQButton provides both push and toggle buttons. The <a href="ntqradiobutton.html">TQRadioButton</a>
and <a href="ntqcheckbox.html">TQCheckBox</a> classes provide only toggle buttons; TQPushButton and
<a href="tqtoolbutton.html">TQToolButton</a> provide both toggle and push buttons.
<p> Any button can have either a text or pixmap label. <a href="#setText">setText</a>() sets
the button to be a text button and <a href="#setPixmap">setPixmap</a>() sets it to be a
pixmap button. The text/pixmap is manipulated as necessary to
create the "disabled" appearance when the button is disabled.
<p> TQButton provides most of the states used for buttons:
<ul>
<li> <a href="#isDown">isDown</a>() indicates whether the button is <em>pressed</em> down.
<li> <a href="#isOn">isOn</a>() indicates whether the button is <em>on</em>.
Only toggle buttons can be switched on and off  (see below).
<li> <a href="tqwidget.html#isEnabled">isEnabled</a>() indicates whether the button can be pressed by the
user.
<li> <a href="#setAutoRepeat">setAutoRepeat</a>() sets whether the button will auto-repeat
if the user holds it down.
<li> <a href="#setToggleButton">setToggleButton</a>() sets whether the button is a toggle
button or not.
</ul>
<p> The difference between isDown() and isOn() is as follows: When the
user clicks a toggle button to toggle it on, the button is first
<em>pressed</em> and then released into the <em>on</em> state. When the user
clicks it again (to toggle it off), the button moves first to the
<em>pressed</em> state, then to the <em>off</em> state (isOn() and isDown()
are both FALSE).
<p> Default buttons (as used in many dialogs) are provided by
<a href="ntqpushbutton.html#setDefault">TQPushButton::setDefault</a>() and <a href="ntqpushbutton.html#setAutoDefault">TQPushButton::setAutoDefault</a>().
<p> TQButton provides five signals:
<ol type=1>
<li> <a href="#pressed">pressed</a>() is emitted when the button is pressed. E.g. with the mouse
or when <a href="#animateClick">animateClick</a>() is called.
<li> <a href="#released">released</a>() is emitted when the button is released. E.g. when the mouse
is released or the cursor is moved outside the widget.
<li> <a href="#clicked">clicked</a>() is emitted when the button is first pressed and then
released when the accelerator key is typed, or when
animateClick() is called.
<li> <a href="#toggled">toggled</a>(bool) is emitted when the state of a toggle button changes.
<li> <a href="#stateChanged">stateChanged</a>(int) is emitted when the state of a tristate
toggle button changes.
</ol>
<p> If the button is a text button with an ampersand (&amp;) in its text,
TQButton creates an automatic accelerator key. This code creates a
push button labelled "Ro<u>c</u>k &amp; Roll" (where the c is
underlined). The button gets an automatic accelerator key, Alt+C:
<p> <pre>
        <a href="ntqpushbutton.html">TQPushButton</a> *p = new <a href="ntqpushbutton.html">TQPushButton</a>( "Ro&amp;ck &amp;&amp; Roll", this );
    </pre>
 
<p> In this example, when the user presses Alt+C the button will call
<a href="#animateClick">animateClick</a>().
<p> You can also set a custom accelerator using the <a href="#setAccel">setAccel</a>()
function. This is useful mostly for pixmap buttons because they
have no automatic accelerator.
<p> <pre>
        p-&gt;setPixmap( TQPixmap("print.png") );
        p-&gt;setAccel( ALT+Key_F7 );
    </pre>
 
<p> All of the buttons provided by TQt (<a href="ntqpushbutton.html">TQPushButton</a>, <a href="tqtoolbutton.html">TQToolButton</a>,
<a href="ntqcheckbox.html">TQCheckBox</a> and <a href="ntqradiobutton.html">TQRadioButton</a>) can display both text and
pixmaps.
<p> To subclass TQButton, you must reimplement at least <a href="#drawButton">drawButton</a>()
(to draw the button's outline) and <a href="#drawButtonLabel">drawButtonLabel</a>() (to draw its
text or pixmap). It is generally advisable to reimplement
<a href="tqwidget.html#sizeHint">sizeHint</a>() as well, and sometimes <a href="#hitButton">hitButton</a>() (to determine
whether a button press is within the button).
<p> To reduce flickering, <a href="#paintEvent">TQButton::paintEvent</a>() sets up a pixmap that
the drawButton() function draws in. You should not reimplement
<a href="#paintEvent">paintEvent</a>() for a subclass of TQButton unless you want to take
over all drawing.
<p> <p>See also <a href="ntqbuttongroup.html">TQButtonGroup</a> and <a href="abstractwidgets.html">Abstract Widget Classes</a>.

