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+/***************************************************************************
+ * Copyright (C) 2004-2005 by David Saxton *
+ * *
+ * This program is free software; you can redistribute it and/or modify *
+ * it under the terms of the GNU General Public License as published by *
+ * the Free Software Foundation; either version 2 of the License, or *
+ * (at your option) any later version. *
+ ***************************************************************************/
+
+#ifndef ITEM_H
+#define ITEM_H
+
+#include "variant.h"
+
+#include <qcanvas.h>
+#include <qfont.h>
+#include <qguardedptr.h>
+
+
+class Document;
+class EventInfo;
+class Item;
+class ItemData;
+class ItemDocument;
+class ItemView;
+class DoubleSpinBox;
+class Document;
+class Variant;
+class QBitArray;
+
+typedef Item*(*createItemPtr)( ItemDocument *itemDocument, bool newItem, const char *id );
+typedef QGuardedPtr<Item> GuardedItem;
+typedef QMap<QString, Variant*> VariantDataMap;
+typedef QValueList<GuardedItem> ItemList;
+
+/**
+@author David Saxton
+@author Daniel Clarke
+*/
+class Item : public QObject, public QCanvasPolygon
+{
+Q_OBJECT
+public:
+ Item( ItemDocument *itemDocument, bool newItem, const QString &id );
+ virtual ~Item();
+
+ /**
+ * @return Pointer to the VariantMap used for internal data storage
+ */
+ VariantDataMap *variantMap() { return &m_variantData; }
+
+ double dataDouble( const QString & id ) const;
+ int dataInt( const QString & id ) const;
+ bool dataBool( const QString & id ) const;
+ QString dataString( const QString & id ) const;
+ QColor dataColor( const QString & id ) const;
+
+ virtual Variant * createProperty( const QString & id, Variant::Type::Value type );
+ Variant * property( const QString & id ) const;
+ bool hasProperty( const QString & id ) const;
+
+ /**
+ * Whether or not we can rotate the item
+ */
+ virtual bool canRotate() const { return false; }
+ /**
+ * Whether or not we can flip the item
+ */
+ virtual bool canFlip() const { return false; }
+ /**
+ * Whether or not we can resize the item
+ */
+ virtual bool canResize() const { return false; }
+ /**
+ * Returns whether the CNItem allows itself to be moved on the canvas.
+ * Most do, but some (such as the PicItem) don't allow this
+ */
+ virtual bool isMovable() const { return true; }
+ /**
+ * If your item doesn't move, yet still continously changes what is being
+ * displayed (such as a seven segment display or a lamp), then this should
+ * return true (set m_bDynamicContent to be true in your constructor).
+ */
+ bool hasDynamicContent() const { return m_bDynamicContent; }
+ /**
+ * Returns a identifier for the CNItem, which is unique on the ICNDocument
+ */
+ QString id() const { return m_id; }
+ QString type() const { return m_type; }
+ /**
+ * Called from ItemLibrary after this class and subclasses have finished
+ * constructing themselves.
+ */
+ virtual void finishedCreation();
+ /**
+ * Sets the selected flag of the item to yes. selected or unselected will be
+ * emitted as appropriate
+ */
+ virtual void setSelected( bool yes );
+ /**
+ * Convenience function for setting the item bounding area as changed on the
+ * canvas
+ */
+ void setChanged();
+ /**
+ * Sets this item as a child of the given item. Calls reparented with the
+ * old and the new parent.
+ */
+ void setParentItem( Item *parentItem );
+ /**
+ * The parent item for this item, or NULL if none
+ */
+ Item *parentItem() const { return p_parentItem; }
+ ItemDocument *itemDocument() const { return p_itemDocument; }
+ /**
+ * Returns the number of items away from the top item this is
+ * (parent-wise). Returns 0 if has no parent.
+ */
+ int level() const;
+ /**
+ * If true, then adds ItemDocument::Z::(RaisedItem-Item) to the z value of
+ * the item.
+ */
+ void setRaised( bool isRaised );
+ /**
+ * @Returns whether raised or not
+ */
+ bool isRaised() const { return m_bIsRaised; }
+ /**
+ * Sets this item to the given baseZ level, and calls this function for the
+ * children with baseZ incremented by one. Reinherit this function to set
+ * the Z of attached stuff (such as nodes).
+ */
+ virtual void updateZ( int baseZ );
+ /**
+ * Returns the item's position in the overall z-stack of items.
+ */
+ int baseZ() const { return m_baseZ; }
+ /**
+ * Adds a child. Calls the virtual function childAdded.
+ */
+ void addChild( Item *child );
+ /**
+ * Returns the list of children.
+ * @param if includeGrandChildren is true then this list will also contain
+ * the children's children, and so on recursively, instead of just the
+ * immediate children.
+ */
+ ItemList children( bool includeGrandChildren = false ) const;
+ /**
+ * Returns whether we have the given child as either a direct child, or as
+ * either a direct or indirect child
+ */
+ bool contains( Item *item, bool direct = false ) const;
+ /**
+ * Calls prePresize with the bounds, and if that returns true, sets
+ * m_sizeRect to the given rect, and then calls postResize.
