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Diffstat (limited to 'src/electronics/components/toggleswitch.h')
-rw-r--r-- | src/electronics/components/toggleswitch.h | 116 |
1 files changed, 116 insertions, 0 deletions
diff --git a/src/electronics/components/toggleswitch.h b/src/electronics/components/toggleswitch.h new file mode 100644 index 0000000..80fd064 --- /dev/null +++ b/src/electronics/components/toggleswitch.h @@ -0,0 +1,116 @@ +/*************************************************************************** + * Copyright (C) 2005 by David Saxton * + * [email protected] * + * * + * This program is free software; you can redistribute it and/or modify * + * it under the terms of the GNU General Public License as published by * + * the Free Software Foundation; either version 2 of the License, or * + * (at your option) any later version. * + ***************************************************************************/ + +#ifndef TOGGLESWITCH_H +#define TOGGLESWITCH_H + +#include "component.h" + +/** +@short Double Pole Double Throw +@author David Saxton +*/ +class ECDPDT : public Component +{ +public: + ECDPDT( ICNDocument *icnDocument, bool newItem, const char *id = 0L ); + ~ECDPDT(); + + static Item* construct( ItemDocument *itemDocument, bool newItem, const char *id ); + static LibraryItem *libraryItem(); + + virtual void buttonStateChanged( const QString &id, bool state ); + virtual void dataChanged(); + virtual bool canFlip() const { return true; } + +private: + virtual void drawShape( QPainter &p ); + Switch *m_switch1; + Switch *m_switch2; + Switch *m_switch3; + Switch *m_switch4; + bool pressed; +}; + + +/** +@short Double Pole Single Throw +@author David Saxton +*/ +class ECDPST : public Component +{ +public: + ECDPST( ICNDocument *icnDocument, bool newItem, const char *id = 0L ); + ~ECDPST(); + + static Item* construct( ItemDocument *itemDocument, bool newItem, const char *id ); + static LibraryItem *libraryItem(); + + virtual void buttonStateChanged( const QString &id, bool state ); + virtual void dataChanged(); + virtual bool canFlip() const { return true; } + +private: + virtual void drawShape( QPainter &p ); + Switch *m_switch1; + Switch *m_switch2; + bool pressed; +}; + + +/** +@short Single Pole Double Throw +@author David Saxton +*/ +class ECSPDT : public Component +{ +public: + ECSPDT( ICNDocument *icnDocument, bool newItem, const char *id = 0L ); + ~ECSPDT(); + + static Item* construct( ItemDocument *itemDocument, bool newItem, const char *id ); + static LibraryItem *libraryItem(); + + virtual void buttonStateChanged( const QString &id, bool state ); + virtual void dataChanged(); + virtual bool canFlip() const { return true; } + +private: + virtual void drawShape( QPainter &p ); + Switch *m_switch1; + Switch *m_switch2; + bool pressed; +}; + + +/** +@short Single-Pole Single-Throw Switch +@author David Saxton +*/ +class ECSPST : public Component +{ +public: + ECSPST( ICNDocument *icnDocument, bool newItem, const char *id = 0L ); + ~ECSPST(); + + static Item* construct( ItemDocument *itemDocument, bool newItem, const char *id ); + static LibraryItem *libraryItem(); + + virtual void buttonStateChanged( const QString &id, bool state ); + virtual void dataChanged(); + virtual bool canFlip() const { return true; } + +private: + virtual void drawShape( QPainter &p ); + Switch *m_switch; + bool pressed; +}; + +#endif |