summaryrefslogtreecommitdiffstats
path: root/tde-i18n-fr/docs/tdegames/ksmiletris
diff options
context:
space:
mode:
authorTimothy Pearson <[email protected]>2011-12-03 11:05:10 -0600
committerTimothy Pearson <[email protected]>2011-12-03 11:05:10 -0600
commitf7e7a923aca8be643f9ae6f7252f9fb27b3d2c3b (patch)
tree1f78ef53b206c6b4e4efc88c4849aa9f686a094d /tde-i18n-fr/docs/tdegames/ksmiletris
parent85ca18776aa487b06b9d5ab7459b8f837ba637f3 (diff)
downloadtde-i18n-f7e7a923aca8be643f9ae6f7252f9fb27b3d2c3b.tar.gz
tde-i18n-f7e7a923aca8be643f9ae6f7252f9fb27b3d2c3b.zip
Second part of prior commit
Diffstat (limited to 'tde-i18n-fr/docs/tdegames/ksmiletris')
-rw-r--r--tde-i18n-fr/docs/tdegames/ksmiletris/Makefile.am4
-rw-r--r--tde-i18n-fr/docs/tdegames/ksmiletris/Makefile.in635
-rw-r--r--tde-i18n-fr/docs/tdegames/ksmiletris/index.cache.bz2bin0 -> 6348 bytes
-rw-r--r--tde-i18n-fr/docs/tdegames/ksmiletris/index.docbook824
4 files changed, 1463 insertions, 0 deletions
diff --git a/tde-i18n-fr/docs/tdegames/ksmiletris/Makefile.am b/tde-i18n-fr/docs/tdegames/ksmiletris/Makefile.am
new file mode 100644
index 00000000000..b6361414814
--- /dev/null
+++ b/tde-i18n-fr/docs/tdegames/ksmiletris/Makefile.am
@@ -0,0 +1,4 @@
+KDE_LANG = fr
+SUBDIRS = $(AUTODIRS)
+KDE_DOCS = AUTO
+KDE_MANS = AUTO
diff --git a/tde-i18n-fr/docs/tdegames/ksmiletris/Makefile.in b/tde-i18n-fr/docs/tdegames/ksmiletris/Makefile.in
new file mode 100644
index 00000000000..60e95f4021a
--- /dev/null
+++ b/tde-i18n-fr/docs/tdegames/ksmiletris/Makefile.in
@@ -0,0 +1,635 @@
+# Makefile.in generated by automake 1.10.1 from Makefile.am.
+# KDE tags expanded automatically by am_edit - $Revision: 483858 $
+# @configure_input@
+
+# Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002,
+# 2003, 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc.
+# This Makefile.in is free software; the Free Software Foundation
+# gives unlimited permission to copy and/or distribute it,
+# with or without modifications, as long as this notice is preserved.
+
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY, to the extent permitted by law; without
+# even the implied warranty of MERCHANTABILITY or FITNESS FOR A
+# PARTICULAR PURPOSE.
+
+@SET_MAKE@
+VPATH = @srcdir@
+pkgdatadir = $(datadir)/@PACKAGE@
+pkglibdir = $(libdir)/@PACKAGE@
+pkgincludedir = $(includedir)/@PACKAGE@
+am__cd = CDPATH="$${ZSH_VERSION+.}$(PATH_SEPARATOR)" && cd
+install_sh_DATA = $(install_sh) -c -m 644
+install_sh_PROGRAM = $(install_sh) -c
+install_sh_SCRIPT = $(install_sh) -c
+INSTALL_HEADER = $(INSTALL_DATA)
+transform = $(program_transform_name)
+NORMAL_INSTALL = :
+PRE_INSTALL = :
+POST_INSTALL = :
+NORMAL_UNINSTALL = :
+PRE_UNINSTALL = :
+POST_UNINSTALL = :
+subdir = docs/tdegames/ksmiletris
+DIST_COMMON = $(srcdir)/Makefile.am $(srcdir)/Makefile.in
+ACLOCAL_M4 = $(top_srcdir)/aclocal.m4
+am__aclocal_m4_deps = $(top_srcdir)/acinclude.m4 \
+ $(top_srcdir)/configure.in
+am__configure_deps = $(am__aclocal_m4_deps) $(CONFIGURE_DEPENDENCIES) \
+ $(ACLOCAL_M4)
+mkinstalldirs = $(SHELL) $(top_srcdir)/mkinstalldirs
+CONFIG_HEADER = $(top_builddir)/config.h
+CONFIG_CLEAN_FILES =
+SOURCES =
+DIST_SOURCES =
+#>- RECURSIVE_TARGETS = all-recursive check-recursive dvi-recursive \
+#>- html-recursive info-recursive install-data-recursive \
+#>- install-dvi-recursive install-exec-recursive \
+#>- install-html-recursive install-info-recursive \
+#>- install-pdf-recursive install-ps-recursive install-recursive \
+#>- installcheck-recursive installdirs-recursive pdf-recursive \
+#>- ps-recursive uninstall-recursive
+#>+ 7
+RECURSIVE_TARGETS = all-recursive check-recursive dvi-recursive \
+ html-recursive info-recursive install-data-recursive \
+ install-dvi-recursive install-exec-recursive \
+ install-html-recursive install-info-recursive \
