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-rw-r--r--doc/man/man3/tqregion.3qt8
1 files changed, 4 insertions, 4 deletions
diff --git a/doc/man/man3/tqregion.3qt b/doc/man/man3/tqregion.3qt
index 9e4d22fe8..9f76f7ae7 100644
--- a/doc/man/man3/tqregion.3qt
+++ b/doc/man/man3/tqregion.3qt
@@ -32,7 +32,7 @@ QRegion \- Clip region for a painter
.BI "\fBQRegion\fR ( const QRegion & r )"
.br
.ti -1c
-.BI "\fBQRegion\fR ( const QBitmap & bm )"
+.BI "\fBQRegion\fR ( const TQBitmap & bm )"
.br
.ti -1c
.BI "\fB~QRegion\fR ()"
@@ -71,7 +71,7 @@ QRegion \- Clip region for a painter
.BI "QRect \fBboundingRect\fR () const"
.br
.ti -1c
-.BI "QMemArray<QRect> \fBrects\fR () const"
+.BI "TQMemArray<QRect> \fBrects\fR () const"
.br
.ti -1c
.BI "const QRegion \fBoperator|\fR ( const QRegion & r ) const"
@@ -200,7 +200,7 @@ If \fIwinding\fR is TRUE, the polygon region is filled using the winding algorit
This constructor may create complex regions that will slow down painting when used.
.SH "QRegion::QRegion ( const QRegion & r )"
Constructs a new region which is equal to region \fIr\fR.
-.SH "QRegion::QRegion ( const QBitmap & bm )"
+.SH "QRegion::QRegion ( const TQBitmap & bm )"
Constructs a region from the bitmap \fIbm\fR.
.PP
The resulting region consists of the pixels in bitmap \fIbm\fR that are \fCcolor1\fR, as if each pixel was a 1 by 1 rectangle.
@@ -326,7 +326,7 @@ See also unite() and operator+().
Applies the unite() function to this region and \fIr\fR and assigns the result to this region. \fCr1|=r2\fR is equivalent to \fCr1=r1.unite(r2)\fR
.PP
See also unite().
-.SH "QMemArray<QRect> QRegion::rects () const"
+.SH "TQMemArray<QRect> QRegion::rects () const"
Returns an array of non-overlapping rectangles that make up the region.
.PP
The union of all the rectangles is equal to the original region.