+ * @param forceItemPoints if true, will set the item points to a rectangle of the given size
+ */
+ void setSize( QRect sizeRect, bool forceItemPoints = false );
+ /**
+ * Convenience function.
+ * @see setSize( QRect sizeRect, bool forceItemPoints );
+ */
+ void setSize( int x, int y, int w, int h, bool forceItemPoints = false ) { setSize( QRect(x,y,w,h), forceItemPoints ); }
+ /**
+ * @returns the m_sizeRect rectangble that contains the item points
+ */
+ QRect sizeRect() const { return m_sizeRect; }
+ /**
+ * Reinherit this function if you want to determine what the minimum size is
+ * that this item can be resized to.
+ */
+ virtual QSize minimumSize() const { return QSize(0,0); }
+ int offsetX() const { return m_sizeRect.x(); }
+ int offsetY() const { return m_sizeRect.y(); }
+ int width() const { return m_sizeRect.width(); }
+ int height() const { return m_sizeRect.height(); }
+ virtual bool mousePressEvent( const EventInfo &eventInfo );
+ virtual bool mouseReleaseEvent( const EventInfo &eventInfo );
+ virtual bool mouseDoubleClickEvent ( const EventInfo &eventInfo );
+ virtual bool mouseMoveEvent( const EventInfo &eventInfo );
+ virtual bool wheelEvent( const EventInfo &eventInfo );
+ virtual void enterEvent();
+ virtual void leaveEvent();
+ /**
+ * Returns the name of the CNItem, e.g. "Resistor"
+ */
+ QString name() const { return m_name; }
+ /**
+ * Returns a description of the CNItem, with html tags if appropriate.
+ */
+ QString description() const { return m_desc; }
+ /**
+ * Modifies the exponent of the number so that it appears readable:
+ * eg 10000->10, 174822->175, 0.6->600, etc
+ */
+ static int getNumberPre( double num );
+ /**
+ * Returns the SI exponent of the number as a letter:
+ * eg 10000 returns 'k', 0.6 returns 'm', etc
+ */
+ static QString getNumberMag( double num );
+ /**
+ * Returns the multiplier required to get the num up to human readable form:
+ * eg 10000 returns 0.001, etc
+ */
+ static double getMultiplier( double num );
+ /**
+ * Returns the multiplier required to get the num from human readable form
+ * to its actual value based on the SI exponent:
+ * eg 'm' returns 0.001, etc
+ */
+ static double getMultiplier( const QString &mag );
+
+ virtual ItemData itemData() const;
+ virtual void restoreFromItemData( const ItemData &itemData );
+
+ const QFont & font() const { return m_font; }
+
+public slots:
+ virtual void removeItem();
+ /**
+ * Moves item - use this instead of moveBy() so that associated Nodes also get moved
+ */
+ virtual void moveBy( double dx, double dy );
+ /**
+ * Removes a child. Calls the virtual function childRemoved
+ */
+ void removeChild( Item *child );
+
+signals:
+ /**
+ * Emitted when the CNItem is removed. Normally, this signal is caught by associated
+ * nodes, who will remove themselves as well.
+ */
+ void removed( Item *item );
+ /**
+ * Emitted when the item is selected
+ */
+ void selected( Item *item, bool isSelected = true );
+ /**
+ * Emitted when the item is unselected
+ */
+ void unselected( Item *item, bool isSelected = false );
+ /**
+ * Emitted when the item is resized (after calling postResize)
+ */
+ void resized();
+ /**
+ * Emitted when the item is moved (by dx, dy).
+ */
+ void movedBy( double dx, double dy );
+
+protected slots:
+ virtual void dataChanged() {};
+
+protected:
+ /**
+ * Reinherit this function if you want to do anything with children. Called
+ * after the parent is changed, with the old parent and the new parent.
+ */
+ virtual void reparented( Item */*oldParent*/, Item */*newParent*/ ) {};
+ /**
+ * Reinherit this function if you want to do anything with children. Called
+ * after a child has been added.
+ */
+ virtual void childAdded( Item * ) {};
+ /**
+ * Reinherit this function if you want to do anything with children. Called
+ * after a child has been removed.
+ */
+ virtual void childRemoved( Item * ) {};
+ /**
+ * Set the rough bounding points for this item. Calls itemPointsChanged
+ * after setting the points
+ */
+ void setItemPoints( const QPointArray &pa, bool setSizeFromPoints = true );
+ /**
+ * Reinherit this function if you want to apply any sort of transformation
+ * to the item points
+ */
+ virtual void itemPointsChanged();
+ virtual bool preResize( QRect sizeRect ) { Q_UNUSED(sizeRect); return true; }
+ virtual void postResize() {};
+
+ QString m_id;
+ QString m_name, m_desc; // Name and description
+ QString m_type;
+ GuardedItem p_parentItem; // If attached to a parent item
+ ItemList m_children;
+ QGuardedPtr<ItemDocument> p_itemDocument;
+ QPointArray m_itemPoints; // The unorientated and unsized item points
+
+ friend class ItemLibrary;
+
+ int m_baseZ;
+ bool m_bIsRaised;
+ bool m_bDoneCreation;
+ bool b_deleted;
+ bool m_bDynamicContent;
+ QFont m_font;
+ QRect m_sizeRect;
+ VariantDataMap m_variantData;
+};
+
+#endif