+ install-pdf-recursive install-ps-recursive install-recursive \
+ installcheck-recursive installdirs-recursive pdf-recursive \
+ ps-recursive uninstall-recursive nmcheck-recursive bcheck-recursive
+RECURSIVE_CLEAN_TARGETS = mostlyclean-recursive clean-recursive \
+ distclean-recursive maintainer-clean-recursive
+ETAGS = etags
+CTAGS = ctags
+DIST_SUBDIRS = $(SUBDIRS)
+#>- DISTFILES = $(DIST_COMMON) $(DIST_SOURCES) $(TEXINFOS) $(EXTRA_DIST)
+#>+ 1
+DISTFILES = $(DIST_COMMON) $(DIST_SOURCES) $(TEXINFOS) $(EXTRA_DIST) $(KDE_DIST)
+ACLOCAL = @ACLOCAL@
+AMTAR = @AMTAR@
+ARTSCCONFIG = @ARTSCCONFIG@
+AUTOCONF = @AUTOCONF@
+AUTODIRS = @AUTODIRS@
+AUTOHEADER = @AUTOHEADER@
+AUTOMAKE = @AUTOMAKE@
+AWK = @AWK@
+CONF_FILES = @CONF_FILES@
+CYGPATH_W = @CYGPATH_W@
+DCOPIDL = @DCOPIDL@
+DCOPIDL2CPP = @DCOPIDL2CPP@
+DCOPIDLNG = @DCOPIDLNG@
+DCOP_DEPENDENCIES = @DCOP_DEPENDENCIES@
+DEFS = @DEFS@
+ECHO_C = @ECHO_C@
+ECHO_N = @ECHO_N@
+ECHO_T = @ECHO_T@
+GMSGFMT = @GMSGFMT@
+INSTALL = @INSTALL@
+INSTALL_DATA = @INSTALL_DATA@
+INSTALL_PROGRAM = @INSTALL_PROGRAM@
+INSTALL_SCRIPT = @INSTALL_SCRIPT@
+INSTALL_STRIP_PROGRAM = @INSTALL_STRIP_PROGRAM@
+KCFG_DEPENDENCIES = @KCFG_DEPENDENCIES@
+KCONFIG_COMPILER = @KCONFIG_COMPILER@
+KDECONFIG = @KDECONFIG@
+KDE_EXTRA_RPATH = @KDE_EXTRA_RPATH@
+KDE_RPATH = @KDE_RPATH@
+KDE_XSL_STYLESHEET = @KDE_XSL_STYLESHEET@
+LIBOBJS = @LIBOBJS@
+LIBS = @LIBS@
+LN_S = @LN_S@
+LTLIBOBJS = @LTLIBOBJS@
+MAKEINFO = @MAKEINFO@
+MAKEKDEWIDGETS = @MAKEKDEWIDGETS@
+MCOPIDL = @MCOPIDL@
+MEINPROC = @MEINPROC@
+MKDIR_P = @MKDIR_P@
+MSGFMT = @MSGFMT@
+PACKAGE = @PACKAGE@
+PACKAGE_BUGREPORT = @PACKAGE_BUGREPORT@
+PACKAGE_NAME = @PACKAGE_NAME@
+PACKAGE_STRING = @PACKAGE_STRING@
+PACKAGE_TARNAME = @PACKAGE_TARNAME@
+PACKAGE_VERSION = @PACKAGE_VERSION@
+PATH_SEPARATOR = @PATH_SEPARATOR@
+SET_MAKE = @SET_MAKE@
+SHELL = @SHELL@
+STRIP = @STRIP@
+TOPSUBDIRS = @TOPSUBDIRS@
+VERSION = @VERSION@
+XGETTEXT = @XGETTEXT@
+XMLLINT = @XMLLINT@
+X_RPATH = @X_RPATH@
+abs_builddir = @abs_builddir@
+abs_srcdir = @abs_srcdir@
+abs_top_builddir = @abs_top_builddir@
+abs_top_srcdir = @abs_top_srcdir@
+am__leading_dot = @am__leading_dot@
+am__tar = @am__tar@
+am__untar = @am__untar@
+#>- bindir = @bindir@
+#>+ 2
+DEPDIR = .deps
+bindir = @bindir@
+build_alias = @build_alias@
+builddir = @builddir@
+datadir = @datadir@
+datarootdir = @datarootdir@
+docdir = @docdir@
+dvidir = @dvidir@
+exec_prefix = @exec_prefix@
+host_alias = @host_alias@
+htmldir = @htmldir@
+includedir = @includedir@
+infodir = @infodir@
+install_sh = @install_sh@
+kde_appsdir = @kde_appsdir@
+kde_bindir = @kde_bindir@
+kde_confdir = @kde_confdir@
+kde_datadir = @kde_datadir@
+kde_htmldir = @kde_htmldir@
+kde_icondir = @kde_icondir@
+kde_kcfgdir = @kde_kcfgdir@
+kde_libs_htmldir = @kde_libs_htmldir@
+kde_libs_prefix = @kde_libs_prefix@
+kde_locale = @kde_locale@
+kde_mimedir = @kde_mimedir@
+kde_moduledir = @kde_moduledir@
+kde_servicesdir = @kde_servicesdir@
+kde_servicetypesdir = @kde_servicetypesdir@
+kde_sounddir = @kde_sounddir@
+kde_styledir = @kde_styledir@
+kde_templatesdir = @kde_templatesdir@
+kde_wallpaperdir = @kde_wallpaperdir@
+kde_widgetdir = @kde_widgetdir@
+tdeinitdir = @tdeinitdir@
+libdir = @libdir@
+libexecdir = @libexecdir@
+localedir = @localedir@
+localstatedir = @localstatedir@
+mandir = @mandir@
+mkdir_p = @mkdir_p@
+oldincludedir = @oldincludedir@
+pdfdir = @pdfdir@
+prefix = @prefix@
+program_transform_name = @program_transform_name@
+psdir = @psdir@
+sbindir = @sbindir@
+sharedstatedir = @sharedstatedir@
+srcdir = @srcdir@
+sysconfdir = @sysconfdir@
+target_alias = @target_alias@
+top_builddir = @top_builddir@
+top_srcdir = @top_srcdir@
+xdg_appsdir = @xdg_appsdir@
+xdg_directorydir = @xdg_directorydir@
+xdg_menudir = @xdg_menudir@
+KDE_LANG = fr
+#>- SUBDIRS = $(AUTODIRS)
+#>+ 1
+SUBDIRS =.