<hr><h2>Member Type Documentation</h2>
<h3 class=fn><a name="ToggleState-enum"></a>TQButton::ToggleState</h3>

<p> This enum defines the state of a toggle button.
<ul>
<li><tt>TQButton::Off</tt> - the button is in the "off" state
<li><tt>TQButton::NoChange</tt> - the button is in the default/unchanged state
<li><tt>TQButton::On</tt> - the button is in the "on" state
</ul>
<h3 class=fn><a name="ToggleType-enum"></a>TQButton::ToggleType</h3>

<p> This enum type defines what a button can do in response to a
mouse/keyboard press:
<ul>
<li><tt>TQButton::SingleShot</tt> - pressing the button causes an action, then the
button returns to the unpressed state.
<li><tt>TQButton::Toggle</tt> - pressing the button toggles it between an <a href="#ToggleState-enum">On</a> and
an <a href="#ToggleState-enum">Off</a> state.
<li><tt>TQButton::Tristate</tt> - pressing the button cycles between the three
states <a href="#ToggleState-enum">On</a>, <a href="#ToggleState-enum">Off</a> and <a href="#ToggleState-enum">NoChange</a>
</ul>
<hr><h2>Member Function Documentation</h2>
<h3 class=fn><a name="TQButton"></a>TQButton::TQButton ( <a href="tqwidget.html">TQWidget</a>&nbsp;*&nbsp;parent = 0, const&nbsp;char&nbsp;*&nbsp;name = 0, WFlags&nbsp;f = 0 )
</h3>
Constructs a standard button called <em>name</em> with parent <em>parent</em>,
using the widget flags <em>f</em>.
<p> If <em>parent</em> is a <a href="ntqbuttongroup.html">TQButtonGroup</a>, this constructor calls
<a href="ntqbuttongroup.html#insert">TQButtonGroup::insert</a>().

<h3 class=fn><a name="~TQButton"></a>TQButton::~TQButton ()
</h3>
Destroys the button.

<h3 class=fn><a href="ntqkeysequence.html">TQKeySequence</a> <a name="accel"></a>TQButton::accel () const
</h3><p>Returns the accelerator associated with the button.
See the <a href="ntqbutton.html#accel-prop">"accel"</a> property for details.
<h3 class=fn>void <a name="animateClick"></a>TQButton::animateClick ()<tt> [slot]</tt>
</h3>
Performs an animated click: the button is pressed and released a
short while later.
<p> The <a href="#pressed">pressed</a>(), <a href="#released">released</a>(), <a href="#clicked">clicked</a>(), <a href="#toggled">toggled</a>(), and
<a href="#stateChanged">stateChanged</a>() signals are emitted as appropriate.
<p> This function does nothing if the button is <a href="tqwidget.html#setEnabled">disabled.</a>
<p> <p>See also <a href="#accel-prop">accel</a>.

<h3 class=fn>bool <a name="autoRepeat"></a>TQButton::autoRepeat () const
</h3><p>Returns TRUE if autoRepeat is enabled; otherwise returns FALSE.
See the <a href="ntqbutton.html#autoRepeat-prop">"autoRepeat"</a> property for details.
<h3 class=fn>void <a name="clicked"></a>TQButton::clicked ()<tt> [signal]</tt>
</h3>

<p> This signal is emitted when the button is activated (i.e. first
pressed down and then released when the mouse cursor is inside the
button), when the accelerator key is typed or when <a href="#animateClick">animateClick</a>()
is called. This signal is <em>not</em> emitted if you call <a href="#setDown">setDown</a>().
<p> The <a href="ntqbuttongroup.html#clicked">TQButtonGroup::clicked</a>() signal does the same job, if you want
to connect several buttons to the same slot.
<p> <b>Warning:</b> Don't launch a model dialog in response to this signal
for a button that has <a href="#autoRepeat-prop">autoRepeat</a> turned on.
<p> <p>See also <a href="#pressed">pressed</a>(), <a href="#released">released</a>(), <a href="#toggled">toggled</a>(), <a href="#autoRepeat-prop">autoRepeat</a>, and <a href="#down-prop">down</a>.

