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author | Michele Calgaro <[email protected]> | 2024-07-07 14:56:09 +0900 |
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committer | Michele Calgaro <[email protected]> | 2024-07-07 14:56:09 +0900 |
commit | 87d29563e3ccdeb7fea0197e262e667ef323ff9c (patch) | |
tree | 2d674f204c5205ca577a782e1b50583afd563972 /doc/man/man3/tqregion.3qt | |
parent | 628b0bb74c3fc327efff8add9c73ada04b1cbea2 (diff) | |
download | tqt3-87d29563e3ccdeb7fea0197e262e667ef323ff9c.tar.gz tqt3-87d29563e3ccdeb7fea0197e262e667ef323ff9c.zip |
Rename utility class nt* related files to equivalent tq*
Signed-off-by: Michele Calgaro <[email protected]>
Diffstat (limited to 'doc/man/man3/tqregion.3qt')
-rw-r--r-- | doc/man/man3/tqregion.3qt | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/doc/man/man3/tqregion.3qt b/doc/man/man3/tqregion.3qt index 9e4d22fe8..9f76f7ae7 100644 --- a/doc/man/man3/tqregion.3qt +++ b/doc/man/man3/tqregion.3qt @@ -32,7 +32,7 @@ QRegion \- Clip region for a painter .BI "\fBQRegion\fR ( const QRegion & r )" .br .ti -1c -.BI "\fBQRegion\fR ( const QBitmap & bm )" +.BI "\fBQRegion\fR ( const TQBitmap & bm )" .br .ti -1c .BI "\fB~QRegion\fR ()" @@ -71,7 +71,7 @@ QRegion \- Clip region for a painter .BI "QRect \fBboundingRect\fR () const" .br .ti -1c -.BI "QMemArray<QRect> \fBrects\fR () const" +.BI "TQMemArray<QRect> \fBrects\fR () const" .br .ti -1c .BI "const QRegion \fBoperator|\fR ( const QRegion & r ) const" @@ -200,7 +200,7 @@ If \fIwinding\fR is TRUE, the polygon region is filled using the winding algorit This constructor may create complex regions that will slow down painting when used. .SH "QRegion::QRegion ( const QRegion & r )" Constructs a new region which is equal to region \fIr\fR. -.SH "QRegion::QRegion ( const QBitmap & bm )" +.SH "QRegion::QRegion ( const TQBitmap & bm )" Constructs a region from the bitmap \fIbm\fR. .PP The resulting region consists of the pixels in bitmap \fIbm\fR that are \fCcolor1\fR, as if each pixel was a 1 by 1 rectangle. @@ -326,7 +326,7 @@ See also unite() and operator+(). Applies the unite() function to this region and \fIr\fR and assigns the result to this region. \fCr1|=r2\fR is equivalent to \fCr1=r1.unite(r2)\fR .PP See also unite(). -.SH "QMemArray<QRect> QRegion::rects () const" +.SH "TQMemArray<QRect> QRegion::rects () const" Returns an array of non-overlapping rectangles that make up the region. .PP The union of all the rectangles is equal to the original region. |