+KDE_DOCS = AUTO
+KDE_MANS = AUTO
+#>- all: all-recursive
+#>+ 1
+all: docs-am all-recursive
+
+.SUFFIXES:
+$(srcdir)/Makefile.in: $(srcdir)/Makefile.am $(am__configure_deps)
+#>- @for dep in $?; do \
+#>- case '$(am__configure_deps)' in \
+#>- *$$dep*) \
+#>- cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \
+#>- && exit 0; \
+#>- exit 1;; \
+#>- esac; \
+#>- done; \
+#>- echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/tdegames/ksmiletris/Makefile'; \
+#>- cd $(top_srcdir) && \
+#>- $(AUTOMAKE) --gnu docs/tdegames/ksmiletris/Makefile
+#>+ 12
+ @for dep in $?; do \
+ case '$(am__configure_deps)' in \
+ *$$dep*) \
+ cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \
+ && exit 0; \
+ exit 1;; \
+ esac; \
+ done; \
+ echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/tdegames/ksmiletris/Makefile'; \
+ cd $(top_srcdir) && \
+ $(AUTOMAKE) --gnu docs/tdegames/ksmiletris/Makefile
+ cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/tdegames/ksmiletris/Makefile.in
+.PRECIOUS: Makefile
+Makefile: $(srcdir)/Makefile.in $(top_builddir)/config.status
+ @case '$?' in \
+ *config.status*) \
+ cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh;; \
+ *) \
+ echo ' cd $(top_builddir) && $(SHELL) ./config.status $(subdir)/$@ $(am__depfiles_maybe)'; \
+ cd $(top_builddir) && $(SHELL) ./config.status $(subdir)/$@ $(am__depfiles_maybe);; \
+ esac;
+
+$(top_builddir)/config.status: $(top_srcdir)/configure $(CONFIG_STATUS_DEPENDENCIES)
+ cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh
+
+$(top_srcdir)/configure: $(am__configure_deps)
+ cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh
+$(ACLOCAL_M4): $(am__aclocal_m4_deps)
+ cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh
+
+# This directory's subdirectories are mostly independent; you can cd
+# into them and run `make' without going through this Makefile.
+# To change the values of `make' variables: instead of editing Makefiles,
+# (1) if the variable is set in `config.status', edit `config.status'
+# (which will cause the Makefiles to be regenerated when you run `make');
+# (2) otherwise, pass the desired values on the `make' command line.
+$(RECURSIVE_TARGETS):
+ @failcom='exit 1'; \
+ for f in x $$MAKEFLAGS; do \
+ case $$f in \
+ *=* | --[!k]*);; \
+ *k*) failcom='fail=yes';; \
+ esac; \
+ done; \
+ dot_seen=no; \
+ target=`echo $@ | sed s/-recursive//`; \
+ list='$(SUBDIRS)'; for subdir in $$list; do \
+ echo "Making $$target in $$subdir"; \
+ if test "$$subdir" = "."; then \
+ dot_seen=yes; \
+ local_target="$$target-am"; \
+ else \
+ local_target="$$target"; \
+ fi; \
+ (cd $$subdir && $(MAKE) $(AM_MAKEFLAGS) $$local_target) \
+ || eval $$failcom; \
+ done; \
+ if test "$$dot_seen" = "no"; then \
+ $(MAKE) $(AM_MAKEFLAGS) "$$target-am" || exit 1; \
+ fi; test -z "$$fail"
+
+$(RECURSIVE_CLEAN_TARGETS):
+ @failcom='exit 1'; \
+ for f in x $$MAKEFLAGS; do \
+ case $$f in \
+ *=* | --[!k]*);; \
+ *k*) failcom='fail=yes';; \
+ esac; \
+ done; \
+ dot_seen=no; \
+ case "$@" in \
+ distclean-* | maintainer-clean-*) list='$(DIST_SUBDIRS)' ;; \
+ *) list='$(SUBDIRS)' ;; \
+ esac; \
+ rev=''; for subdir in $$list; do \
+ if test "$$subdir" = "."; then :; else \
+ rev="$$subdir $$rev"; \
+ fi; \
+ done; \
+ rev="$$rev ."; \
+ target=`echo $@ | sed s/-recursive//`; \
+ for subdir in $$rev; do \
+ echo "Making $$target in $$subdir"; \
+ if test "$$subdir" = "."; then \
+ local_target="$$target-am"; \
+ else \
+ local_target="$$target"; \
+ fi; \
+ (cd $$subdir && $(MAKE) $(AM_MAKEFLAGS) $$local_target) \
+ || eval $$failcom; \
+ done && test -z "$$fail"
+tags-recursive:
+ list='$(SUBDIRS)'; for subdir in $$list; do \
+ test "$$subdir" = . || (cd $$subdir && $(MAKE) $(AM_MAKEFLAGS) tags); \
+ done
+ctags-recursive:
+ list='$(SUBDIRS)'; for subdir in $$list; do \
+ test "$$subdir" = . || (cd $$subdir && $(MAKE) $(AM_MAKEFLAGS) ctags); \
+ done
+
+ID: $(HEADERS) $(SOURCES) $(LISP) $(TAGS_FILES)
+ list='$(SOURCES) $(HEADERS) $(LISP) $(TAGS_FILES)'; \
+ unique=`for i in $$list; do \
+ if test -f "$$i"; then echo $$i; else echo $(srcdir)/$$i; fi; \
+ done | \
+ $(AWK) '{ files[$$0] = 1; nonemtpy = 1; } \
+ END { if (nonempty) { for (i in files) print i; }; }'`; \
+ mkid -fID $$unique
+tags: TAGS
+
+TAGS: tags-recursive $(HEADERS) $(SOURCES) $(TAGS_DEPENDENCIES) \
+ $(TAGS_FILES) $(LISP)
+ tags=; \
+ here=`pwd`; \
+ if ($(ETAGS) --etags-include --version) >/dev/null 2>&1; then \
+ include_option=--etags-include; \
+ empty_fix=.; \
+ else \
+ include_option=--include; \
+ empty_fix=; \
+ fi; \
+ list='$(SUBDIRS)'; for subdir in $$list; do \
+ if test "$$subdir" = .; then :; else \
+ test ! -f $$subdir/TAGS || \
+ tags="$$tags $$include_option=$$here/$$subdir/TAGS"; \
+ fi; \
+ done; \
+ list='$(SOURCES) $(HEADERS) $(LISP) $(TAGS_FILES)'; \
+ unique=`for i in $$list; do \
+ if test -f "$$i"; then echo $$i; else echo $(srcdir)/$$i; fi; \
+ done | \
+ $(AWK) '{ files[$$0] = 1; nonempty = 1; } \
+ END { if (nonempty) { for (i in files) print i; }; }'`; \
+ if test -z "$(ETAGS_ARGS)$$tags$$unique"; then :; else \
+ test -n "$$unique" || unique=$$empty_fix; \