<p>Examples: <a href="tutorial2-08.html#x2596">chart/setdataform.cpp</a>, <a href="listbox-example.html#x1426">listbox/listbox.cpp</a>, <a href="clientserver-example.html#x792">network/clientserver/client/client.cpp</a>, <a href="progressbar-example.html#x962">progressbar/progressbar.cpp</a>, <a href="richtext-example.html#x462">richtext/richtext.cpp</a>, <a href="tutorial1-02.html#x2290">t2/main.cpp</a>, and <a href="tutorial1-04.html#x2306">t4/main.cpp</a>.
<h3 class=fn>void <a name="drawButton"></a>TQButton::drawButton ( <a href="ntqpainter.html">TQPainter</a>&nbsp;* )<tt> [virtual protected]</tt>
</h3>
Draws the button. The default implementation does nothing.
<p> This virtual function is reimplemented by subclasses to draw real
buttons. At some point, these reimplementations should call
<a href="#drawButtonLabel">drawButtonLabel</a>().
<p> <p>See also <a href="#drawButtonLabel">drawButtonLabel</a>() and <a href="#paintEvent">paintEvent</a>().

<h3 class=fn>void <a name="drawButtonLabel"></a>TQButton::drawButtonLabel ( <a href="ntqpainter.html">TQPainter</a>&nbsp;* )<tt> [virtual protected]</tt>
</h3>
Draws the button text or pixmap.
<p> This virtual function is reimplemented by subclasses to draw real
buttons. It is invoked by <a href="#drawButton">drawButton</a>().
<p> <p>See also <a href="#drawButton">drawButton</a>() and <a href="#paintEvent">paintEvent</a>().

<h3 class=fn><a href="ntqbuttongroup.html">TQButtonGroup</a>&nbsp;* <a name="group"></a>TQButton::group () const
</h3>
Returns the group that this button belongs to.
<p> If the button is not a member of any <a href="ntqbuttongroup.html">TQButtonGroup</a>, this function
returns 0.
<p> <p>See also <a href="ntqbuttongroup.html">TQButtonGroup</a>.

<h3 class=fn>bool <a name="hitButton"></a>TQButton::hitButton ( const&nbsp;<a href="ntqpoint.html">TQPoint</a>&nbsp;&amp;&nbsp;pos ) const<tt> [virtual protected]</tt>
</h3>
Returns TRUE if <em>pos</em> is inside the clickable button rectangle;
otherwise returns FALSE.
<p> By default, the clickable area is the entire widget. Subclasses
may reimplement it, though.

<h3 class=fn>bool <a name="isDown"></a>TQButton::isDown () const
</h3><p>Returns TRUE if the button is pressed; otherwise returns FALSE.
See the <a href="ntqbutton.html#down-prop">"down"</a> property for details.
<h3 class=fn>bool <a name="isExclusiveToggle"></a>TQButton::isExclusiveToggle () const
</h3><p>Returns TRUE if the button is an exclusive toggle; otherwise returns FALSE.
See the <a href="ntqbutton.html#exclusiveToggle-prop">"exclusiveToggle"</a> property for details.
<h3 class=fn>bool <a name="isOn"></a>TQButton::isOn () const
</h3><p>Returns TRUE if the button is toggled; otherwise returns FALSE.
See the <a href="ntqbutton.html#on-prop">"on"</a> property for details.
<h3 class=fn>bool <a name="isToggleButton"></a>TQButton::isToggleButton () const
</h3><p>Returns TRUE if the button is a toggle button; otherwise returns FALSE.
See the <a href="ntqbutton.html#toggleButton-prop">"toggleButton"</a> property for details.
<h3 class=fn>void <a name="paintEvent"></a>TQButton::paintEvent ( <a href="qpaintevent.html">TQPaintEvent</a>&nbsp;* )<tt> [virtual protected]</tt>
</h3>
Handles paint events for buttons. Small and typically complex
buttons are painted double-buffered to reduce flicker. The
actually drawing is done in the virtual functions <a href="#drawButton">drawButton</a>() and
<a href="#drawButtonLabel">drawButtonLabel</a>().
<p> <p>See also <a href="#drawButton">drawButton</a>() and <a href="#drawButtonLabel">drawButtonLabel</a>().

