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int&Function ()
{
static int x;
return(x);
}
void foo1(int param1, int param2, char *param2);
void foo2(int param1,
int param2,
char *param2);
void foo3(int param1,
int param2, // comment
char *param2
);
struct whoopee *foo4(int param1, int param2, char *param2 /* comment */);
const struct snickers *
foo5(int param1, int param2, char *param2);
void foo(int param1, int param2, char *param2)
{
printf ("boo!\n");
}
int classname::method();
int classname::method ()
{
foo();
}
int
classname::method2();
int
classname::method2 ()
{
foo2();
}
const int& className::method1(void) const
{
// stuff
}
const longtypename& className::method2(void) const
{
// stuff
}
int&foo();
int&foo ()
{
list_for_each (a, b)
{
bar (a);
}
return(nuts);
}
void Foo::bar ()
{
}
Foo::Foo()
{
}
Foo::~Foo()
{
}
void func(void)
{
Directory dir ("arg");
}
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