+ $(ETAGS) $(ETAGSFLAGS) $(AM_ETAGSFLAGS) $(ETAGS_ARGS) \
+ $$tags $$unique; \
+ fi
+ctags: CTAGS
+CTAGS: ctags-recursive $(HEADERS) $(SOURCES) $(TAGS_DEPENDENCIES) \
+ $(TAGS_FILES) $(LISP)
+ tags=; \
+ list='$(SOURCES) $(HEADERS) $(LISP) $(TAGS_FILES)'; \
+ unique=`for i in $$list; do \
+ if test -f "$$i"; then echo $$i; else echo $(srcdir)/$$i; fi; \
+ done | \
+ $(AWK) '{ files[$$0] = 1; nonempty = 1; } \
+ END { if (nonempty) { for (i in files) print i; }; }'`; \
+ test -z "$(CTAGS_ARGS)$$tags$$unique" \
+ || $(CTAGS) $(CTAGSFLAGS) $(AM_CTAGSFLAGS) $(CTAGS_ARGS) \
+ $$tags $$unique
+
+GTAGS:
+ here=`$(am__cd) $(top_builddir) && pwd` \
+ && cd $(top_srcdir) \
+ && gtags -i $(GTAGS_ARGS) $$here
+
+distclean-tags:
+ -rm -f TAGS ID GTAGS GRTAGS GSYMS GPATH tags
+
+#>- distdir: $(DISTFILES)
+#>+ 1
+distdir: distdir-nls $(DISTFILES)
+ @srcdirstrip=`echo "$(srcdir)" | sed 's/[].[^$$\\*]/\\\\&/g'`; \
+ topsrcdirstrip=`echo "$(top_srcdir)" | sed 's/[].[^$$\\*]/\\\\&/g'`; \
+ list='$(DISTFILES)'; \
+ dist_files=`for file in $$list; do echo $$file; done | \
+ sed -e "s|^$$srcdirstrip/||;t" \
+ -e "s|^$$topsrcdirstrip/|$(top_builddir)/|;t"`; \
+ case $$dist_files in \
+ */*) $(MKDIR_P) `echo "$$dist_files" | \
+ sed '/\//!d;s|^|$(distdir)/|;s,/[^/]*$$,,' | \
+ sort -u` ;; \
+ esac; \
+ for file in $$dist_files; do \
+ if test -f $$file || test -d $$file; then d=.; else d=$(srcdir); fi; \
+ if test -d $$d/$$file; then \
+ dir=`echo "/$$file" | sed -e 's,/[^/]*$$,,'`; \
+ if test -d $(srcdir)/$$file && test $$d != $(srcdir); then \
+ cp -pR $(srcdir)/$$file $(distdir)$$dir || exit 1; \
+ fi; \
+ cp -pR $$d/$$file $(distdir)$$dir || exit 1; \
+ else \
+ test -f $(distdir)/$$file \
+ || cp -p $$d/$$file $(distdir)/$$file \
+ || exit 1; \
+ fi; \
+ done
+ list='$(DIST_SUBDIRS)'; for subdir in $$list; do \
+ if test "$$subdir" = .; then :; else \
+ test -d "$(distdir)/$$subdir" \
+ || $(MKDIR_P) "$(distdir)/$$subdir" \
+ || exit 1; \
+ distdir=`$(am__cd) $(distdir) && pwd`; \
+ top_distdir=`$(am__cd) $(top_distdir) && pwd`; \
+ (cd $$subdir && \
+ $(MAKE) $(AM_MAKEFLAGS) \
+ top_distdir="$$top_distdir" \
+ distdir="$$distdir/$$subdir" \
+ am__remove_distdir=: \
+ am__skip_length_check=: \
+ distdir) \
+ || exit 1; \
+ fi; \
+ done
+check-am: all-am
+check: check-recursive
+all-am: Makefile
+installdirs: installdirs-recursive
+installdirs-am:
+install: install-recursive
+install-exec: install-exec-recursive
+install-data: install-data-recursive
+#>- uninstall: uninstall-recursive
+#>+ 1
+uninstall: uninstall-docs uninstall-nls uninstall-recursive
+
+install-am: all-am
+ @$(MAKE) $(AM_MAKEFLAGS) install-exec-am install-data-am
+
+installcheck: installcheck-recursive
+install-strip:
+ $(MAKE) $(AM_MAKEFLAGS) INSTALL_PROGRAM="$(INSTALL_STRIP_PROGRAM)" \
+ install_sh_PROGRAM="$(INSTALL_STRIP_PROGRAM)" INSTALL_STRIP_FLAG=-s \
+ `test -z '$(STRIP)' || \
+ echo "INSTALL_PROGRAM_ENV=STRIPPROG='$(STRIP)'"` install
+mostlyclean-generic:
+
+clean-generic:
+
+distclean-generic:
+ -test -z "$(CONFIG_CLEAN_FILES)" || rm -f $(CONFIG_CLEAN_FILES)
+
+maintainer-clean-generic:
+ @echo "This command is intended for maintainers to use"
+ @echo "it deletes files that may require special tools to rebuild."
+#>- clean: clean-recursive
+#>+ 1
+clean: kde-rpo-clean clean-recursive
+
+#>- clean-am: clean-generic mostlyclean-am
+#>+ 1
+clean-am: clean-docs clean-bcheck clean-generic mostlyclean-am
+
+distclean: distclean-recursive
+ -rm -f Makefile
+distclean-am: clean-am distclean-generic distclean-tags
+
+dvi: dvi-recursive
+
+dvi-am:
+
+html: html-recursive
+
+info: info-recursive
+
+info-am:
+
+#>- install-data-am:
+#>+ 1
+install-data-am: install-docs install-nls
+
+install-dvi: install-dvi-recursive
+
+install-exec-am:
+
+install-html: install-html-recursive
+
+install-info: install-info-recursive
+
+install-man:
+
+install-pdf: install-pdf-recursive
+
+install-ps: install-ps-recursive
+
+installcheck-am:
+
+maintainer-clean: maintainer-clean-recursive
+ -rm -f Makefile
+maintainer-clean-am: distclean-am maintainer-clean-generic
+
+mostlyclean: mostlyclean-recursive
+
+mostlyclean-am: mostlyclean-generic
+
+pdf: pdf-recursive
+
+pdf-am:
+
+ps: ps-recursive
+
+ps-am:
+
+uninstall-am:
+
+.MAKE: $(RECURSIVE_CLEAN_TARGETS) $(RECURSIVE_TARGETS) install-am \
+ install-strip
+
+.PHONY: $(RECURSIVE_CLEAN_TARGETS) $(RECURSIVE_TARGETS) CTAGS GTAGS \
+ all all-am check check-am clean clean-generic ctags \
+ ctags-recursive distclean distclean-generic distclean-tags \
+ distdir dvi dvi-am html html-am info info-am install \
+ install-am install-data install-data-am install-dvi \
+ install-dvi-am install-exec install-exec-am install-html \
+ install-html-am install-info install-info-am install-man \
+ install-pdf install-pdf-am install-ps install-ps-am \
+ install-strip installcheck installcheck-am installdirs \
+ installdirs-am maintainer-clean maintainer-clean-generic \
+ mostlyclean mostlyclean-generic pdf pdf-am ps ps-am tags \
+ tags-recursive uninstall uninstall-am
+
+# Tell versions [3.59,3.63) of GNU make to not export all variables.