<p>Reimplemented from <a href="tqwidget.html#paintEvent">TQWidget</a>.
<h3 class=fn>const&nbsp;<a href="ntqpixmap.html">TQPixmap</a>&nbsp;* <a name="pixmap"></a>TQButton::pixmap () const
</h3><p>Returns the pixmap shown on the button.
See the <a href="ntqbutton.html#pixmap-prop">"pixmap"</a> property for details.
<h3 class=fn>void <a name="pressed"></a>TQButton::pressed ()<tt> [signal]</tt>
</h3>

<p> This signal is emitted when the button is pressed down.
<p> <p>See also <a href="#released">released</a>() and <a href="#clicked">clicked</a>().

<p>Examples: <a href="httpd-example.html#x724">network/httpd/httpd.cpp</a> and <a href="popup-example.html#x1606">popup/popup.cpp</a>.
<h3 class=fn>void <a name="released"></a>TQButton::released ()<tt> [signal]</tt>
</h3>

<p> This signal is emitted when the button is released.
<p> <p>See also <a href="#pressed">pressed</a>(), <a href="#clicked">clicked</a>(), and <a href="#toggled">toggled</a>().

<h3 class=fn>void <a name="setAccel"></a>TQButton::setAccel ( const&nbsp;<a href="ntqkeysequence.html">TQKeySequence</a>&nbsp;&amp; )<tt> [virtual]</tt>
</h3><p>Sets the accelerator associated with the button.
See the <a href="ntqbutton.html#accel-prop">"accel"</a> property for details.
<h3 class=fn>void <a name="setAutoRepeat"></a>TQButton::setAutoRepeat ( bool )<tt> [virtual]</tt>
</h3><p>Sets whether autoRepeat is enabled.
See the <a href="ntqbutton.html#autoRepeat-prop">"autoRepeat"</a> property for details.
<h3 class=fn>void <a name="setDown"></a>TQButton::setDown ( bool )<tt> [virtual]</tt>
</h3><p>Sets whether the button is pressed.
See the <a href="ntqbutton.html#down-prop">"down"</a> property for details.
<h3 class=fn>void <a name="setOn"></a>TQButton::setOn ( bool&nbsp;on )<tt> [protected]</tt>
</h3>

<p> Sets the state of this button to On if <em>on</em> is TRUE; otherwise to
Off.
<p> <p>See also <a href="#toggleState-prop">toggleState</a>.

<h3 class=fn>void <a name="setPixmap"></a>TQButton::setPixmap ( const&nbsp;<a href="ntqpixmap.html">TQPixmap</a>&nbsp;&amp; )<tt> [virtual]</tt>
</h3><p>Sets the pixmap shown on the button.
See the <a href="ntqbutton.html#pixmap-prop">"pixmap"</a> property for details.
<h3 class=fn>void <a name="setState"></a>TQButton::setState ( <a href="ntqbutton.html#ToggleState-enum">ToggleState</a>&nbsp;s )<tt> [virtual protected]</tt>
</h3>
Sets the toggle state of the button to <em>s</em>. <em>s</em> can be <a href="#ToggleState-enum">Off</a>, <a href="#ToggleState-enum">NoChange</a> or <a href="#ToggleState-enum">On</a>.

<h3 class=fn>void <a name="setText"></a>TQButton::setText ( const&nbsp;<a href="tqstring.html">TQString</a>&nbsp;&amp; )<tt> [virtual]</tt>
</h3><p>Sets the text shown on the button.
See the <a href="ntqbutton.html#text-prop">"text"</a> property for details.
<h3 class=fn>void <a name="setToggleButton"></a>TQButton::setToggleButton ( bool&nbsp;b )<tt> [protected]</tt>
</h3>

<p> If <em>b</em> is TRUE, this button becomes a toggle button; if <em>b</em> is
FALSE, this button becomes a command button.
<p> <p>See also <a href="#toggleButton-prop">toggleButton</a>.

<h3 class=fn>void <a name="setToggleType"></a>TQButton::setToggleType ( <a href="ntqbutton.html#ToggleType-enum">ToggleType</a>&nbsp;type )<tt> [virtual protected]</tt>
</h3>
Sets the toggle type of the button to <em>type</em>.
<p> <em>type</em> can be set to <a href="#ToggleType-enum">SingleShot</a>, <a href="#ToggleType-enum">Toggle</a> and <a href="#ToggleType-enum">Tristate</a>.

<h3 class=fn><a href="ntqbutton.html#ToggleState-enum">ToggleState</a> <a name="state"></a>TQButton::state () const
</h3><p>Returns the state of the toggle button.
See the <a href="ntqbutton.html#toggleState-prop">"toggleState"</a> property for details.
<h3 class=fn>void <a name="stateChanged"></a>TQButton::stateChanged ( int&nbsp;state )<tt> [signal]</tt>
</h3>

<p> This signal is emitted whenever a toggle button changes state. <em>state</em> is <a href="#ToggleState-enum">On</a> if the button is on, <a href="#ToggleState-enum">NoChange</a> if it is in the
<a href="ntqcheckbox.html#setTristate">"no change" state</a> or <a href="#ToggleState-enum">Off</a>
if the button is off.
<p> This may be the result of a user action, <a href="#toggle">toggle</a>() slot activation,
<a href="#setState">setState</a>(), or because <a href="#setOn">setOn</a>() was called.
<p> <p>See also <a href="#clicked">clicked</a>() and <a href="#ToggleState-enum">TQButton::ToggleState</a>.

<h3 class=fn><a href="tqstring.html">TQString</a> <a name="text"></a>TQButton::text () const
</h3><p>Returns the text shown on the button.
See the <a href="ntqbutton.html#text-prop">"text"</a> property for details.
<h3 class=fn>void <a name="toggle"></a>TQButton::toggle ()<tt> [slot]</tt>
</h3>
Toggles the state of a toggle button.
<p> <p>See also <a href="#on-prop">on</a>, <a href="#setOn">setOn</a>(), <a href="#toggled">toggled</a>(), and <a href="#toggleButton-prop">toggleButton</a>.

<h3 class=fn><a href="ntqbutton.html#ToggleType-enum">ToggleType</a> <a name="toggleType"></a>TQButton::toggleType () const
</h3><p>Returns the type of toggle on the button.
See the <a href="ntqbutton.html#toggleType-prop">"toggleType"</a> property for details.
<h3 class=fn>void <a name="toggled"></a>TQButton::toggled ( bool&nbsp;on )<tt> [signal]</tt>
</h3>

<p> This signal is emitted whenever a toggle button changes status. <em>on</em> is TRUE if the button is on, or FALSE if the button is off.
<p> This may be the result of a user action, <a href="#toggle">toggle</a>() slot activation,
or because <a href="#setOn">setOn</a>() was called.
<p> <p>See also <a href="#clicked">clicked</a>().

<p>Example: <a href="listbox-example.html#x1427">listbox/listbox.cpp</a>.
<hr><h2>Property Documentation</h2>
<h3 class=fn><a href="ntqkeysequence.html">TQKeySequence</a> <a name="accel-prop"></a>accel</h3>
<p>This property holds the accelerator associated with the button.
<p>This property is 0 if there is no accelerator set. If you set this
property to 0 then any current accelerator is removed.

<p>Set this property's value with <a href="#setAccel">setAccel</a>() and get this property's value with <a href="#accel">accel</a>().
<h3 class=fn>bool <a name="autoRepeat-prop"></a>autoRepeat</h3>
<p>This property holds whether autoRepeat is enabled.
<p>If autoRepeat is enabled then the <a href="#clicked">clicked</a>() signal is emitted at
regular intervals if the button is down. This property has no
effect on toggle buttons. autoRepeat is off by default.