+# Otherwise a system limit (for SysV at least) may be exceeded.
+.NOEXPORT:
+
+#>+ 2
+KDE_DIST=index.docbook index.cache.bz2 Makefile.in Makefile.am
+
+#>+ 24
+index.cache.bz2: $(srcdir)/index.docbook $(KDE_XSL_STYLESHEET) index.docbook
+ @if test -n "$(MEINPROC)"; then echo $(MEINPROC) --check --cache index.cache.bz2 $(srcdir)/index.docbook; $(MEINPROC) --check --cache index.cache.bz2 $(srcdir)/index.docbook; fi
+
+docs-am: index.cache.bz2
+
+install-docs: docs-am install-nls
+ $(mkinstalldirs) $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/ksmiletris
+ @if test -f index.cache.bz2; then \
+ echo $(INSTALL_DATA) index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/ksmiletris/; \
+ $(INSTALL_DATA) index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/ksmiletris/; \
+ elif test -f $(srcdir)/index.cache.bz2; then \
+ echo $(INSTALL_DATA) $(srcdir)/index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/ksmiletris/; \
+ $(INSTALL_DATA) $(srcdir)/index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/ksmiletris/; \
+ fi
+ -rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/ksmiletris/common
+ $(LN_S) $(kde_libs_htmldir)/$(KDE_LANG)/common $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/ksmiletris/common
+
+uninstall-docs:
+ -rm -rf $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/ksmiletris
+
+clean-docs:
+ -rm -f index.cache.bz2
+
+
+#>+ 13
+install-nls:
+ $(mkinstalldirs) $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/ksmiletris
+ @for base in index.docbook ; do \
+ echo $(INSTALL_DATA) $$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/ksmiletris/$$base ;\
+ $(INSTALL_DATA) $(srcdir)/$$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/ksmiletris/$$base ;\
+ done
+
+uninstall-nls:
+ for base in index.docbook ; do \
+ rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/ksmiletris/$$base ;\
+ done
+
+
+#>+ 5
+distdir-nls:
+ for file in index.docbook ; do \
+ cp $(srcdir)/$$file $(distdir); \
+ done
+
+#>+ 15
+force-reedit:
+ @for dep in $?; do \
+ case '$(am__configure_deps)' in \
+ *$$dep*) \
+ cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \
+ && exit 0; \
+ exit 1;; \
+ esac; \
+ done; \
+ echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/tdegames/ksmiletris/Makefile'; \
+ cd $(top_srcdir) && \
+ $(AUTOMAKE) --gnu docs/tdegames/ksmiletris/Makefile
+ cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/tdegames/ksmiletris/Makefile.in
+
+
+#>+ 21
+clean-bcheck:
+ rm -f *.bchecktest.cc *.bchecktest.cc.class a.out
+
+bcheck: bcheck-recursive
+
+bcheck-am:
+ @for i in ; do \
+ if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \
+ echo "int main() {return 0;}" > $$i.bchecktest.cc ; \
+ echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \
+ echo "$$i"; \
+ if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \
+ rm -f $$i.bchecktest.cc; exit 1; \
+ fi ; \
+ echo "" >> $$i.bchecktest.cc.class; \
+ perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \
+ rm -f a.out; \
+ fi ; \
+ done
+
+
+#>+ 3
+final:
+ $(MAKE) all-am
+
+#>+ 3
+final-install:
+ $(MAKE) install-am
+
+#>+ 3
+no-final:
+ $(MAKE) all-am
+
+#>+ 3
+no-final-install:
+ $(MAKE) install-am
+
+#>+ 3
+kde-rpo-clean:
+ -rm -f *.rpo
+
+#>+ 3
+nmcheck:
+nmcheck-am: nmcheck
diff --git a/tde-i18n-fr/docs/tdegames/ksmiletris/index.cache.bz2 b/tde-i18n-fr/docs/tdegames/ksmiletris/index.cache.bz2
new file mode 100644
index 00000000000..9de24bcb997
--- /dev/null
+++ b/tde-i18n-fr/docs/tdegames/ksmiletris/index.cache.bz2
Binary files differ
diff --git a/tde-i18n-fr/docs/tdegames/ksmiletris/index.docbook b/tde-i18n-fr/docs/tdegames/ksmiletris/index.docbook
new file mode 100644
index 00000000000..c2e7910656c
--- /dev/null
+++ b/tde-i18n-fr/docs/tdegames/ksmiletris/index.docbook
@@ -0,0 +1,824 @@
+<?xml version="1.0" ?>
+<!DOCTYPE book PUBLIC "-//KDE//DTD DocBook XML V4.2-Based Variant V1.1//EN" "dtd/kdex.dtd" [
+ <!-- Define an entity for your application if it is not part of KDE
+ CVS -->
+ <!ENTITY ksmiletris "<application
+>KSmiletris</application
+>">
+ <!ENTITY kappname "&ksmiletris;">
+ <!ENTITY package "tdegames">
+ <!ENTITY % addindex "IGNORE">
+ <!ENTITY % French "INCLUDE"
+> <!-- change the language here -->
+ <!ENTITY John.Hayes '<personname
+><firstname
+>John</firstname
+><surname
+>Hayes</surname
+></personname
+>'>
+ <!ENTITY John.Hayes.mail '<email
+>'>
+ <!ENTITY Sandro.Sigala '<personname
+><firstname
+>Sandro</firstname
+><surname
+>Sigala</surname
+></personname
+>'>
+ <!ENTITY Sandro.Sigala.mail '<email
+>'>
+ <!ENTITY Tetris "<trademark
+><application
+>Tetris</application
+></trademark
+>">
+]>
+
+<book lang="&language;">
+
+<bookinfo>
+<title
+>Manuel de &ksmiletris;</title>
+
+<authorgroup>
+<author