<p>Set this property's value with <a href="#setAutoRepeat">setAutoRepeat</a>() and get this property's value with <a href="#autoRepeat">autoRepeat</a>().
<h3 class=fn>bool <a name="down-prop"></a>down</h3>
<p>This property holds whether the button is pressed.
<p>If this property is TRUE, the button is pressed down. The signals
<a href="#pressed">pressed</a>() and <a href="#clicked">clicked</a>() are not emitted if you set this property
to TRUE. The default is FALSE.

<p>Set this property's value with <a href="#setDown">setDown</a>() and get this property's value with <a href="#isDown">isDown</a>().
<h3 class=fn>bool <a name="exclusiveToggle-prop"></a>exclusiveToggle</h3>
<p>This property holds whether the button is an exclusive toggle.
<p>If this property is TRUE and the button is in a <a href="ntqbuttongroup.html">TQButtonGroup</a>, the
button can only be toggled off by another one being toggled on.
The default is FALSE.

<p>Get this property's value with <a href="#isExclusiveToggle">isExclusiveToggle</a>().
<h3 class=fn>bool <a name="on-prop"></a>on</h3>
<p>This property holds whether the button is toggled.
<p>This property should only be set for toggle buttons.

<p>Get this property's value with <a href="#isOn">isOn</a>().
<h3 class=fn><a href="ntqpixmap.html">TQPixmap</a> <a name="pixmap-prop"></a>pixmap</h3>
<p>This property holds the pixmap shown on the button.
<p>If the pixmap is monochrome (i.e. it is a <a href="ntqbitmap.html">TQBitmap</a> or its <a href="ntqpixmap.html#depth">depth</a> is 1) and it does not have a mask,
this property will set the pixmap to be its own mask. The purpose
of this is to draw transparent bitmaps which are important for
toggle buttons, for example.
<p> <a href="#pixmap">pixmap</a>() returns 0 if no pixmap was set.

<p>Set this property's value with <a href="#setPixmap">setPixmap</a>() and get this property's value with <a href="#pixmap">pixmap</a>().
<h3 class=fn><a href="tqstring.html">TQString</a> <a name="text-prop"></a>text</h3>
<p>This property holds the text shown on the button.
<p>This property will return a <a href="tqstring.html#TQString-null">TQString::null</a> if the button has no
text. If the text has an ampersand (&amp;) in it, then an
accelerator is automatically created for it using the character
that follows the '&amp;' as the accelerator key. Any previous
accelerator will be overwritten, or cleared if no accelerator is
defined by the text.
<p> There is no default text.

<p>Set this property's value with <a href="#setText">setText</a>() and get this property's value with <a href="#text">text</a>().
<h3 class=fn>bool <a name="toggleButton-prop"></a>toggleButton</h3>
<p>This property holds whether the button is a toggle button.
<p>The default value is FALSE.

<p>Get this property's value with <a href="#isToggleButton">isToggleButton</a>().
<h3 class=fn><a href="ntqbutton.html#ToggleState-enum">ToggleState</a> <a name="toggleState-prop"></a>toggleState</h3>
<p>This property holds the state of the toggle button.
<p>If this property is changed then it does not cause the button
to be repainted.

<p>Get this property's value with <a href="#state">state</a>().
<h3 class=fn><a href="ntqbutton.html#ToggleType-enum">ToggleType</a> <a name="toggleType-prop"></a>toggleType</h3>
<p>This property holds the type of toggle on the button.
<p>The default toggle type is <a href="#ToggleType-enum">SingleShot</a>.
<p> <p>See also <a href="#ToggleType-enum">TQButton::ToggleType</a>.

<p>Get this property's value with <a href="#toggleType">toggleType</a>().
<!-- eof -->
<hr><p>
This file is part of the <a href="index.html">TQt toolkit</a>.
Copyright &copy; 1995-2007
<a href="http://www.trolltech.com/">Trolltech</a>. All Rights Reserved.<p><address><hr><div align=center>
<table width=100% cellspacing=0 border=0><tr>
<td>Copyright &copy; 2007
<a href="troll.html">Trolltech</a><td align=center><a href="trademarks.html">Trademarks</a>
<td align=right><div align=right>TQt 3.3.8</div>
</table></div></address></body>
</html>