+>&John.Hayes; &John.Hayes.mail; </author>
+
+<othercredit role="developer"
+>&Sandro.Sigala; &Sandro.Sigala.mail; </othercredit>
+
+<othercredit role="reviewer"
+>&Frerich.Raabe; &Frerich.Raabe.mail; </othercredit>
+
+</authorgroup>
+
+&traducteurYohannHamon;
+
+<copyright>
+<year
+>2005</year>
+<holder
+>John Hayes</holder>
+</copyright>
+
+<date
+>2005-07-30</date>
+<releaseinfo
+>1.0</releaseinfo>
+
+<legalnotice
+>&FDLNotice;</legalnotice>
+
+<!-- Abstract about this handbook -->
+
+<abstract>
+<para
+>&ksmiletris; est un jeu similaire à &Tetris;. </para>
+</abstract>
+
+<keywordset>
+<keyword
+>KDE</keyword>
+<keyword
+>tdegames</keyword>
+<keyword
+>KSmileTris</keyword>
+<keyword
+>Tetris</keyword>
+</keywordset>
+
+</bookinfo>
+
+<chapter id="introduction">
+<title
+>Introduction</title>
+
+<para
+>&ksmiletris; est un jeu similaire au jeu &Tetris;. S'il vous est déjà arrivé de jouer à &Tetris;, vous trouverez qu'il est facile d'apprendre à jouer et de jouer à &ksmiletris;. </para>
+
+</chapter>
+
+<chapter id="gameplay">
+<title
+>Mode de jeu</title>
+
+<sect1 id="starting-a-new-game">
+<title
+>Démarrer une nouvelle partie</title>
+
+<para
+>Lorsque vous démarrez &ksmiletris;, le jeu affiche une aire de jeu vierge. Pour commencer à jouer vous devez soit sélectionner <guimenuitem
+>Nouveau</guimenuitem
+> à partir du menu <guimenu
+>Jeu</guimenu
+> soit presser la combinaison de touches <keycombo action="simul"
+>&Ctrl;<keycap
+>N</keycap
+></keycombo
+>.</para>
+
+</sect1>
+
+<sect1 id="aim-of-the-game">
+<title
+>But du jeu</title>
+
+<para
+>Le but du jeu est de terminer chaque niveau et d'obtenir le score le plus important possible. Vous marquez en empilant et en déplaçant les tuiles similaires lorsqu'elles tombent, et alors disparaissent. Lorsque les tuiles disparaissent, vos points augmentent.</para>
+
+</sect1>
+
+<sect1 id="playing-the-game">
+<title
+>Jouer au jeu</title>
+
+<para
+>par défaut, vous pouvez utiliser les touches <keysym
+>Flèche gauche</keysym
+> et <keysym
+>Flèche droite</keysym
+> pour positionner les tuiles qui tombent à l'endroit où vous le désirer, et les touches <keysym
+>Flèche haut</keysym
+> ou <keysym
+>Flèche bas</keysym
+> pour faire tourner les tuiles vers la gauche ou vers la droite respectivement. La <keysym
+>Barre espace</keysym
+> fait tomber les tuiles jusqu'en bas - utilisez là comme une méthode pour gagner du temps.</para>
+
+<para
+>Tous les raccourcis clavier peuvent être configurés en sélectionnant <menuchoice
+><guimenu
+>Configuration</guimenu
+> <guimenuitem
+>Configurer les raccourcis clavier</guimenuitem
+></menuchoice
+> depuis le menu.</para>
+
+<para
+>Quatre ou plus tuiles du même type connectées prendront une apparence cassée ou brisée. Lorsque quatre ou plus des tuiles connectées sont brisées, elle disparaîtront et toutes les pièces au-dessus d'elles tomberont dans les lignes inférieurs.</para>
+
+<para
+>Chaque fois qu'une pièce ce brise, vous gagnez 10 points par tuile, vous gagnez 20 points de plus pour chaque tuile lorsqu'elle disparaît. Il y a 1000 points par niveau. Lorsque le niveau augmente, de nouveaux types de tuiles seront ajoutés, ce qui rendra plus difficile de trouver des correspondances, et la vitesse à laquelle les tuiles tombent augmentera également.</para>
+
+<para
+>La partie ce termine lorsque l'écran central est rempli jusqu'en haut avec des tuiles et qu'aucune autre ne peut tomber.</para>
+
+</sect1>
+
+<sect1 id="game-screen">
+<title
+>L'écran de jeu</title>
+
+<para>
+<screenshot>
+ <mediaobject>
+ <imageobject>
+ <imagedata fileref="gamescreen.png" format="PNG"/>
+ </imageobject>
+ <textobject>
+ <phrase
+>&ksmiletris; en action</phrase>
+ </textobject>
+ </mediaobject>
+</screenshot
+> Une explication rapide des différentes parties de l'écran de jeu... </para>
+
+<variablelist>
+
+<varlistentry>
+<term
+>Écran de jeu</term>
+<listitem
+><para
+>L'écran de jeu est positionné en haut à gauche et occupe la majeur partie de la fenêtre.</para
+></listitem>
+</varlistentry>
+
+<varlistentry>
+<term
+>Écran de prévisualisation</term>
+<listitem
+><para
+>L'écran de prévisualisation en haut à droite vous affiche une image du prochain bloc qui tombera.</para
+></listitem>
+</varlistentry>
+
+<varlistentry>
+<term
+>Écran d'alignement</term>
+<listitem
+><para
+>L'écran d'alignement est positionné juste en dessous de l'écran de jeu. Durant la chute des tuiles, les deux tuiles qui seront en bas sont affichées dans l'écran d'alignement dans les colonnes dans lesquels ils sont actuellement. Cet écran vous aide à voir où les tuiles seront positionnées lorsqu'elles auront atteint le bas de l'écran.</para
+></listitem>
+</varlistentry>
+
+<varlistentry>
+<term
+>Barre d'état</term>
+<listitem
+><para
+>La barre d'état est positionnée tout en bas de la fenêtre, et affiche le niveau de la partie à laquelle vous jouez et votre score. L'affichage de la barre d'état peut être activé ou désactivé à l'aide du menu <menuchoice
+><guimenu
+>Configuration</guimenu
+> <guimenuitem
+>Cacher la barre d'état</guimenuitem
+></menuchoice
+>.</para
+></listitem>
+</varlistentry>
+
+</variablelist>
+
+</sect1>
+
+</chapter>
+
+<chapter id="preferences">
+<title
+>Configuration de &ksmiletris; et des raccourcis clavier par défaut</title>
+
+<sect1 id="game-configuration">
+<title
+>Configurer le jeu</title>
+
+<para
+>Les options de configuration sont les suivantes :</para>
+
+<sect2 id="statusbar">
+<title
+>Cacher / Afficher la barre d'état</title>
+
+<variablelist>
+
+<varlistentry>
+<term
+><menuchoice
+><guimenu
+>Configuration</guimenu
+> <guimenuitem
+>Cacher la barre d'état</guimenuitem
+></menuchoice
+></term>
+<listitem>
+<para
+>Cache la barre d'état.</para>
+</listitem>
+</varlistentry>
+
+<varlistentry>
+<term
+><menuchoice
+><guimenu
+>Configuration</guimenu
+> <guimenuitem
+>Afficher la barre d'état</guimenuitem
+></menuchoice
+></term>
+<listitem>
+<para
+>Affiche la barre d'état.</para>
+</listitem>
+</varlistentry>
+
+</variablelist>
+
+</sect2>
+
+<sect2 id="appearance-config">
+<title
+>Configuration de l'apparence</title>
+
+<para
+>La configuration de l'apparence du jeu peu être modifié à partir du menu <menuchoice
+><guimenu
+>Configuration</guimenu
+> <guimenuitem
+>Pièces</guimenuitem
+></menuchoice
+>. Vos choix possibles sont :</para>
+
+<variablelist>
+
+<varlistentry>
+<term
+><menuchoice
+><guimenu
+>Configuration</guimenu
+><guimenuitem
+>Pièces</guimenuitem
+><guimenuitem
+>Sourires</guimenuitem
+></menuchoice
+></term>
+<listitem
+><para
+>Règle l'apparence des tuiles sur des sourires. <screenshot
+> <mediaobject
+> <imageobject>
+<imagedata fileref="smiley.png" format="PNG"/>
+</imageobject>
+</mediaobject>
+</screenshot>
+</para
+></listitem>
+</varlistentry>
+
+<varlistentry>
+<term
+><menuchoice
+><guimenu
+>Configuration</guimenu
+> <guimenuitem
+>Pièces</guimenuitem
+> <guimenuitem
+>Symboles</guimenuitem
+></menuchoice
+></term>
+<listitem
+><para
+>Règle l'apparence des tuiles sur des symboles. <screenshot
+> <mediaobject
+> <imageobject>
+<imagedata fileref="symbol.png" format="PNG"/>
+</imageobject>
+</mediaobject>
+</screenshot>
+</para
+></listitem>
+</varlistentry>
+
+<varlistentry>
+<term
+><menuchoice
+><guimenu
+>Configuration</guimenu
+> <guimenuitem
+>Pièces</guimenuitem
+> <guimenuitem
+>Icônes</guimenuitem
+></menuchoice
+></term>
+<listitem
+><para
+>Règle l'apparence des tuiles sur des icônes. <screenshot
+> <mediaobject
+> <imageobject>
+<imagedata fileref="icon.png" format="PNG"/>
+</imageobject>
+</mediaobject>
+</screenshot>
+</para
+></listitem>
+</varlistentry>
+
+</variablelist>
+
+</sect2>
+
+<sect2 id="sound-config">
+<title
+>Configuration du son</title>
+
+<variablelist>
+
+<varlistentry>
+<term
+><menuchoice
+><guimenu
+>Configuration</guimenu
+> <guimenuitem
+>Sons</guimenuitem
+></menuchoice
+></term>
+<listitem
+><para
+>Active ou désactive les effets sonores.</para
+></listitem>
+</varlistentry>
+
+</variablelist>
+
+</sect2>
+</sect1>
+
+<sect1 id="default-keybindings">
+<title
+>Raccourcis clavier par défaut</title>
+
+<para
+><menuchoice
+><guimenu
+>Configuration</guimenu
+> <guimenuitem
+>Configurer les raccourcis clavier</guimenuitem
+></menuchoice
+> vous permet de modifier les raccourcis par défaut. Les raccourcis par défaut sont les suivant :</para>
+
+<variablelist>
+
+<varlistentry>
+<term
+><keysym
+>Barre espace</keysym
+></term>
+<listitem
+><para
+>Fait tomber les tuiles en bas rapidement.</para
+></listitem>
+</varlistentry>
+
+<varlistentry>
+<term
+><keysym
+>Flèche haut</keysym
+></term>
+<listitem
+><para
+>Fait tourner les tuiles vers la gauche.</para
+></listitem>
+</varlistentry>
+
+<varlistentry>
+<term
+><keysym
+></keysym
+></term>
+<listitem
+><para
+></para
+></listitem>
+</varlistentry>
+
+<varlistentry>
+<term
+><keysym
+>Flèche bas</keysym
+></term>
+<listitem
+><para
+>Fait tourner les tuiles sur la droite.</para
+></listitem>
+</varlistentry>
+
+<varlistentry>
+<term
+><keysym
+>Flèche gauche</keysym
+></term>
+<listitem
+><para
+>Déplace les tuiles vers la gauche.</para
+></listitem>
+</varlistentry>
+
+<varlistentry>
+<term
+><keysym
+>Flèche droite</keysym
+></term>
+<listitem
+><para
+>Déplace les tuiles vers la droite.</para
+></listitem>
+</varlistentry>
+
+<varlistentry>
+<term
+><keysym
+>P</keysym
+></term>
+<listitem
+><para
+>Met le jeu en pause ou le redémarre.</para
+></listitem>
+</varlistentry>
+
+<varlistentry>
+<term
+><keycombo action="simul"
+>&Ctrl;<keycap
+>N</keycap
+></keycombo
+></term>
+<listitem
+><para
+>Démarre une nouvelle partie.</para
+></listitem>
+</varlistentry>
+
+<varlistentry>
+<term
+><keycombo action="simul"
+>&Ctrl;<keycap
+>Fin</keycap
+></keycombo
+></term>
+<listitem
+><para
+>Termine la partie.</para
+></listitem>
+</varlistentry>
+
+<varlistentry>
+<term
+><keycombo action="simul"
+>&Ctrl;<keycap
+>Q</keycap
+></keycombo
+></term>
+<listitem
+><para
+>Quitte le jeu.</para
+></listitem>
+</varlistentry>
+
+<varlistentry>
+<term
+><keycombo action="simul"
+>&Ctrl;<keycap
+>H</keycap
+></keycombo
+></term>
+<listitem
+><para
+>Affiche les meilleurs scores.</para
+></listitem>
+</varlistentry>
+
+</variablelist>
+
+
+
+</sect1>
+
+</chapter>
+
+<chapter id="commands">
+<title
+>Description des menus</title>
+
+<sect1 id="ksmiletris-mainwindow">
+<title
+>La fenêtre principale de &ksmiletris;</title>
+
+<sect2>
+<title
+>Le menu <guimenu
+>Jeu</guimenu
+></title>
+
+<variablelist>
+
+<varlistentry>
+<term
+><menuchoice
+><shortcut
+> <keycombo action="simul"
+>&Ctrl;<keycap
+>N</keycap
+></keycombo
+> </shortcut
+> <guimenu
+>Jeu</guimenu
+> <guimenuitem
+>Nouveau</guimenuitem
+> </menuchoice
+></term>
+<listitem
+><para
+><action
+>Démarre une nouvelle partie.</action
+></para
+></listitem>
+</varlistentry>
+
+<varlistentry>
+<term
+><menuchoice
+><shortcut
+> <keycombo action="simul"
+>&Ctrl;<keycap
+>Fin</keycap
+></keycombo
+> </shortcut
+> <guimenu
+>Jeu</guimenu
+> <guimenuitem
+>Fin</guimenuitem
+> </menuchoice
+></term>
+<listitem
+><para
+><action
+>Termine la partie courante.</action
+></para
+></listitem>
+</varlistentry>
+
+<varlistentry>
+<term
+><menuchoice
+><shortcut
+> <keycombo
+><keycap
+>P</keycap
+></keycombo
+> </shortcut
+> <guimenu
+>Jeu</guimenu
+> <guimenuitem
+>Pause</guimenuitem
+> </menuchoice
+></term>
+<listitem
+><para
+><action
+>Met le jeu en pause ou redémarre la partie.</action
+></para
+></listitem>
+</varlistentry>
+
+<varlistentry>
+<term
+><menuchoice
+><shortcut
+> <keycombo action="simul"
+>&Ctrl;<keycap
+>H</keycap
+></keycombo
+> </shortcut
+> <guimenu
+>Jeu</guimenu
+> <guimenuitem
+>Afficher les meilleurs scores</guimenuitem
+> </menuchoice
+></term>
+<listitem
+><para
+><action
+>Affiche les meilleurs scores.</action
+></para
+></listitem>
+</varlistentry>
+
+<varlistentry>
+<term
+><menuchoice
+><shortcut
+> <keycombo action="simul"
+>&Ctrl;<keycap
+>Q</keycap
+></keycombo
+> </shortcut
+> <guimenu
+>Jeu</guimenu
+> <guimenuitem
+>Quitter</guimenuitem
+> </menuchoice
+></term>
+<listitem
+><para
+><action
+>Quitte</action
+> &ksmiletris;.</para
+></listitem>
+</varlistentry>
+
+</variablelist>
+
+</sect2>
+
+<sect2>
+<title
+>Le menu <guimenu
+>Configuration</guimenu
+></title>
+
+<variablelist>
+
+<varlistentry>
+<term
+><menuchoice
+><guimenu
+>Configuration</guimenu
+> <guimenuitem
+>Cacher la barre d'état</guimenuitem
+> </menuchoice
+></term>
+<listitem
+><para
+><action
+>Cache la barre d'état.</action
+></para
+></listitem>
+</varlistentry>
+
+<varlistentry>
+<term
+><menuchoice
+><guimenu
+>Configuration</guimenu
+> <guimenuitem
+>Afficher la barre d'état</guimenuitem
+> </menuchoice
+></term>
+<listitem
+><para
+><action
+>Affiche la barre d'état.</action
+></para
+></listitem>
+</varlistentry>
+
+<varlistentry>
+<term
+><menuchoice
+><guimenu
+>Configuration</guimenu
+> <guimenuitem
+>Pièces</guimenuitem
+> </menuchoice
+></term>
+<listitem
+><para
+><action
+>Vous permet de choisir parmi trois différentes apparences pour les tuiles. Vos choix possibles sont Sourires, Symboles ou Icônes.</action
+></para
+></listitem>
+</varlistentry>
+
+<varlistentry>
+<term
+><menuchoice
+><guimenu
+>Configuration</guimenu
+> <guimenuitem
+>Sons</guimenuitem
+> </menuchoice
+></term>
+<listitem
+><para
+><action
+>Active ou désactive les effets sonores.</action
+></para
+></listitem>
+</varlistentry>
+
+<varlistentry>
+<term
+><menuchoice
+><guimenu
+>Configuration</guimenu
+> <guimenuitem
+>Configurer les raccourcis clavier</guimenuitem
+> </menuchoice
+></term>
+<listitem
+><para
+><action
+>Vous permet de modifier les raccourcis clavier par défaut.</action
+></para
+></listitem>
+</varlistentry>
+
+</variablelist>
+
+</sect2>
+
+<sect2 id="help">
+<title
+>Le menu <guimenuitem
+>Aide</guimenuitem
+></title>
+&help.menu.documentation; </sect2>
+
+</sect1>
+
+</chapter>
+
+<chapter id="credits">
+
+<title
+>Remerciements et licence</title>
+
+<para
+>&ksmiletris;</para>
+
+<para
+>Program Copyright (c) 1998 &Sandro.Sigala; &Sandro.Sigala.mail;. </para>
+
+<para
+>Tous droits réservés.</para>
+
+<para
+>Documentation copyright 2005 &John.Hayes; &John.Hayes.mail;.</para>
+
+<para
+>Traduction française par &YohannHamon;.</para
+>
+&underFDL; &underGPL; </chapter>
+
+</book>